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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <optional>
#include <string>
#define LOG_TAG "AHAL_EffectConfig"
#include <android-base/logging.h>
#include <system/audio_effects/audio_effects_conf.h>
#include <system/audio_effects/effect_uuid.h>
#include "effectFactory-impl/EffectConfig.h"
using aidl::android::media::audio::common::AudioSource;
using aidl::android::media::audio::common::AudioStreamType;
using aidl::android::media::audio::common::AudioUuid;
namespace aidl::android::hardware::audio::effect {
EffectConfig::EffectConfig(const std::string& file) {
tinyxml2::XMLDocument doc;
doc.LoadFile(file.c_str());
LOG(DEBUG) << __func__ << " loading " << file;
// parse the xml file into maps
if (doc.Error()) {
LOG(ERROR) << __func__ << " tinyxml2 failed to load " << file
<< " error: " << doc.ErrorStr();
return;
}
auto registerFailure = [&](bool result) { mSkippedElements += result ? 0 : 1; };
for (auto& xmlConfig : getChildren(doc, "audio_effects_conf")) {
// Parse library
for (auto& xmlLibraries : getChildren(xmlConfig, "libraries")) {
for (auto& xmlLibrary : getChildren(xmlLibraries, "library")) {
registerFailure(parseLibrary(xmlLibrary));
}
}
// Parse effects
for (auto& xmlEffects : getChildren(xmlConfig, "effects")) {
for (auto& xmlEffect : getChildren(xmlEffects)) {
registerFailure(parseEffect(xmlEffect));
}
}
// Parse pre processing chains
for (auto& xmlPreprocess : getChildren(xmlConfig, "preprocess")) {
for (auto& xmlStream : getChildren(xmlPreprocess, "stream")) {
// AudioSource
registerFailure(parseProcessing(Processing::Type::source, xmlStream));
}
}
// Parse post processing chains
for (auto& xmlPostprocess : getChildren(xmlConfig, "postprocess")) {
for (auto& xmlStream : getChildren(xmlPostprocess, "stream")) {
// AudioStreamType
registerFailure(parseProcessing(Processing::Type::streamType, xmlStream));
}
}
}
LOG(DEBUG) << __func__ << " successfully parsed " << file << ", skipping " << mSkippedElements
<< " element(s)";
}
std::vector<std::reference_wrapper<const tinyxml2::XMLElement>> EffectConfig::getChildren(
const tinyxml2::XMLNode& node, const char* childTag) {
std::vector<std::reference_wrapper<const tinyxml2::XMLElement>> children;
for (auto* child = node.FirstChildElement(childTag); child != nullptr;
child = child->NextSiblingElement(childTag)) {
children.emplace_back(*child);
}
return children;
}
bool EffectConfig::resolveLibrary(const std::string& path, std::string* resolvedPath) {
for (auto* libraryDirectory : kEffectLibPath) {
std::string candidatePath = std::string(libraryDirectory) + '/' + path;
if (access(candidatePath.c_str(), R_OK) == 0) {
*resolvedPath = std::move(candidatePath);
return true;
}
}
return false;
}
bool EffectConfig::parseLibrary(const tinyxml2::XMLElement& xml) {
const char* name = xml.Attribute("name");
RETURN_VALUE_IF(!name, false, "noNameAttribute");
const char* path = xml.Attribute("path");
RETURN_VALUE_IF(!path, false, "noPathAttribute");
std::string resolvedPath;
if (!resolveLibrary(path, &resolvedPath)) {
LOG(ERROR) << __func__ << " can't find " << path;
return false;
}
mLibraryMap[name] = resolvedPath;
LOG(DEBUG) << __func__ << " " << name << " : " << resolvedPath;
return true;
}
bool EffectConfig::parseEffect(const tinyxml2::XMLElement& xml) {
struct EffectLibraries effectLibraries;
