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authorAlexandre Rames <alexandre.rames@linaro.org>2016-10-18 09:32:29 +0100
committerxueliang.zhong <xueliang.zhong@linaro.org>2017-01-25 14:25:20 +0000
commit22aa54bf8469689c7c6c33f15ff4df2ffba8fa15 (patch)
tree14204d55784dce3ffdd2641382a763afee85ced0 /compiler/optimizing/optimizing_unit_test.h
parent8116003cc9dd1e74fac1682eec547b8bb0afb061 (diff)
AArch64: Add HInstruction scheduling support.
This commit adds a new `HInstructionScheduling` pass that performs basic scheduling on the `HGraph`. Currently, scheduling is performed at the block level, so no `HInstruction` ever leaves its block in this pass. The scheduling process iterates through blocks in the graph. For blocks that we can and want to schedule: 1) Build a dependency graph for instructions. It includes data dependencies (inputs/uses), but also environment dependencies and side-effect dependencies. 2) Schedule the dependency graph. This is a topological sort of the dependency graph, using heuristics to decide what node to schedule first when there are multiple candidates. Currently the heuristics only consider instruction latencies and schedule first the instructions that are on the critical path. Test: m test-art-host Test: m test-art-target Change-Id: Iec103177d4f059666d7c9626e5770531fbc5ccdc
Diffstat (limited to 'compiler/optimizing/optimizing_unit_test.h')
-rw-r--r--compiler/optimizing/optimizing_unit_test.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/compiler/optimizing/optimizing_unit_test.h b/compiler/optimizing/optimizing_unit_test.h
index 58d90176cd..bf963b8996 100644
--- a/compiler/optimizing/optimizing_unit_test.h
+++ b/compiler/optimizing/optimizing_unit_test.h
@@ -64,6 +64,9 @@ LiveInterval* BuildInterval(const size_t ranges[][2],
void RemoveSuspendChecks(HGraph* graph) {
for (HBasicBlock* block : graph->GetBlocks()) {
if (block != nullptr) {
+ if (block->GetLoopInformation() != nullptr) {
+ block->GetLoopInformation()->SetSuspendCheck(nullptr);
+ }
for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) {
HInstruction* current = it.Current();
if (current->IsSuspendCheck()) {