diff options
author | Vladimir Marko <vmarko@google.com> | 2015-05-06 14:12:42 +0100 |
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committer | Vladimir Marko <vmarko@google.com> | 2015-08-19 12:23:37 +0100 |
commit | 9b688a095afbae21112df5d495487ac5231b12d0 (patch) | |
tree | e5e881d4d124803e66f1e90c1e0a0e4c90d22e13 /compiler/optimizing/code_generator_arm.h | |
parent | 009c34cba875885d9540696f33255a9b355d6e15 (diff) |
Optimizing: Better invoke-static/-direct dispatch.
Add framework for different types of loading ArtMethod*
and code pointer retrieval. Implement invoke-static and
invoke-direct calls the same way as Quick. Document the
dispatch kinds in HInvokeStaticOrDirect's new enumerations
MethodLoadKind and CodePtrLocation.
PC-relative loads from dex cache arrays are used only for
x86-64 and arm64. The implementation for other architectures
will be done in separate CLs.
Change-Id: I468ca4d422dbd14748e1ba6b45289f0d31734d94
Diffstat (limited to 'compiler/optimizing/code_generator_arm.h')
-rw-r--r-- | compiler/optimizing/code_generator_arm.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator_arm.h b/compiler/optimizing/code_generator_arm.h index 53bd766dd4..9528cca36f 100644 --- a/compiler/optimizing/code_generator_arm.h +++ b/compiler/optimizing/code_generator_arm.h @@ -328,7 +328,15 @@ class CodeGeneratorARM : public CodeGenerator { void GenerateStaticOrDirectCall(HInvokeStaticOrDirect* invoke, Location temp); + void EmitLinkerPatches(ArenaVector<LinkerPatch>* linker_patches) OVERRIDE; + private: + using MethodToLiteralMap = ArenaSafeMap<MethodReference, Literal*, MethodReferenceComparator>; + + Literal* DeduplicateMethodLiteral(MethodReference target_method, MethodToLiteralMap* map); + Literal* DeduplicateMethodAddressLiteral(MethodReference target_method); + Literal* DeduplicateMethodCodeLiteral(MethodReference target_method); + // Labels for each block that will be compiled. GrowableArray<Label> block_labels_; Label frame_entry_label_; @@ -338,6 +346,13 @@ class CodeGeneratorARM : public CodeGenerator { Thumb2Assembler assembler_; const ArmInstructionSetFeatures& isa_features_; + // Method patch info, map MethodReference to a literal for method address and method code. + MethodToLiteralMap method_patches_; + MethodToLiteralMap call_patches_; + // Relative call patch info. + // Using ArenaDeque<> which retains element addresses on push/emplace_back(). + ArenaDeque<MethodPatchInfo<Label>> relative_call_patches_; + DISALLOW_COPY_AND_ASSIGN(CodeGeneratorARM); }; |