summaryrefslogtreecommitdiff
path: root/compiler/optimizing/code_generator.h
diff options
context:
space:
mode:
authorMark Mendell <mark.p.mendell@intel.com>2015-01-13 09:20:58 -0500
committerMark Mendell <mark.p.mendell@intel.com>2015-01-15 11:21:37 -0500
commitf85a9ca9859ad843dc03d3a2b600afbaf2e9bbdd (patch)
treea802042fa7a3a8cb820916d558e630596daaa9b4 /compiler/optimizing/code_generator.h
parent8fccea249b1a6f1469eeea42c2b2cca06ce1c70d (diff)
[optimizing compiler] Compute live spill size
The current stack frame calculation assumes that each live register to be saved/restored has the word size of the machine. This fails for X86, where a double in an XMM register takes up 8 bytes. Change the calculation to keep track of the number of core registers and number of fp registers to handle this distinction. This is slightly pessimal, as the registers may not be active at the same time, but the only way to handle this would be to allocate both classes of registers simultaneously, or remember all the active intervals, matching them up and compute the size of each safepoint interval. Change-Id: If7860aa319b625c214775347728cdf49a56946eb Signed-off-by: Mark Mendell <mark.p.mendell@intel.com>
Diffstat (limited to 'compiler/optimizing/code_generator.h')
-rw-r--r--compiler/optimizing/code_generator.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index 8d28f3da25..88e50b6c88 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -109,9 +109,11 @@ class CodeGenerator {
virtual HGraphVisitor* GetInstructionVisitor() = 0;
virtual Assembler* GetAssembler() = 0;
virtual size_t GetWordSize() const = 0;
+ virtual size_t GetFloatingPointSpillSlotSize() const = 0;
virtual uintptr_t GetAddressOf(HBasicBlock* block) const = 0;
void ComputeFrameSize(size_t number_of_spill_slots,
- size_t maximum_number_of_live_registers,
+ size_t maximum_number_of_live_core_registers,
+ size_t maximum_number_of_live_fp_registers,
size_t number_of_out_slots);
virtual size_t FrameEntrySpillSize() const = 0;
int32_t GetStackSlot(HLocal* local) const;