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Diffstat (limited to 'apex/builder.go')
-rw-r--r--apex/builder.go6
1 files changed, 1 insertions, 5 deletions
diff --git a/apex/builder.go b/apex/builder.go
index da8841ce7..d2e6ad8d5 100644
--- a/apex/builder.go
+++ b/apex/builder.go
@@ -629,11 +629,7 @@ func (a *apexBundle) buildUnflattenedApex(ctx android.ModuleContext) {
optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.mergedNotices.HtmlGzOutput.String()))
}
- if ctx.ModuleDir() != "system/apex/apexd/apexd_testdata" && ctx.ModuleDir() != "system/apex/shim/build" && a.testOnlyShouldSkipHashtreeGeneration() {
- ctx.PropertyErrorf("test_only_no_hashtree", "not available")
- return
- }
- if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) || a.testOnlyShouldSkipHashtreeGeneration()) && !compressionEnabled {
+ if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) && !a.shouldGenerateHashtree()) && !compressionEnabled {
// Apexes which are supposed to be installed in builtin dirs(/system, etc)
// don't need hashtree for activation. Therefore, by removing hashtree from
// apex bundle (filesystem image in it, to be specific), we can save storage.