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+//
+// Copyright (C) 2012 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+#ifndef UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_
+#define UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_
+
+#include <string>
+
+#include "update_engine/common/action_processor.h"
+#include "update_engine/common/constants.h"
+#include "update_engine/cros/omaha_response.h"
+
+namespace chromeos_update_engine {
+
+// Describes the methods that need to be implemented by the PayloadState class.
+// This interface has been carved out to support mocking of the PayloadState
+// object.
+class PayloadStateInterface {
+ public:
+ virtual ~PayloadStateInterface() = default;
+
+ // Sets the internal payload state based on the given Omaha response. This
+ // response could be the same or different from the one for which we've stored
+ // the internal state. If it's different, then this method resets all the
+ // internal state corresponding to the old response. Since the Omaha response
+ // has a lot of fields that are not related to payload state, it uses only
+ // a subset of the fields in the Omaha response to compare equality.
+ virtual void SetResponse(const OmahaResponse& response) = 0;
+
+ // This method should be called whenever we have completed downloading all
+ // the bytes of a payload and have verified that its size and hash match the
+ // expected values. We use this notificaiton to increment the payload attempt
+ // number so that the throttle the next attempt to download the same payload
+ // (in case there's an error in subsequent steps such as post-install)
+ // appropriately.
+ virtual void DownloadComplete() = 0;
+
+ // This method should be called whenever we receive new bytes from the
+ // network for the current payload. We use this notification to reset the
+ // failure count for a given URL since receipt of some bytes means we are
+ // able to make forward progress with the current URL.
+ virtual void DownloadProgress(size_t count) = 0;
+
+ // This method should be called every time we resume an update attempt.
+ virtual void UpdateResumed() = 0;
+
+ // This method should be called every time we begin a new update. This method
+ // should not be called when we resume an update from the previously
+ // downloaded point. This is used to reset the metrics for each new update.
+ virtual void UpdateRestarted() = 0;
+
+ // This method should be called once after an update attempt succeeds. This
+ // is when the relevant UMA metrics that are tracked on a per-update-basis
+ // are uploaded to the UMA server.
+ virtual void UpdateSucceeded() = 0;
+
+ // This method should be called whenever an update attempt fails with the
+ // given error code. We use this notification to update the payload state
+ // depending on the type of the error that happened.
+ virtual void UpdateFailed(ErrorCode error) = 0;
+
+ // This method should be called whenever a succeeded update is canceled, and
+ // thus can only be called after UpdateSucceeded(). This is currently used
+ // only for manual testing using the update_engine_client.
+ virtual void ResetUpdateStatus() = 0;
+
+ // This method should be called every time we initiate a Rollback.
+ virtual void Rollback() = 0;
+
+ // Sets the expectations to boot into the new version in the next reboot.
+ // This function is called every time a new update is marked as ready by
+ // UpdateSuccess(). |target_version_uid| is an unique identifier of the
+ // applied payload. It can be any string, as long as the same string is used
+ // for the same payload.
+ virtual void ExpectRebootInNewVersion(
+ const std::string& target_version_uid) = 0;
+
+ // Sets whether P2P is being used to download the update payload. This
+ // is used to keep track of download sources being used and should be called
+ // before the transfer begins.
+ virtual void SetUsingP2PForDownloading(bool value) = 0;
+
+ // Sets whether P2P is being used for sharing the update payloads.
+ virtual void SetUsingP2PForSharing(bool value) = 0;
+
+ // Returns true if we should backoff the current download attempt.
+ // False otherwise.
+ virtual bool ShouldBackoffDownload() = 0;
+
+ // Returns the currently stored response "signature". The signature is a
+ // subset of fields that are of interest to the PayloadState behavior.
+ virtual std::string GetResponseSignature() = 0;
+
+ // Returns the payload attempt number.
+ virtual int GetPayloadAttemptNumber() = 0;
+
+ // Returns the payload attempt number of the attempted full payload. Returns
+ // 0 for delta payloads.
+ virtual int GetFullPayloadAttemptNumber() = 0;
+
+ // Returns the current URL. Returns an empty string if there's no valid URL.
