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authorChet Haase <chet@google.com>2012-03-16 16:32:26 -0700
committerChet Haase <chet@google.com>2012-03-16 16:43:06 -0700
commitc6ffab32415a58bbb010dcd115684f9dbc249710 (patch)
tree14655696f0130d9be33bf3b19748953ee277416e /docs/html/sdk/api_diff/14/changes
parent55ba267c097b5aadc265bbb9abc7ec5323c33194 (diff)
Reduce redundant animation processing
Starting several animations will place separate events onto the animation queue, which may cause the active animations to get processed more than once in any frame when one of those start messages is processed. This change moves the logic of starting pending animations into the animation frame processing itself. Now when a start event is processed, it only calls the animation frame logic if there are unstarted animations pending. Issue #6172602 Inconsistent animation callbacks Change-Id: I3a546f0c849f42b2dd998f099fcdfafd7d780ad9
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