diff options
author | Ed Coyne <edcoyne@google.com> | 2017-06-08 12:26:48 -0700 |
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committer | Ed Coyne <edcoyne@google.com> | 2017-06-19 17:27:08 -0700 |
commit | 7464ac9bd7fe89061e47617e4b6004b88c91d636 (patch) | |
tree | 7466478571007709d256f4876cb12cd1ce0aea53 /cmds/bootanimation/BootAnimationUtil.cpp | |
parent | 2cb3f59668d9cbb91785feee312fff6945425281 (diff) |
Allow IO During boot process, BootActions.
NOTE: this is only compiled into products with PRODUCT_IOT=true.
Introduce BootActions that a developer can provide to manipulate IO
before the android framework comes up on boot.
We will look for a configuration file at /oem/app/etc/boot_action.conf and
expect it to tell us the name of a shared library. We will then fetch
this library from /oem/app/lib/${arch}/ and load it. We expect it to export
boot_action_init(), boot_action_shutdown(), and optionally
boot_action_start_part(int partNumber, int playNumber).
We will then call boot_action_init() during boot after PeripheralManager
is up and call boot_action_shutdown() when the android framework is up
and we are going to start loading APKs.
We will also call boot_action_start_part(*) when each part of the boot
animation is started, use this if you want to synchronize the boot
action and the boot animation.
Boot actions run in a restricted environment and in general can only
make calls to PeripheralManager.
Bug: 37992717
Test: Pushed to local imx7d to test boot actions, pushed to bullhead test that animation+sound still works.
Change-Id: I9e53a17567f8028ea84486d637e1d231ee1125e1
Diffstat (limited to 'cmds/bootanimation/BootAnimationUtil.cpp')
-rw-r--r-- | cmds/bootanimation/BootAnimationUtil.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/cmds/bootanimation/BootAnimationUtil.cpp b/cmds/bootanimation/BootAnimationUtil.cpp new file mode 100644 index 000000000000..377d6ce372f2 --- /dev/null +++ b/cmds/bootanimation/BootAnimationUtil.cpp @@ -0,0 +1,61 @@ +/* + * Copyright (C) 2017 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "BootAnimationUtil.h" + +#include <inttypes.h> + +#include <binder/IServiceManager.h> +#include <cutils/properties.h> +#include <utils/Log.h> +#include <utils/SystemClock.h> + +namespace android { + +bool bootAnimationDisabled() { + char value[PROPERTY_VALUE_MAX]; + property_get("debug.sf.nobootanimation", value, "0"); + if (atoi(value) > 0) { + return false; + } + + property_get("ro.boot.quiescent", value, "0"); + return atoi(value) > 0; +} + +void waitForSurfaceFlinger() { + // TODO: replace this with better waiting logic in future, b/35253872 + int64_t waitStartTime = elapsedRealtime(); + sp<IServiceManager> sm = defaultServiceManager(); + const String16 name("SurfaceFlinger"); + const int SERVICE_WAIT_SLEEP_MS = 100; + const int LOG_PER_RETRIES = 10; + int retry = 0; + while (sm->checkService(name) == nullptr) { + retry++; + if ((retry % LOG_PER_RETRIES) == 0) { + ALOGW("Waiting for SurfaceFlinger, waited for %" PRId64 " ms", + elapsedRealtime() - waitStartTime); + } + usleep(SERVICE_WAIT_SLEEP_MS * 1000); + }; + int64_t totalWaited = elapsedRealtime() - waitStartTime; + if (totalWaited > SERVICE_WAIT_SLEEP_MS) { + ALOGI("Waiting for SurfaceFlinger took %" PRId64 " ms", totalWaited); + } +} + +} // namespace android |