std::vector<LibraryUuid> libraryUuids;
std::string name = xml.Attribute("name");
RETURN_VALUE_IF(name == "", false, "effectsNoName");
LOG(DEBUG) << __func__ << dump(xml);
struct LibraryUuid libraryUuid;
if (std::strcmp(xml.Name(), "effectProxy") == 0) {
// proxy lib and uuid
RETURN_VALUE_IF(!parseLibraryUuid(xml, libraryUuid, true), false, "parseProxyLibFailed");
effectLibraries.proxyLibrary = libraryUuid;
// proxy effect libs and UUID
auto xmlProxyLib = xml.FirstChildElement();
RETURN_VALUE_IF(!xmlProxyLib, false, "noLibForProxy");
while (xmlProxyLib) {
struct LibraryUuid tempLibraryUuid;
RETURN_VALUE_IF(!parseLibraryUuid(*xmlProxyLib, tempLibraryUuid), false,
"parseEffectLibFailed");
libraryUuids.push_back(std::move(tempLibraryUuid));
xmlProxyLib = xmlProxyLib->NextSiblingElement();
}
} else {
// expect only one library if not proxy
RETURN_VALUE_IF(!parseLibraryUuid(xml, libraryUuid), false, "parseEffectLibFailed");
libraryUuids.push_back(std::move(libraryUuid));
}
effectLibraries.libraries = std::move(libraryUuids);
mEffectsMap[name] = std::move(effectLibraries);
return true;
}
bool EffectConfig::parseLibraryUuid(const tinyxml2::XMLElement& xml,
struct LibraryUuid& libraryUuid, bool isProxy) {
// Retrieve library name only if not effectProxy element
if (!isProxy) {
const char* name = xml.Attribute("library");
RETURN_VALUE_IF(!name, false, "noLibraryAttribute");
libraryUuid.name = name;
}
const char* uuidStr = xml.Attribute("uuid");
RETURN_VALUE_IF(!uuidStr, false, "noUuidAttribute");
libraryUuid.uuid = stringToUuid(uuidStr);
RETURN_VALUE_IF((libraryUuid.uuid == getEffectUuidZero()), false, "invalidUuidAttribute");
LOG(DEBUG) << __func__ << (isProxy ? " proxy " : libraryUuid.name) << " : "
<< libraryUuid.uuid.toString();
return true;
}
std::optional<Processing::Type> EffectConfig::stringToProcessingType(Processing::Type::Tag typeTag,
const std::string& type) {
// see list of audio stream types in audio_stream_type_t:
// system/media/audio/include/system/audio_effects/audio_effects_conf.h
// AUDIO_STREAM_DEFAULT_TAG is not listed here because according to SYS_RESERVED_DEFAULT in
// AudioStreamType.aidl: "Value reserved for system use only. HALs must never return this value
// to the system or accept it from the system".
static const std::map<const std::string, AudioStreamType> sAudioStreamTypeTable = {
{AUDIO_STREAM_VOICE_CALL_TAG, AudioStreamType::VOICE_CALL},
{AUDIO_STREAM_SYSTEM_TAG, AudioStreamType::SYSTEM},
{AUDIO_STREAM_RING_TAG, AudioStreamType::RING},
{AUDIO_STREAM_MUSIC_TAG, AudioStreamType::MUSIC},
{AUDIO_STREAM_ALARM_TAG, AudioStreamType::ALARM},
{AUDIO_STREAM_NOTIFICATION_TAG, AudioStreamType::NOTIFICATION},
{AUDIO_STREAM_BLUETOOTH_SCO_TAG, AudioStreamType::BLUETOOTH_SCO},
{AUDIO_STREAM_ENFORCED_AUDIBLE_TAG, AudioStreamType::ENFORCED_AUDIBLE},
{AUDIO_STREAM_DTMF_TAG, AudioStreamType::DTMF},
{AUDIO_STREAM_TTS_TAG, AudioStreamType::TTS},
{AUDIO_STREAM_ASSISTANT_TAG, AudioStreamType::ASSISTANT}};
// see list of audio sources in audio_source_t:
// system/media/audio/include/system/audio_effects/audio_effects_conf.h
static const std::map<const std::string, AudioSource> sAudioSourceTable = {
{MIC_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_UL_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_DL_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_CALL_SRC_TAG, AudioSource::VOICE_CALL},
