diff options
Diffstat (limited to 'compiler/optimizing/code_generator.h')
-rw-r--r-- | compiler/optimizing/code_generator.h | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h index 917d97de1b..9e3e454f3d 100644 --- a/compiler/optimizing/code_generator.h +++ b/compiler/optimizing/code_generator.h @@ -331,20 +331,36 @@ class CodeGenerator : public DeletableArenaObject<kArenaAllocCodeGenerator> { return GetFrameSize() - FrameEntrySpillSize() - kShouldDeoptimizeFlagSize; } - // Record native to dex mapping for a suspend point. Required by runtime. + // Record native to dex mapping for a suspend point. Required by runtime. void RecordPcInfo(HInstruction* instruction, uint32_t dex_pc, + uint32_t native_pc, SlowPathCode* slow_path = nullptr, bool native_debug_info = false); + + // Record native to dex mapping for a suspend point. + // The native_pc is used from Assembler::CodePosition. + // + // Note: As Assembler::CodePosition is target dependent, it does not guarantee the exact native_pc + // for the instruction. If the exact native_pc is required it must be provided explicitly. + void RecordPcInfo(HInstruction* instruction, + uint32_t dex_pc, + SlowPathCode* slow_path = nullptr, + bool native_debug_info = false); + // Check whether we have already recorded mapping at this PC. bool HasStackMapAtCurrentPc(); + // Record extra stack maps if we support native debugging. + // + // ARM specific behaviour: The recorded native PC might be a branch over pools to instructions + // corresponding the dex PC. void MaybeRecordNativeDebugInfo(HInstruction* instruction, uint32_t dex_pc, SlowPathCode* slow_path = nullptr); bool CanMoveNullCheckToUser(HNullCheck* null_check); - void MaybeRecordImplicitNullCheck(HInstruction* instruction); + virtual void MaybeRecordImplicitNullCheck(HInstruction* instruction); LocationSummary* CreateThrowingSlowPathLocations( HInstruction* instruction, RegisterSet caller_saves = RegisterSet::Empty()); void GenerateNullCheck(HNullCheck* null_check); |