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authorThiƩbaud Weksteen <tweek@google.com>2020-08-07 13:56:35 +0200
committerThiƩbaud Weksteen <tweek@google.com>2020-08-07 13:56:35 +0200
commit4318e1c650b39b48cbe1c121a62408bcd07b086b (patch)
tree3c8aa7789330bdd44530958ea82b2d2e2b1ecf19 /rust/compiler.go
parent9bf30424937491f87d61eceb03a84c15f3a6b61a (diff)
rust: fully disable all lints when no_lint is set
If the no_lint attribute is set, we now explicitly disable any warning or error. Bug: 162897623 Test: cd external/selinux; mma; check the build log for warnings Change-Id: I5338bda77ab25ded7cc43cc3afd29419fcbd9808
Diffstat (limited to 'rust/compiler.go')
-rw-r--r--rust/compiler.go4
1 files changed, 3 insertions, 1 deletions
diff --git a/rust/compiler.go b/rust/compiler.go
index 0274015c9..c39a4a181 100644
--- a/rust/compiler.go
+++ b/rust/compiler.go
@@ -159,7 +159,9 @@ func (compiler *baseCompiler) featuresToFlags(features []string) []string {
func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flags {
- if !Bool(compiler.Properties.No_lint) {
+ if Bool(compiler.Properties.No_lint) {
+ flags.RustFlags = append(flags.RustFlags, config.AllowAllLints)
+ } else {
flags.RustFlags = append(flags.RustFlags, config.RustcLintsForDir(ctx.ModuleDir()))
}
flags.RustFlags = append(flags.RustFlags, compiler.Properties.Flags...)