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authorVladimir Marko <vmarko@google.com>2015-05-06 14:12:42 +0100
committerVladimir Marko <vmarko@google.com>2015-08-19 12:23:37 +0100
commit9b688a095afbae21112df5d495487ac5231b12d0 (patch)
treee5e881d4d124803e66f1e90c1e0a0e4c90d22e13 /compiler/driver/compiler_driver-inl.h
parent009c34cba875885d9540696f33255a9b355d6e15 (diff)
Optimizing: Better invoke-static/-direct dispatch.
Add framework for different types of loading ArtMethod* and code pointer retrieval. Implement invoke-static and invoke-direct calls the same way as Quick. Document the dispatch kinds in HInvokeStaticOrDirect's new enumerations MethodLoadKind and CodePtrLocation. PC-relative loads from dex cache arrays are used only for x86-64 and arm64. The implementation for other architectures will be done in separate CLs. Change-Id: I468ca4d422dbd14748e1ba6b45289f0d31734d94
Diffstat (limited to 'compiler/driver/compiler_driver-inl.h')
-rw-r--r--compiler/driver/compiler_driver-inl.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/compiler/driver/compiler_driver-inl.h b/compiler/driver/compiler_driver-inl.h
index 633bc1b1be..80387f2842 100644
--- a/compiler/driver/compiler_driver-inl.h
+++ b/compiler/driver/compiler_driver-inl.h
@@ -267,10 +267,9 @@ inline ArtMethod* CompilerDriver::ResolveMethod(
ScopedObjectAccess& soa, Handle<mirror::DexCache> dex_cache,
Handle<mirror::ClassLoader> class_loader, const DexCompilationUnit* mUnit,
uint32_t method_idx, InvokeType invoke_type, bool check_incompatible_class_change) {
- DCHECK_EQ(dex_cache->GetDexFile(), mUnit->GetDexFile());
DCHECK_EQ(class_loader.Get(), soa.Decode<mirror::ClassLoader*>(mUnit->GetClassLoader()));
ArtMethod* resolved_method = mUnit->GetClassLinker()->ResolveMethod(
- *mUnit->GetDexFile(), method_idx, dex_cache, class_loader, nullptr, invoke_type);
+ *dex_cache->GetDexFile(), method_idx, dex_cache, class_loader, nullptr, invoke_type);
DCHECK_EQ(resolved_method == nullptr, soa.Self()->IsExceptionPending());
if (UNLIKELY(resolved_method == nullptr)) {
// Clean up any exception left by type resolution.