// // Copyright (C) 2009 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "update_engine/action_processor.h" #include #include #include "update_engine/action.h" using std::string; namespace chromeos_update_engine { using chromeos_update_engine::ActionPipe; class ActionProcessorTestAction; template<> class ActionTraits { public: typedef string OutputObjectType; typedef string InputObjectType; }; // This is a simple Action class for testing. class ActionProcessorTestAction : public Action { public: typedef string InputObjectType; typedef string OutputObjectType; ActionPipe* in_pipe() { return in_pipe_.get(); } ActionPipe* out_pipe() { return out_pipe_.get(); } ActionProcessor* processor() { return processor_; } void PerformAction() {} void CompleteAction() { ASSERT_TRUE(processor()); processor()->ActionComplete(this, ErrorCode::kSuccess); } string Type() const { return "ActionProcessorTestAction"; } }; class ActionProcessorTest : public ::testing::Test { }; // This test creates two simple Actions and sends a message via an ActionPipe // from one to the other. TEST(ActionProcessorTest, SimpleTest) { ActionProcessorTestAction action; ActionProcessor action_processor; EXPECT_FALSE(action_processor.IsRunning()); action_processor.EnqueueAction(&action); EXPECT_FALSE(action_processor.IsRunning()); EXPECT_FALSE(action.IsRunning()); action_processor.StartProcessing(); EXPECT_TRUE(action_processor.IsRunning()); EXPECT_TRUE(action.IsRunning()); EXPECT_EQ(action_processor.current_action(), &action); action.CompleteAction(); EXPECT_FALSE(action_processor.IsRunning()); EXPECT_FALSE(action.IsRunning()); } namespace { class MyActionProcessorDelegate : public ActionProcessorDelegate { public: explicit MyActionProcessorDelegate(const ActionProcessor* processor) : processor_(processor), processing_done_called_(false), processing_stopped_called_(false), action_completed_called_(false), action_exit_code_(ErrorCode::kError) {} virtual void ProcessingDone(const ActionProcessor* processor, ErrorCode code) { EXPECT_EQ(processor_, processor); EXPECT_FALSE(processing_done_called_); processing_done_called_ = true; } virtual void ProcessingStopped(const ActionProcessor* processor) { EXPECT_EQ(processor_, processor); EXPECT_FALSE(processing_stopped_called_); processing_stopped_called_ = true; } virtual void ActionCompleted(ActionProcessor* processor, AbstractAction* action, ErrorCode code) { EXPECT_EQ(processor_, processor); EXPECT_FALSE(action_completed_called_); action_completed_called_ = true; action_exit_code_ = code; } const ActionProcessor* processor_; bool processing_done_called_; bool processing_stopped_called_; bool action_completed_called_; ErrorCode action_exit_code_; }; } // namespace TEST(ActionProcessorTest, DelegateTest) { ActionProcessorTestAction action; ActionProcessor action_processor; MyActionProcessorDelegate delegate(&action_processor); action_processor.set_delegate(&delegate); action_processor.EnqueueAction(&action); action_processor.StartProcessing(); action.CompleteAction(); action_processor.set_delegate(nullptr); EXPECT_TRUE(delegate.processing_done_called_); EXPECT_TRUE(delegate.action_completed_called_); } TEST(ActionProcessorTest, StopProcessingTest) { ActionProcessorTestAction action; ActionProcessor action_processor; MyActionProcessorDelegate delegate(&action_processor); action_processor.set_delegate(&delegate); action_processor.EnqueueAction(&action); action_processor.StartProcessing(); action_processor.StopProcessing(); action_processor.set_delegate(nullptr); EXPECT_TRUE(delegate.processing_stopped_called_); EXPECT_FALSE(delegate.action_completed_called_); EXPECT_FALSE(action_processor.IsRunning()); EXPECT_EQ(nullptr, action_processor.current_action()); } TEST(ActionProcessorTest, ChainActionsTest) { ActionProcessorTestAction action1, action2; ActionProcessor action_processor; action_processor.EnqueueAction(&action1); action_processor.EnqueueAction(&action2); action_processor.StartProcessing(); EXPECT_EQ(&action1, action_processor.current_action()); EXPECT_TRUE(action_processor.IsRunning()); action1.CompleteAction(); EXPECT_EQ(&action2, action_processor.current_action()); EXPECT_TRUE(action_processor.IsRunning()); action2.CompleteAction(); EXPECT_EQ(nullptr, action_processor.current_action()); EXPECT_FALSE(action_processor.IsRunning()); } TEST(ActionProcessorTest, DtorTest) { ActionProcessorTestAction action1, action2; { ActionProcessor action_processor; action_processor.EnqueueAction(&action1); action_processor.EnqueueAction(&action2); action_processor.StartProcessing(); } EXPECT_EQ(nullptr, action1.processor()); EXPECT_FALSE(action1.IsRunning()); EXPECT_EQ(nullptr, action2.processor()); EXPECT_FALSE(action2.IsRunning()); } TEST(ActionProcessorTest, DefaultDelegateTest) { // Just make sure it doesn't crash ActionProcessorTestAction action; ActionProcessor action_processor; ActionProcessorDelegate delegate; action_processor.set_delegate(&delegate); action_processor.EnqueueAction(&action); action_processor.StartProcessing(); action.CompleteAction(); action_processor.EnqueueAction(&action); action_processor.StartProcessing(); action_processor.StopProcessing(); action_processor.set_delegate(nullptr); } } // namespace chromeos_update_engine