Age | Commit message (Collapse) | Author |
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We add a floating view for the menu that aligns with the task icon.
If available, the following shortcuts are present:
- Widgets
- App info
- Install (for instant apps)
It is designed to be straightforward to add to this list.
Bug: 70294936
Change-Id: I56c1098353d09fc564e0e92e59e4fcf692e486ba
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Change-Id: Iba0207e36e9e5bd94bd9016318a4e00c6e1f6393
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Removing special transition handling around discovery bound to avoid
inconsistant UI state
Change-Id: Ia40bcb0719076021a6c96f1bd16d44da0286a209
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Introduced a BottomUserEducationView for similar use case.
Screenshot: https://hsv.googleplex.com/4856820942241792
BUG=69963630
Change-Id: Ia818ee44fa5ce97ad1778f33e6a9a3a36cea5017
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When the touch passes a threashold, we take a snapshot and start the launcher
activity. The launcher displays the snapshot on top of its UI.
As we get further touch events, we move this snapshot and the hotseat in reponse.
Change-Id: I4623676227000afd52805a414a4de499081feced
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> The widget panel is only inflated when needed
> Using the swipe up/down interaction for widgets tray
> Removing additional view wrappers from all-apps
> Widget tray is preserved across activity recreation
> Launcher no longer has WIDGET state, the actual code around
the states will be removed in a follow-up cl
Bug: 67678570
Bug: 67585158
Change-Id: Ia29a7c33ec81e6c53cc24e2906b7022b6f41755b
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to create other types of popup
Bug: 67585158
Change-Id: I966ae7bb90f941951b26feaf71b3ea30c3f3c0cc
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even when the touch is started from outside the panel
Removing various instanceOf checks in onNewIntent and onBackPress
and moving all the corresponding logging in the FloatingView
This simplifies handling of panel specific log and avoids
missing a particular panel type in the if-else statement.
Bug: 64751884
Bug: 64751923
Change-Id: I98f5aae18560a64be73c9efcf495479740d49a00
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(It only contains widgets now.)
Bug: 35766387
Change-Id: I5864791a9741d1c56ac6df30125fe7a4a677b4bd
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- Currently the system shortcuts are just widgets and app info
- As shortcuts, they live in ShortcutsItemView
- They are populated either as icons only (if there are deep
shortcuts) or as icons + text
- Widgets are disabled until binding them is complete (we request for
them to be bound on long-press now). We should revisit this.
Bug: 34940468
Change-Id: Ia51d002c3b3ede87658bdab57abfc3eeca1ed242
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- Contains two rows, one for widgets, and one for "configurable
shortcuts" that have customization activities
- Extends AbstractFloatingView and uses VerticalPullDetector for
touch interactions
- No way to show this currently; will add options to popup in followup
Bug: 34940468
Change-Id: Iab62c2cb89428f91119c9c86f9db886496c321fd
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- DeepShortcutViews are added to ShortcutsItemView, which
is in PopupContainerWithArrow
- Moved some shortcut-specific logic to ShortcutsItemView
(namely, touch/long-click handling for draggin shortcuts)
- Moved round-rect clipping to PopupItemView
- Removed collapseToIcon() logic, including
PillWidthRevealOutlineProvider, which was only used for
that purpose. It isn't necessary now that the deep
shortcuts have no background themselves.
- Replaced focus pill drawable with ripple effect on
shortcuts and notification view.
Bug: 35766387
Change-Id: I6bc09f1851cfbb806df4bf75a6e435b0f1900c9c
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Change-Id: I6288610b9870c3abe88794c53309b1d76dd2780f
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- Also added PopupItemView, which takes animation logic from
DeepShortcutView, and which DeepShortcutView now extends.
- Renamed ShortcutFilter to PopupPopulator, which has support
for new item types (not yet used). Also moved populating
logic (e.g. UpdateShortcutChild Runnable) to PopupPopulator.
Bug: 32410600
Change-Id: Ib6e444ac7ca99c80ba438801c26e62d9542e0ad9
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> Creating a base view for floating panels with some common methods
> Moving the getOpen method to individual classes
> Moving the folder icon animation logic to folder icon
> Moving all the logic related for opening folder to Folder class
Change-Id: I898dfb6870b857cb921d2729b89618bc43ff2e88
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