{CAMCORDER_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_REC_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_COMM_SRC_TAG, AudioSource::VOICE_CALL},
{REMOTE_SUBMIX_SRC_TAG, AudioSource::VOICE_CALL},
{UNPROCESSED_SRC_TAG, AudioSource::VOICE_CALL},
{VOICE_PERFORMANCE_SRC_TAG, AudioSource::VOICE_CALL}};
if (typeTag == Processing::Type::streamType) {
auto typeIter = sAudioStreamTypeTable.find(type);
if (typeIter != sAudioStreamTypeTable.end()) {
return typeIter->second;
}
} else if (typeTag == Processing::Type::source) {
auto typeIter = sAudioSourceTable.find(type);
if (typeIter != sAudioSourceTable.end()) {
return typeIter->second;
}
}
return std::nullopt;
}
bool EffectConfig::parseProcessing(Processing::Type::Tag typeTag, const tinyxml2::XMLElement& xml) {
LOG(DEBUG) << __func__ << dump(xml);
const char* typeStr = xml.Attribute("type");
auto aidlType = stringToProcessingType(typeTag, typeStr);
RETURN_VALUE_IF(!aidlType.has_value(), false, "illegalStreamType");
RETURN_VALUE_IF(0 != mProcessingMap.count(aidlType.value()), false, "duplicateStreamType");
for (auto& apply : getChildren(xml, "apply")) {
const char* name = apply.get().Attribute("effect");
if (mEffectsMap.find(name) == mEffectsMap.end()) {
LOG(ERROR) << __func__ << " effect " << name << " doesn't exist, skipping";
continue;
}
RETURN_VALUE_IF(!name, false, "noEffectAttribute");
mProcessingMap[aidlType.value()].emplace_back(mEffectsMap[name]);
LOG(WARNING) << __func__ << " " << typeStr << " : " << name;
}
return true;
}
const std::map<Processing::Type, std::vector<EffectConfig::EffectLibraries>>&
EffectConfig::getProcessingMap() const {
return mProcessingMap;
}
bool EffectConfig::findUuid(const std::string& xmlEffectName, AudioUuid* uuid) {
// Difference from EFFECT_TYPE_LIST_DEF, there could be multiple name mapping to same Effect Type
#define EFFECT_XML_TYPE_LIST_DEF(V) \
V("acoustic_echo_canceler", AcousticEchoCanceler) \
V("automatic_gain_control_v1", AutomaticGainControlV1) \
V("automatic_gain_control_v2", AutomaticGainControlV2) \
V("bassboost", BassBoost) \
V("downmix", Downmix) \
V("dynamics_processing", DynamicsProcessing) \
V("equalizer", Equalizer) \
V("haptic_generator", HapticGenerator) \
V("loudness_enhancer", LoudnessEnhancer) \
V("env_reverb", EnvReverb) \
V("reverb_env_aux", EnvReverb) \
V("reverb_env_ins", EnvReverb) \
V("preset_reverb", PresetReverb) \
V("reverb_pre_aux", PresetReverb) \
V("reverb_pre_ins", PresetReverb) \
V("noise_suppression", NoiseSuppression) \
V("spatializer", Spatializer) \
V("virtualizer", Virtualizer) \
V("visualizer", Visualizer) \
V("volume", Volume)
#define GENERATE_MAP_ENTRY_V(s, symbol) {s, &getEffectTypeUuid##symbol},
typedef const AudioUuid& (*UuidGetter)(void);
static const std::map<std::string, UuidGetter> uuidMap{
// std::make_pair("s", &getEffectTypeUuidExtension)};
{EFFECT_XML_TYPE_LIST_DEF(GENERATE_MAP_ENTRY_V)}};
if (auto it = uuidMap.find(xmlEffectName); it != uuidMap.end()) {
*uuid = (*it->second)();
return true;
}
return false;
}
const char* EffectConfig::dump(const tinyxml2::XMLElement& element,
tinyxml2::XMLPrinter&& printer) const {
element.Accept(&printer);
return printer.CStr();
}
} // namespace aidl::android::hardware::audio::effect
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