/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "codec_manager.h" #include "client_audio.h" #include "device/include/controller.h" #include "osi/include/log.h" #include "osi/include/properties.h" #include "stack/acl/acl.h" #include "stack/include/acl_api.h" #include "le_audio_set_configuration_provider.h" namespace { using bluetooth::hci::iso_manager::kIsoDataPathHci; using bluetooth::hci::iso_manager::kIsoDataPathPlatformDefault; using le_audio::CodecManager; using le_audio::types::CodecLocation; using bluetooth::le_audio::btle_audio_codec_config_t; using bluetooth::le_audio::btle_audio_codec_index_t; using le_audio::AudioSetConfigurationProvider; using le_audio::set_configurations::AudioSetConfiguration; using le_audio::set_configurations::AudioSetConfigurations; using le_audio::set_configurations::SetConfiguration; } // namespace namespace le_audio { struct codec_manager_impl { public: codec_manager_impl( const std::vector& offloading_preference) { offload_enable_ = osi_property_get_bool( "ro.bluetooth.leaudio_offload.supported", false) && !osi_property_get_bool( "persist.bluetooth.leaudio_offload.disabled", true); if (offload_enable_ == false) { LOG_INFO("offload disabled"); return; } if (!LeAudioHalVerifier::SupportsLeAudioHardwareOffload()) { LOG_WARN("HAL not support hardware offload"); return; } if (!controller_get_interface()->supports_configure_data_path()) { LOG_WARN("Controller does not support config data path command"); return; } LOG_INFO("LeAudioCodecManagerImpl: configure_data_path for encode"); btm_configure_data_path(btm_data_direction::HOST_TO_CONTROLLER, kIsoDataPathPlatformDefault, {}); btm_configure_data_path(btm_data_direction::CONTROLLER_TO_HOST, kIsoDataPathPlatformDefault, {}); UpdateOffloadCapability(offloading_preference); SetCodecLocation(CodecLocation::ADSP); } ~codec_manager_impl() { if (GetCodecLocation() != CodecLocation::HOST) { btm_configure_data_path(btm_data_direction::HOST_TO_CONTROLLER, kIsoDataPathHci, {}); btm_configure_data_path(btm_data_direction::CONTROLLER_TO_HOST, kIsoDataPathHci, {}); } } CodecLocation GetCodecLocation(void) const { return codec_location_; } void UpdateActiveSourceAudioConfig( const le_audio::stream_configuration& stream_conf, uint16_t delay_ms, std::function update_receiver) { if (stream_conf.sink_streams.empty()) return; sink_config.stream_map = std::move(stream_conf.sink_streams); // TODO: set the default value 16 for now, would change it if we support // mode bits_per_sample sink_config.bits_per_sample = 16; sink_config.sampling_rate = stream_conf.sink_sample_frequency_hz; sink_config.frame_duration = stream_conf.sink_frame_duration_us; sink_config.octets_per_frame = stream_conf.sink_octets_per_codec_frame; sink_config.blocks_per_sdu = stream_conf.sink_codec_frames_blocks_per_sdu; sink_config.peer_delay_ms = delay_ms; update_receiver(sink_config); } void UpdateActiveSinkAudioConfig( const le_audio::stream_configuration& stream_conf, uint16_t delay_ms, std::function update_receiver) { if (stream_conf.source_streams.empty()) return; source_config.stream_map = std::move(stream_conf.source_streams); // TODO: set the default value 16 for now, would change it if we support // mode bits_per_sample source_config.bits_per_sample = 16; source_config.sampling_rate = stream_conf.source_sample_frequency_hz; source_config.frame_duration = stream_conf.source_frame_duration_us; source_config.octets_per_frame = stream_conf.source_octets_per_codec_frame; source_config.blocks_per_sdu = stream_conf.source_codec_frames_blocks_per_sdu; source_config.peer_delay_ms = delay_ms; update_receiver(source_config); } const AudioSetConfigurations* GetOffloadCodecConfig( types::LeAudioContextType ctx_type) { return &context_type_offload_config_map_[ctx_type]; } private: void SetCodecLocation(CodecLocation location) { if (offload_enable_ == false) return; codec_location_ = location; } bool IsLc3ConfigMatched( const set_configurations::CodecCapabilitySetting& adsp_config, const set_configurations::CodecCapabilitySetting& target_config) { if (adsp_config.id.coding_format != types::kLeAudioCodingFormatLC3 || target_config.id.coding_format != types::kLeAudioCodingFormatLC3) { return false; } const types::LeAudioLc3Config adsp_lc3_config = std::get(adsp_config.config); const types::LeAudioLc3Config target_lc3_config = std::get(target_config.config); if (adsp_lc3_config.sampling_frequency != target_lc3_config.sampling_frequency || adsp_lc3_config.frame_duration != target_lc3_config.frame_duration || adsp_lc3_config.channel_count != target_lc3_config.channel_count || adsp_lc3_config.octets_per_codec_frame != target_lc3_config.octets_per_codec_frame) { return false; } return true; } bool IsSetConfigurationMatched(const SetConfiguration& software_set_config, const SetConfiguration& adsp_set_config) { // Skip the check of stategry and