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authorRomain Guy <romainguy@google.com>2013-05-21 12:15:07 -0700
committerRomain Guy <romainguy@google.com>2013-05-21 12:15:07 -0700
commit370ab062a0a18723531258896b352d5f5dd55ae7 (patch)
tree5ed7f605b658c66f14fc192a11a97d03f376a277 /docs/html/sdk/api_diff/16/changes
parentb2f6842d5528345e02a91218fbe58c3e0ca8bafb (diff)
Avoid extraneous EGL surface allocations
Bug #8667873 windowShouldResize means we need to layout the window, it doesn't mean the dimensions of the surface have changed. We should only check the width and the height. With this fix we can avoid a surface allocation every time the window shade is opened or closed. Change-Id: I8afe97b820a865723f2aab7a5aa4ddc8eaaec6e1
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