diff options
Diffstat (limited to 'fastboot/socket_test.cpp')
-rw-r--r-- | fastboot/socket_test.cpp | 213 |
1 files changed, 71 insertions, 142 deletions
diff --git a/fastboot/socket_test.cpp b/fastboot/socket_test.cpp index 6ada964ad..1fd9d7c22 100644 --- a/fastboot/socket_test.cpp +++ b/fastboot/socket_test.cpp @@ -14,184 +14,113 @@ * limitations under the License. */ -// Tests UDP functionality using loopback connections. Requires that kDefaultPort is available +// Tests UDP functionality using loopback connections. Requires that kTestPort is available // for loopback communication on the host. These tests also assume that no UDP packets are lost, // which should be the case for loopback communication, but is not guaranteed. #include "socket.h" -#include <errno.h> -#include <time.h> - -#include <memory> -#include <string> -#include <vector> - #include <gtest/gtest.h> enum { // This port must be available for loopback communication. - kDefaultPort = 54321, + kTestPort = 54321, // Don't wait forever in a unit test. - kDefaultTimeoutMs = 3000, + kTestTimeoutMs = 3000, }; -static const char kReceiveStringError[] = "Error receiving string"; - -// Test fixture to provide some helper functions. Makes each test a little simpler since we can -// just check a bool for socket creation and don't have to pass hostname or port information. -class SocketTest : public ::testing::Test { - protected: - bool StartServer(int port = kDefaultPort) { - server_ = UdpSocket::NewUdpServer(port); - return server_ != nullptr; +// Creates connected sockets |server| and |client|. Returns true on success. +bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server, + std::unique_ptr<Socket>* client, const std::string hostname = "localhost", + int port = kTestPort) { + *server = Socket::NewServer(protocol, port); + if (*server == nullptr) { + ADD_FAILURE() << "Failed to create server."; + return false; } - bool StartClient(const std::string hostname = "localhost", int port = kDefaultPort) { - client_ = UdpSocket::NewUdpClient(hostname, port, nullptr); - return client_ != nullptr; + *client = Socket::NewClient(protocol, hostname, port, nullptr); + if (*client == nullptr) { + ADD_FAILURE() << "Failed to create client."; + return false; } - bool StartClient2(const std::string hostname = "localhost", int port = kDefaultPort) { - client2_ = UdpSocket::NewUdpClient(hostname, port, nullptr); - return client2_ != nullptr; + // TCP passes the client off to a new socket. + if (protocol == Socket::Protocol::kTcp) { + *server = (*server)->Accept(); + if (*server == nullptr) { + ADD_FAILURE() << "Failed to accept client connection."; + return false; + } } - std::unique_ptr<UdpSocket> server_, client_, client2_; -}; - -// Sends a string over a UdpSocket. Returns true if the full string (without terminating char) -// was sent. -static bool SendString(UdpSocket* udp, const std::string& message) { - return udp->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length()); + return true; } -// Receives a string from a UdpSocket. Returns the string, or kReceiveStringError on failure. -static std::string ReceiveString(UdpSocket* udp, size_t receive_size = 128) { - std::vector<char> buffer(receive_size); - - ssize_t result = udp->Receive(buffer.data(), buffer.size(), kDefaultTimeoutMs); - if (result >= 0) { - return std::string(buffer.data(), result); - } - return kReceiveStringError; +// Sends a string over a Socket. Returns true if the full string (without terminating char) +// was sent. +static bool SendString(Socket* sock, const std::string& message) { + return sock->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length()); } -// Calls Receive() on the UdpSocket with the given timeout. Returns true if the call timed out. -static bool ReceiveTimeout(UdpSocket* udp, int timeout_ms) { - char buffer[1]; - - errno = 0; - return udp->Receive(buffer, 1, timeout_ms) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK); +// Receives a string from a Socket. Returns true if the full string (without terminating char) +// was received. +static bool ReceiveString(Socket* sock, const std::string& message) { + std::string received(message.length(), '\0'); + ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs); + return static_cast<size_t>(bytes) == received.length() && received == message; } // Tests sending packets client -> server, then server -> client. -TEST_F(SocketTest, SendAndReceive) { - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient()); +TEST(SocketTest, TestSendAndReceive) { + std::unique_ptr<Socket> server, client; - EXPECT_TRUE(SendString(client_.get(), "foo")); - EXPECT_EQ("foo", ReceiveString(server_.get())); + for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { + ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); - EXPECT_TRUE(SendString(server_.get(), "bar baz")); - EXPECT_EQ("bar baz", ReceiveString(client_.get())); -} - -// Tests sending and receiving large packets. -TEST_F(SocketTest, LargePackets) { - std::string message(512, '\0'); + EXPECT_TRUE(SendString(client.get(), "foo")); + EXPECT_TRUE(ReceiveString(server.get(), "foo")); - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient()); - - // Run through the test a few times. - for (int i = 0; i < 10; ++i) { - // Use a different message each iteration to prevent false positives. - for (size_t j = 0; j < message.length(); ++j) { - message[j] = static_cast<char>(i + j); - } - - EXPECT_TRUE(SendString(client_.get(), message)); - EXPECT_EQ(message, ReceiveString(server_.get(), message.length())); + EXPECT_TRUE(SendString(server.get(), "bar baz")); + EXPECT_TRUE(ReceiveString(client.get(), "bar baz")); } } -// Tests IPv4 client/server. -TEST_F(SocketTest, IPv4) { - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient("127.0.0.1")); - - EXPECT_TRUE(SendString(client_.get(), "foo")); - EXPECT_EQ("foo", ReceiveString(server_.get())); - - EXPECT_TRUE(SendString(server_.get(), "bar")); - EXPECT_EQ("bar", ReceiveString(client_.get())); -} - -// Tests IPv6 client/server. -TEST_F(SocketTest, IPv6) { - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient("::1")); - - EXPECT_TRUE(SendString(client_.get(), "foo")); - EXPECT_EQ("foo", ReceiveString(server_.get())); - - EXPECT_TRUE(SendString(server_.get(), "bar")); - EXPECT_EQ("bar", ReceiveString(client_.get())); -} - -// Tests receive timeout. The timing verification logic must be very coarse to make sure different -// systems running different loads can all pass these tests. -TEST_F(SocketTest, ReceiveTimeout) { - time_t start_time; - - ASSERT_TRUE(StartServer()); - - // Make sure a 20ms timeout completes in 1 second or less. - start_time = time(nullptr); - EXPECT_TRUE(ReceiveTimeout(server_.get(), 20)); - EXPECT_LE(difftime(time(nullptr), start_time), 1.0); - - // Make sure a 1250ms timeout takes 1 second or more. - start_time = time(nullptr); - EXPECT_TRUE(ReceiveTimeout(server_.get(), 1250)); - EXPECT_LE(1.0, difftime(time(nullptr), start_time)); -} - -// Tests receive overflow (the UDP packet is larger than the receive buffer). -TEST_F(SocketTest, ReceiveOverflow) { - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient()); - - EXPECT_TRUE(SendString(client_.get(), "1234567890")); - - // This behaves differently on different systems; some give us a truncated UDP packet, others - // will error out and not return anything at all. - std::string rx_string = ReceiveString(server_.get(), 5); - - // If we didn't get an error then the packet should have been truncated. - if (rx_string != kReceiveStringError) { - EXPECT_EQ("12345", rx_string); +// Tests sending and receiving large packets. +TEST(SocketTest, TestLargePackets) { + std::string message(1024, '\0'); + std::unique_ptr<Socket> server, client; + + for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { + ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); + + // Run through the test a few times. + for (int i = 0; i < 10; ++i) { + // Use a different message each iteration to prevent false positives. + for (size_t j = 0; j < message.length(); ++j) { + message[j] = static_cast<char>(i + j); + } + + EXPECT_TRUE(SendString(client.get(), message)); + EXPECT_TRUE(ReceiveString(server.get(), message)); + } } } -// Tests multiple clients sending to the same server. -TEST_F(SocketTest, MultipleClients) { - ASSERT_TRUE(StartServer()); - ASSERT_TRUE(StartClient()); - ASSERT_TRUE(StartClient2()); +// Tests UDP receive overflow when the UDP packet is larger than the receive buffer. +TEST(SocketTest, TestUdpReceiveOverflow) { + std::unique_ptr<Socket> server, client; + ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client)); - EXPECT_TRUE(SendString(client_.get(), "client")); - EXPECT_TRUE(SendString(client2_.get(), "client2")); + EXPECT_TRUE(SendString(client.get(), "1234567890")); - // Receive the packets and send a response for each (note that packets may be received - // out-of-order). - for (int i = 0; i < 2; ++i) { - std::string received = ReceiveString(server_.get()); - EXPECT_TRUE(SendString(server_.get(), received + " response")); + // This behaves differently on different systems, either truncating the packet or returning -1. + char buffer[5]; + ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs); + if (bytes == 5) { + EXPECT_EQ(0, memcmp(buffer, "12345", 5)); + } else { + EXPECT_EQ(-1, bytes); } - - EXPECT_EQ("client response", ReceiveString(client_.get())); - EXPECT_EQ("client2 response", ReceiveString(client2_.get())); } |