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/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef VIRTGPU_DRM_H
#define VIRTGPU_DRM_H
#include "drm.h"
#ifdef __cplusplus
extern "C" {
#endif
#define DRM_VIRTGPU_MAP 0x01
#define DRM_VIRTGPU_EXECBUFFER 0x02
#define DRM_VIRTGPU_GETPARAM 0x03
#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
#define DRM_VIRTGPU_RESOURCE_INFO 0x05
#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
#define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01
#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02
#define VIRTGPU_EXECBUF_FLAGS (VIRTGPU_EXECBUF_FENCE_FD_IN | VIRTGPU_EXECBUF_FENCE_FD_OUT | 0)
struct drm_virtgpu_map {
__u64 offset;
__u32 handle;
__u32 pad;
};
struct drm_virtgpu_execbuffer {
__u32 flags;
__u32 size;
__u64 command;
__u64 bo_handles;
__u32 num_bo_handles;
__s32 fence_fd;
};
#define VIRTGPU_PARAM_3D_FEATURES 1
#define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2
#define VIRTGPU_PARAM_RESOURCE_BLOB 3
#define VIRTGPU_PARAM_HOST_VISIBLE 4
#define VIRTGPU_PARAM_CROSS_DEVICE 5
struct drm_virtgpu_getparam {
__u64 param;
__u64 value;
};
struct drm_virtgpu_resource_create {
__u32 target;
__u32 format;
__u32 bind;
__u32 width;
__u32 height;
__u32 depth;
__u32 array_size;
__u32 last_level;
__u32 nr_samples;
__u32 flags;
__u32 bo_handle;
__u32 res_handle;
__u32 size;
__u32 stride;
};
struct drm_virtgpu_resource_info {
__u32 bo_handle;
__u32 res_handle;
__u32 size;
__u32 blob_mem;
};
struct drm_virtgpu_3d_box {
__u32 x;
__u32 y;
__u32 z;
__u32 w;
__u32 h;
__u32 d;
};
struct drm_virtgpu_3d_transfer_to_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
__u32 stride;
__u32 layer_stride;
};
struct drm_virtgpu_3d_transfer_from_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
__u32 stride;
__u32 layer_stride;
};
#define VIRTGPU_WAIT_NOWAIT 1
struct drm_virtgpu_3d_wait {
__u32 handle;
__u32 flags;
};
struct drm_virtgpu_get_caps {
__u32 cap_set_id;
__u32 cap_set_ver;
__u64 addr;
__u32 size;
__u32 pad;
};
struct drm_virtgpu_resource_create_blob {
#define VIRTGPU_BLOB_MEM_GUEST 0x0001
#define VIRTGPU_BLOB_MEM_HOST3D 0x0002
#define VIRTGPU_BLOB_MEM_HOST3D_GUEST 0x0003
#define VIRTGPU_BLOB_FLAG_USE_MAPPABLE 0x0001
#define VIRTGPU_BLOB_FLAG_USE_SHAREABLE 0x0002
#define VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
__u32 blob_mem;
__u32 blob_flags;
__u32 bo_handle;
__u32 res_handle;
__u64 size;
__u32 pad;
__u32 cmd_size;
__u64 cmd;
__u64 blob_id;
};
#define DRM_IOCTL_VIRTGPU_MAP DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER, struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM, struct drm_virtgpu_getparam)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, struct drm_virtgpu_resource_create)
#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, struct drm_virtgpu_resource_info)
#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, struct drm_virtgpu_3d_transfer_from_host)
#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, struct drm_virtgpu_3d_transfer_to_host)
#define DRM_IOCTL_VIRTGPU_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, struct drm_virtgpu_3d_wait)
#define DRM_IOCTL_VIRTGPU_GET_CAPS DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, struct drm_virtgpu_get_caps)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE_BLOB DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB, struct drm_virtgpu_resource_create_blob)
#ifdef __cplusplus
}
#endif
#endif
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