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authorPannag Sanketi <psanketi@google.com>2012-05-07 22:51:58 -0700
committerPannag Sanketi <psanketi@google.com>2012-05-09 18:51:48 -0700
commitb939760679caa9fdd06c862cf8218cc8f4a90ef1 (patch)
tree753cfa4e05019fcb9c0a990fefd0bc2b24bc5814 /docs/html/sdk/api_diff/12/changes
parentd72ad2ac88ae8477a95e18a800062446a58c524d (diff)
Adding disconnect call to the SurfaceTextureTarget
Related to b/5873421. When an app using the SurfaceTextureTarget filter and the activity goes out of focus such as onPause(), the underlying surfacetexture might not be available anymore to the filter. The filter needs to be told about that so that it does try to render into the surface corresponding to the surfacetexture. For example, in Camera app, the VideoCamera activity has to let the underlying effects graph know about the disconnect in the onPause() method. Change-Id: Iee3af16715432d84fef4438d1671f4d6d261b3d7
Diffstat (limited to 'docs/html/sdk/api_diff/12/changes')
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