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authorElliott Hughes <enh@google.com>2018-10-25 11:00:00 -0700
committerElliott Hughes <enh@google.com>2018-10-25 11:00:00 -0700
commit5e62b34c0d6fa545b487b9b64fb4a04a0589bc13 (patch)
treee08ee44067b3b636ace11b21ec8d63a08d4d2a19 /linker/linker_block_allocator.h
parentc89a3971e94c30611c885e4c440eae2fd9937948 (diff)
Clean up bionic_macros.h a bit.
Use <android-base/macros.h> instead where possible, and move the bionic macros out of the way of the libbase ones. Yes, there are folks who manage to end up with both included at once (thanks OpenGL!), and cleaning that up doesn't seem nearly as practical as just making this change. Bug: N/A Test: builds Change-Id: I23fc544f39d5addf81dc61471771a5438778895b
Diffstat (limited to 'linker/linker_block_allocator.h')
-rw-r--r--linker/linker_block_allocator.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/linker/linker_block_allocator.h b/linker/linker_block_allocator.h
index b501659fe..bd44fc829 100644
--- a/linker/linker_block_allocator.h
+++ b/linker/linker_block_allocator.h
@@ -30,7 +30,8 @@
#include <stdlib.h>
#include <limits.h>
-#include "private/bionic_macros.h"
+
+#include <android-base/macros.h>
struct LinkerBlockAllocatorPage;