+ virtual std::string GetCurrentUrl() = 0;
+
+ // Returns the current URL's failure count.
+ virtual uint32_t GetUrlFailureCount() = 0;
+
+ // Returns the total number of times a new URL has been switched to
+ // for the current response.
+ virtual uint32_t GetUrlSwitchCount() = 0;
+
+ // Returns the total number of different responses seen since the
+ // last successful update.
+ virtual int GetNumResponsesSeen() = 0;
+
+ // Returns the expiry time for the current backoff period.
+ virtual base::Time GetBackoffExpiryTime() = 0;
+
+ // Returns the elapsed time used for this update, including time
+ // where the device is powered off and sleeping. If the
+ // update has not completed, returns the time spent so far.
+ virtual base::TimeDelta GetUpdateDuration() = 0;
+
+ // Returns the time used for this update not including time when
+ // the device is powered off or sleeping. If the update has not
+ // completed, returns the time spent so far.
+ virtual base::TimeDelta GetUpdateDurationUptime() = 0;
+
+ // Returns the number of bytes that have been downloaded for each source for
+ // each new update attempt. If we resume an update, we'll continue from the
+ // previous value, but if we get a new response or if the previous attempt
+ // failed, we'll reset this to 0 to start afresh.
+ virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0;
+
+ // Returns the total number of bytes that have been downloaded for each
+ // source since the the last successful update. This is used to compute the
+ // overhead we incur.
+ virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0;
+
+ // Returns the reboot count for this update attempt.
+ virtual uint32_t GetNumReboots() = 0;
+
+ // Called at update_engine startup to do various house-keeping.
+ virtual void UpdateEngineStarted() = 0;
+
+ // Returns whether a rollback happened since the last update check with policy
+ // present.
+ virtual bool GetRollbackHappened() = 0;
+
+ // Sets whether rollback has happened on this device since the last update
+ // check where policy was available. This info is preserved over powerwash.
+ // This prevents forced updates happening on a rolled back device before
+ // device policy is available.
+ virtual void SetRollbackHappened(bool rollback_happened) = 0;
+
+ // Returns the version from before a rollback if our last update was a
+ // rollback.
+ virtual std::string GetRollbackVersion() = 0;
+
+ // Returns the value of number of attempts we've attempted to
+ // download the payload via p2p.
+ virtual int GetP2PNumAttempts() = 0;
+
+ // Returns the value of timestamp of the first time we've attempted
+ // to download the payload via p2p.
+ virtual base::Time GetP2PFirstAttemptTimestamp() = 0;
+
+ // Should be called every time we decide to use p2p for an update
+ // attempt. This is used to increase the p2p attempt counter and
+ // set the timestamp for first attempt.
+ virtual void P2PNewAttempt() = 0;
+
+ // Returns |true| if we are allowed to continue using p2p for
+ // downloading and |false| otherwise. This is done by recording
+ // and examining how many attempts have been done already as well
+ // as when the first attempt was.
+ virtual bool P2PAttemptAllowed() = 0;
+
+ // Gets the values previously set with SetUsingP2PForDownloading() and
+ // SetUsingP2PForSharing().
+ virtual bool GetUsingP2PForDownloading() const = 0;
+ virtual bool GetUsingP2PForSharing() const = 0;
+
+ // Returns the current (persisted) scattering wallclock-based wait period.
+ virtual base::TimeDelta GetScatteringWaitPeriod() = 0;
+
+ // Sets and persists the scattering wallclock-based wait period.
+ virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0;
+
+ // Sets/gets the P2P download URL, if one is to be used.
+ virtual void SetP2PUrl(const std::string& url) = 0;
+ virtual std::string GetP2PUrl() const = 0;
+
+ // Switch to next payload.
+ virtual bool NextPayload() = 0;
+
+ // Sets and persists the staging wallclock-based wait period.
+ virtual void SetStagingWaitPeriod(base::TimeDelta wait_period) = 0;
+};
+
+} // namespace chromeos_update_engine
+
+#endif // UPDATE_ENGINE_CROS_PAYLOAD_STATE_INTERFACE_H_