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authorCraig Mautner <cmautner@google.com>2012-05-16 19:43:42 -0700
committerCraig Mautner <cmautner@google.com>2012-05-16 20:07:22 -0700
commitbf08af3323117e15a65b74e66b7499d31537f9e1 (patch)
treef985c43f504e7c101eeb1de2cdaee21150d104bf /docs/html/sdk/api_diff/16/changes
parentae14715284837aebe179f790e0456d2bdb367583 (diff)
Eliminate deferred surface destruction.
Removing the code that delays a surface destruction when WindowManager.FLAG_KEEP_SURFACE_WHILE_ANIMATING is set. The lock screen that continued to animate after destroySurfaceLocked is no longer used and this code was causing problems. Also mDrawState was being set to NO_SURFACE in destroySurfaceLocked even if the surface ended up not being destroyed. Later when it was reused the false value of mDrawState was messing things up. The screen lock bug referenced below no longer levaes the user stuck with a black lockscreen. However it occasionally powers back up in the launcher screen rather than the lock screen. Fixes bug 6485955. Change-Id: I684104c7e7c39c161a5118aa890889fbae92e635
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