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authorhenry.uh_chen <henry.uh_chen@htc.com>2014-07-02 19:36:56 +0800
committerChris Craik <ccraik@google.com>2014-07-17 21:50:01 +0000
commit33f5a59ac3e304970920dda824958870f85f76ef (patch)
tree43b786780f5c967498615887d8dac8cbdc18bb38 /docs/html/sdk/api_diff/17
parent889fc94ffa70633e510e812b9da86723f4eee384 (diff)
[HWUI]: fix residual line on FrameBuffer
Symptom: If app applies animation to enlarge a bitmap, there will be an residual line on the screen Root Cause: On platform which has Tile Rendering implementation (ex. Qualcomm CPU), startTiling() call will restrict the framebuffer region which GPU can affect. So the expansion of clear region by 1 will not take effect if startTiling region is not expanded. Solution: Expand the startTiling region by 1, too. Reproduce steps: Apply animation to enlarge (and then shrink) a bitmap icon. Cherry-pick of 20adb6ce4d52b15472e7e5ee953e06cc349a827c from AOSP Change-Id: I163b898b87b74d221dc4210b7fa657aa93c82c19
Diffstat (limited to 'docs/html/sdk/api_diff/17')
0 files changed, 0 insertions, 0 deletions