ase_cnt due to ADSP doesn't have the info return ( software_set_config.direction == adsp_set_config.direction && software_set_config.device_cnt == adsp_set_config.device_cnt && IsLc3ConfigMatched(software_set_config.codec, adsp_set_config.codec)); } bool IsAudioSetConfigurationMatched( const AudioSetConfiguration* software_audio_set_conf, std::unordered_set& offload_preference_set, const std::vector& adsp_capabilities) { if (software_audio_set_conf->confs.empty()) { return false; } std::unordered_map software_set_conf_direction_map; for (auto& software_set_conf : software_audio_set_conf->confs) { // Checks offload preference supports the codec if (offload_preference_set.find( software_set_conf.codec.id.coding_format) == offload_preference_set.end()) { return false; } software_set_conf_direction_map.emplace(software_set_conf.direction, software_set_conf); } // Checks any of offload config matches the input audio set config for (const auto& adsp_audio_set_conf : adsp_capabilities) { if (adsp_audio_set_conf.confs.size() != software_audio_set_conf->confs.size()) { continue; } size_t match_cnt = 0; for (auto& adsp_set_conf : adsp_audio_set_conf.confs) { auto it = software_set_conf_direction_map.find(adsp_set_conf.direction); if (it == software_set_conf_direction_map.end()) { continue; } if (IsSetConfigurationMatched(it->second, adsp_set_conf)) { match_cnt++; } } if (match_cnt == software_set_conf_direction_map.size()) { return true; } } return false; } void UpdateOffloadCapability( const std::vector& offloading_preference) { LOG(INFO) << __func__; std::unordered_set offload_preference_set; if (AudioSetConfigurationProvider::Get() == nullptr) { LOG(ERROR) << __func__ << " Audio set configuration provider is not available."; return; } std::vector<::le_audio::set_configurations::AudioSetConfiguration> adsp_capabilities = ::bluetooth::audio::le_audio::get_offload_capabilities(); for (auto codec : offloading_preference) { auto it = btle_audio_codec_type_map_.find(codec.codec_type); if (it != btle_audio_codec_type_map_.end()) { offload_preference_set.insert(it->second); } } for (types::LeAudioContextType ctx_type : types::kLeAudioContextAllTypesArray) { // Gets the software supported context type and the corresponding config // priority const AudioSetConfigurations* software_audio_set_confs = AudioSetConfigurationProvider::Get()->GetConfigurations(ctx_type); for (const auto& software_audio_set_conf : *software_audio_set_confs) { if (IsAudioSetConfigurationMatched(software_audio_set_conf, offload_preference_set, adsp_capabilities)) { LOG(INFO) << "Offload supported conf, context type: " << (int)ctx_type << ", settings -> " << software_audio_set_conf->name; context_type_offload_config_map_[ctx_type].push_back( software_audio_set_conf); } } } } CodecLocation codec_location_ = CodecLocation::HOST; bool offload_enable_ = false; le_audio::offload_config sink_config; le_audio::offload_config source_config; std::unordered_map context_type_offload_config_map_; std::unordered_map btle_audio_codec_type_map_ = { {::bluetooth::le_audio::LE_AUDIO_CODEC_INDEX_SOURCE_LC3, types::kLeAudioCodingFormatLC3}}; }; struct CodecManager::impl { impl(const CodecManager& codec_manager) : codec_manager_(codec_manager) {} void Start( const std::vector& offloading_preference) { LOG_ASSERT(!codec_manager_impl_); codec_manager_impl_ = std::make_unique(offloading_preference); } void Stop() { LOG_ASSERT(codec_manager_impl_); codec_manager_impl_.reset(); } bool IsRunning() { return codec_manager_impl_ ? true : false; } const CodecManager& codec_manager_; std::unique_ptr codec_manager_impl_; }; CodecManager::CodecManager() : pimpl_(std::make_unique(*this)) {} void CodecManager::Start( const std::vector& offloading_preference) { if (!pimpl_->IsRunning()) pimpl_->Start(offloading_preference); } void CodecManager::Stop() { if (pimpl_->IsRunning()) pimpl_->Stop(); } types::CodecLocation CodecManager::GetCodecLocation(void) const { if (!pimpl_->IsRunning()) { return CodecLocation::HOST; } return pimpl_->codec_manager_impl_->GetCodecLocation(); } void CodecManager::UpdateActiveSourceAudioConfig( const stream_configuration& stream_conf, uint16_t delay_ms, std::function update_receiver) { if (pimpl_->IsRunning()) pimpl_->codec_manager_impl_->UpdateActiveSourceAudioConfig( stream_conf, delay_ms, update_receiver); } void CodecManager::UpdateActiveSinkAudioConfig( const stream_configuration& stream_conf, uint16_t delay_ms, std::function update_receiver) { if (pimpl_->IsRunning()) pimpl_->codec_manager_impl_->UpdateActiveSinkAudioConfig( stream_conf, delay_ms, update_receiver); } const AudioSetConfigurations* CodecManager::GetOffloadCodecConfig( types::LeAudioContextType ctx_type) { if (pimpl_->IsRunning()) { return pimpl_->codec_manager_impl_->GetOffloadCodecConfig(ctx_type); } return nullptr; } } // namespace le_audio