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-rw-r--r--compiler/optimizing/code_generator.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index 2c3cf262b1..2904b71991 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -380,7 +380,8 @@ class CodeGenerator : public DeletableArenaObject<kArenaAllocCodeGenerator> {
// for the suspend check at the back edge (instead of where the suspend check
// is, which is the loop entry). At this point, the spill slots for the phis
// have not been written to.
- void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const;
+ void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check,
+ HParallelMove* spills) const;
bool* GetBlockedCoreRegisters() const { return blocked_core_registers_; }
bool* GetBlockedFloatingPointRegisters() const { return blocked_fpu_registers_; }