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authorGeoffrey Pitsch <gpitsch@google.com>2016-07-22 17:04:21 -0400
committerGeoffrey Pitsch <gpitsch@google.com>2016-08-08 16:18:21 -0400
commit305087991d1b88d98c5e5e03fcf5a6a6e93ad356 (patch)
treecaa4d7bc52eb5fabc2896cbe37d5eb0978d4f4fd /cmds/bootanimation/BootAnimation.cpp
parentaa1e49c168321b6ca5eff7fa2c45c5751bea4724 (diff)
BootAnimation system property to play sound.
Optional system property "persist.sys.bootanim.play_sound" If nonexistent, default behavior plays the sound. Bug: 30690353 Change-Id: Ie5ed456d891632be5ec8be255ac7c1193753c741
Diffstat (limited to 'cmds/bootanimation/BootAnimation.cpp')
-rw-r--r--cmds/bootanimation/BootAnimation.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index ebcc9ff0451f..495e56ce64b3 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -75,6 +75,7 @@ static const char ACCURATE_TIME_FLAG_FILE_PATH[] = "/data/system/time/time_is_ac
// Java timestamp format. Don't show the clock if the date is before 2000-01-01 00:00:00.
static const long long ACCURATE_TIME_EPOCH = 946684800000;
static const char EXIT_PROP_NAME[] = "service.bootanim.exit";
+static const char PLAY_SOUND_PROP_NAME[] = "persist.sys.bootanim.play_sound";
static const int ANIM_ENTRY_NAME_MAX = 256;
// ---------------------------------------------------------------------------
@@ -778,8 +779,12 @@ bool BootAnimation::playAnimation(const Animation& animation)
// only play audio file the first time we animate the part
if (r == 0 && part.audioData) {
- ALOGD("playing clip for part%d, size=%d", (int) i, part.audioLength);
- audioplay::playClip(part.audioData, part.audioLength);
+ // Read the system property to see if we should play the sound.
+ // If not present, default to playing it.
+ if (property_get_bool(PLAY_SOUND_PROP_NAME, 1)) {
+ ALOGD("playing clip for part%d, size=%d", (int) i, part.audioLength);
+ audioplay::playClip(part.audioData, part.audioLength);
+ }
}
glClearColor(