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authorVladimir Marko <vmarko@google.com>2015-05-06 14:12:42 +0100
committerVladimir Marko <vmarko@google.com>2015-08-19 12:23:37 +0100
commit9b688a095afbae21112df5d495487ac5231b12d0 (patch)
treee5e881d4d124803e66f1e90c1e0a0e4c90d22e13 /compiler/optimizing/code_generator.cc
parent009c34cba875885d9540696f33255a9b355d6e15 (diff)
Optimizing: Better invoke-static/-direct dispatch.
Add framework for different types of loading ArtMethod* and code pointer retrieval. Implement invoke-static and invoke-direct calls the same way as Quick. Document the dispatch kinds in HInvokeStaticOrDirect's new enumerations MethodLoadKind and CodePtrLocation. PC-relative loads from dex cache arrays are used only for x86-64 and arm64. The implementation for other architectures will be done in separate CLs. Change-Id: I468ca4d422dbd14748e1ba6b45289f0d31734d94
Diffstat (limited to 'compiler/optimizing/code_generator.cc')
-rw-r--r--compiler/optimizing/code_generator.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc
index d0b5ffd255..8fe3170b37 100644
--- a/compiler/optimizing/code_generator.cc
+++ b/compiler/optimizing/code_generator.cc
@@ -249,6 +249,10 @@ void CodeGenerator::Finalize(CodeAllocator* allocator) {
GetAssembler()->FinalizeInstructions(code);
}
+void CodeGenerator::EmitLinkerPatches(ArenaVector<LinkerPatch>* linker_patches ATTRIBUTE_UNUSED) {
+ // No linker patches by default.
+}
+
size_t CodeGenerator::FindFreeEntry(bool* array, size_t length) {
for (size_t i = 0; i < length; ++i) {
if (!array[i]) {