diff options
author | Romain Guy <romainguy@google.com> | 2011-07-25 16:36:01 -0700 |
---|---|---|
committer | Romain Guy <romainguy@google.com> | 2011-07-25 16:36:01 -0700 |
commit | e3c26851dc315b730ea0fe5ef35bb1db81f6d675 (patch) | |
tree | bc3fbae626f785fa38e40d4f5ab3737777d9a1ef /docs/html/sdk/api_diff/13/changes | |
parent | 29d23ecfd8612ecd4a7b2140acd344934b73a558 (diff) |
Improve rendering performance on some GPUs
This change sets textures filtering to GL_NEAREST by default. GL_LINEAR
filtering is only used when textures are transformed with a scale or
a rotation. This helps save a couple of fps on some GPUs.
Change-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1
Diffstat (limited to 'docs/html/sdk/api_diff/13/changes')
0 files changed, 0 insertions, 0 deletions