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authorbuzbee <buzbee@google.com>2014-03-19 12:28:16 -0700
committerbuzbee <buzbee@google.com>2014-03-19 15:21:25 -0700
commit40bbb39b85c063cd6a9f4ab00ff70372370e08cf (patch)
tree1fbcbe2c7f257729c5280dee511c02bed471a9af /compiler/optimizing/graph_visualizer.cc
parent0d9c02e661813abdf18b4e7544e204d2da719d20 (diff)
Fix Quick compiler "out of registers"
There are a few places in the Arm backend that expect to be able to survive on a single temp register - in particular entry code generation and argument passing. However, in the case of a very large frame and floating point ld/st, the existing code could end up using 2 temps. In short, if there is a displacement overflow we try to use indexed load/store instructions (slightly more efficient). However, there are none for floating point - so we ended up burning yet another register to construct a direct pointer. This CL detects this case and doesn't try to use the indexed load/store mechanism for floats. Fix for https://code.google.com/p/android/issues/detail?id=67349 Change-Id: I1ea596ea660e4add89fd4fddb8cbf99a54fbd343
Diffstat (limited to 'compiler/optimizing/graph_visualizer.cc')
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