diff options
Diffstat (limited to 'graphics/composer/aidl/vts/ReadbackVts.cpp')
-rw-r--r-- | graphics/composer/aidl/vts/ReadbackVts.cpp | 355 |
1 files changed, 355 insertions, 0 deletions
diff --git a/graphics/composer/aidl/vts/ReadbackVts.cpp b/graphics/composer/aidl/vts/ReadbackVts.cpp new file mode 100644 index 0000000000..abb58e25dd --- /dev/null +++ b/graphics/composer/aidl/vts/ReadbackVts.cpp @@ -0,0 +1,355 @@ +/** + * Copyright (c) 2021, The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ReadbackVts.h" +#include <aidl/android/hardware/graphics/common/BufferUsage.h> +#include "RenderEngineVts.h" +#include "renderengine/ExternalTexture.h" +#include "renderengine/impl/ExternalTexture.h" + +namespace aidl::android::hardware::graphics::composer3::vts { + +const std::vector<ColorMode> ReadbackHelper::colorModes = {ColorMode::SRGB, ColorMode::DISPLAY_P3}; +const std::vector<Dataspace> ReadbackHelper::dataspaces = {common::Dataspace::SRGB, + common::Dataspace::DISPLAY_P3}; + +void TestLayer::write(ComposerClientWriter& writer) { + writer.setLayerDisplayFrame(mDisplay, mLayer, mDisplayFrame); + writer.setLayerSourceCrop(mDisplay, mLayer, mSourceCrop); + writer.setLayerZOrder(mDisplay, mLayer, mZOrder); + writer.setLayerSurfaceDamage(mDisplay, mLayer, mSurfaceDamage); + writer.setLayerTransform(mDisplay, mLayer, mTransform); + writer.setLayerPlaneAlpha(mDisplay, mLayer, mAlpha); + writer.setLayerBlendMode(mDisplay, mLayer, mBlendMode); + writer.setLayerBrightness(mDisplay, mLayer, mBrightness); +} + +std::string ReadbackHelper::getColorModeString(ColorMode mode) { + switch (mode) { + case ColorMode::SRGB: + return {"SRGB"}; + case ColorMode::DISPLAY_P3: + return {"DISPLAY_P3"}; + default: + return {"Unsupported color mode for readback"}; + } +} + +std::string ReadbackHelper::getDataspaceString(common::Dataspace dataspace) { + switch (dataspace) { + case common::Dataspace::SRGB: + return {"SRGB"}; + case common::Dataspace::DISPLAY_P3: + return {"DISPLAY_P3"}; + case common::Dataspace::UNKNOWN: + return {"UNKNOWN"}; + default: + return {"Unsupported dataspace for readback"}; + } +} + +Dataspace ReadbackHelper::getDataspaceForColorMode(ColorMode mode) { + switch (mode) { + case ColorMode::DISPLAY_P3: + return Dataspace::DISPLAY_P3; + case ColorMode::SRGB: + default: + return common::Dataspace::UNKNOWN; + } +} + +LayerSettings TestLayer::toRenderEngineLayerSettings() { + LayerSettings layerSettings; + + layerSettings.alpha = ::android::half(mAlpha); + layerSettings.disableBlending = mBlendMode == BlendMode::NONE; + layerSettings.source.buffer.isOpaque = mBlendMode == BlendMode::NONE; + layerSettings.geometry.boundaries = ::android::FloatRect( + static_cast<float>(mDisplayFrame.left), static_cast<float>(mDisplayFrame.top), + static_cast<float>(mDisplayFrame.right), static_cast<float>(mDisplayFrame.bottom)); + + const ::android::mat4 translation = ::android::mat4::translate(::android::vec4( + (static_cast<uint64_t>(mTransform) & static_cast<uint64_t>(Transform::FLIP_H) + ? static_cast<float>(-mDisplayFrame.right) + : 0.0f), + (static_cast<uint64_t>(mTransform) & static_cast<uint64_t>(Transform::FLIP_V) + ? static_cast<float>(-mDisplayFrame.bottom) + : 0.0f), + 0.0f, 1.0f)); + + const ::android::mat4 scale = ::android::mat4::scale(::android::vec4( + static_cast<uint64_t>(mTransform) & static_cast<uint64_t>(Transform::FLIP_H) ? -1.0f + : 1.0f, + static_cast<uint64_t>(mTransform) & static_cast<uint64_t>(Transform::FLIP_V) ? -1.0f + : 1.0f, + 1.0f, 1.0f)); + + layerSettings.geometry.positionTransform = scale * translation; + layerSettings.whitePointNits = mWhitePointNits; + + return layerSettings; +} + +int32_t ReadbackHelper::GetBytesPerPixel(common::PixelFormat pixelFormat) { + switch (pixelFormat) { + case common::PixelFormat::RGBA_8888: + return 4; + case common::PixelFormat::RGB_888: + return 3; + default: + return -1; + } +} + +void ReadbackHelper::fillBuffer(uint32_t width, uint32_t height, uint32_t stride, void* bufferData, + common::PixelFormat pixelFormat, + std::vector<Color> desiredPixelColors) { + ASSERT_TRUE(pixelFormat == common::PixelFormat::RGB_888 || + pixelFormat == common::PixelFormat::RGBA_8888); + int32_t bytesPerPixel = GetBytesPerPixel(pixelFormat); + ASSERT_NE(-1, bytesPerPixel); + for (int row = 0; row < height; row++) { + for (int col = 0; col < width; col++) { + auto pixel = row * static_cast<int32_t>(width) + col; + Color srcColor = desiredPixelColors[static_cast<size_t>(pixel)]; + + int offset = (row * static_cast<int32_t>(stride) + col) * bytesPerPixel; + uint8_t* pixelColor = (uint8_t*)bufferData + offset; + pixelColor[0] = static_cast<uint8_t>(std::round(255.0f * srcColor.r)); + pixelColor[1] = static_cast<uint8_t>(std::round(255.0f * srcColor.g)); + pixelColor[2] = static_cast<uint8_t>(std::round(255.0f * srcColor.b)); + + if (bytesPerPixel == 4) { + pixelColor[3] = static_cast<uint8_t>(std::round(255.0f * srcColor.a)); + } + } + } +} + +void ReadbackHelper::clearColors(std::vector<Color>& expectedColors, int32_t width, int32_t height, + int32_t displayWidth) { + for (int row = 0; row < height; row++) { + for (int col = 0; col < width; col++) { + int pixel = row * displayWidth + col; + expectedColors[static_cast<size_t>(pixel)] = BLACK; + } + } +} + +void ReadbackHelper::fillColorsArea(std::vector<Color>& expectedColors, int32_t stride, Rect area, + Color color) { + for (int row = area.top; row < area.bottom; row++) { + for (int col = area.left; col < area.right; col++) { + int pixel = row * stride + col; + expectedColors[static_cast<size_t>(pixel)] = color; + } + } +} + +bool ReadbackHelper::readbackSupported(const common::PixelFormat& pixelFormat, + const common::Dataspace& dataspace) { + if (pixelFormat != common::PixelFormat::RGB_888 && + pixelFormat != common::PixelFormat::RGBA_8888) { + return false; + } + if (std::find(dataspaces.begin(), dataspaces.end(), dataspace) == dataspaces.end()) { + return false; + } + return true; +} + +void ReadbackHelper::compareColorBuffers(const std::vector<Color>& expectedColors, void* bufferData, + const uint32_t stride, const uint32_t width, + const uint32_t height, common::PixelFormat pixelFormat) { + const int32_t bytesPerPixel = ReadbackHelper::GetBytesPerPixel(pixelFormat); + ASSERT_NE(-1, bytesPerPixel); + for (int row = 0; row < height; row++) { + for (int col = 0; col < width; col++) { + auto pixel = row * static_cast<int32_t>(width) + col; + int offset = (row * static_cast<int32_t>(stride) + col) * bytesPerPixel; + uint8_t* pixelColor = (uint8_t*)bufferData + offset; + const Color expectedColor = expectedColors[static_cast<size_t>(pixel)]; + ASSERT_EQ(std::round(255.0f * expectedColor.r), pixelColor[0]); + ASSERT_EQ(std::round(255.0f * expectedColor.g), pixelColor[1]); + ASSERT_EQ(std::round(255.0f * expectedColor.b), pixelColor[2]); + } + } +} + +ReadbackBuffer::ReadbackBuffer(int64_t display, const std::shared_ptr<VtsComposerClient>& client, + int32_t width, int32_t height, common::PixelFormat pixelFormat, + common::Dataspace dataspace) + : mComposerClient(client) { + mDisplay = display; + + mPixelFormat = pixelFormat; + mDataspace = dataspace; + + mWidth = static_cast<uint32_t>(width); + mHeight = static_cast<uint32_t>(height); + mLayerCount = 1; + mUsage = static_cast<uint64_t>(static_cast<uint64_t>(common::BufferUsage::CPU_READ_OFTEN) | + static_cast<uint64_t>(common::BufferUsage::GPU_TEXTURE)); + + mAccessRegion.top = 0; + mAccessRegion.left = 0; + mAccessRegion.right = static_cast<int32_t>(width); + mAccessRegion.bottom = static_cast<int32_t>(height); +} + +::android::sp<::android::GraphicBuffer> ReadbackBuffer::allocateBuffer() { + return ::android::sp<::android::GraphicBuffer>::make( + mWidth, mHeight, static_cast<::android::PixelFormat>(mPixelFormat), mLayerCount, mUsage, + "ReadbackBuffer"); +} + +void ReadbackBuffer::setReadbackBuffer() { + mGraphicBuffer = allocateBuffer(); + ASSERT_NE(nullptr, mGraphicBuffer); + ASSERT_EQ(::android::OK, mGraphicBuffer->initCheck()); + const auto& bufferHandle = mGraphicBuffer->handle; + ::ndk::ScopedFileDescriptor fence = ::ndk::ScopedFileDescriptor(-1); + EXPECT_TRUE(mComposerClient->setReadbackBuffer(mDisplay, bufferHandle, fence).isOk()); +} + +void ReadbackBuffer::checkReadbackBuffer(const std::vector<Color>& expectedColors) { + ASSERT_NE(nullptr, mGraphicBuffer); + // lock buffer for reading + const auto& [fenceStatus, bufferFence] = mComposerClient->getReadbackBufferFence(mDisplay); + EXPECT_TRUE(fenceStatus.isOk()); + + int bytesPerPixel = -1; + int bytesPerStride = -1; + void* bufData = nullptr; + + auto status = mGraphicBuffer->lockAsync(mUsage, mAccessRegion, &bufData, dup(bufferFence.get()), + &bytesPerPixel, &bytesPerStride); + EXPECT_EQ(::android::OK, status); + ASSERT_TRUE(mPixelFormat == PixelFormat::RGB_888 || mPixelFormat == PixelFormat::RGBA_8888); + const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0) + ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel) + : mGraphicBuffer->getStride(); + ReadbackHelper::compareColorBuffers(expectedColors, bufData, stride, mWidth, mHeight, + mPixelFormat); + status = mGraphicBuffer->unlock(); + EXPECT_EQ(::android::OK, status); +} + +void TestColorLayer::write(ComposerClientWriter& writer) { + TestLayer::write(writer); + writer.setLayerCompositionType(mDisplay, mLayer, Composition::SOLID_COLOR); + writer.setLayerColor(mDisplay, mLayer, mColor); +} + +LayerSettings TestColorLayer::toRenderEngineLayerSettings() { + LayerSettings layerSettings = TestLayer::toRenderEngineLayerSettings(); + + layerSettings.source.solidColor = ::android::half3(mColor.r, mColor.g, mColor.b); + layerSettings.alpha = mAlpha * mColor.a; + return layerSettings; +} + +TestBufferLayer::TestBufferLayer(const std::shared_ptr<VtsComposerClient>& client, + TestRenderEngine& renderEngine, int64_t display, uint32_t width, + uint32_t height, common::PixelFormat format, + Composition composition) + : TestLayer{client, display}, mRenderEngine(renderEngine) { + mComposition = composition; + mWidth = width; + mHeight = height; + mLayerCount = 1; + mPixelFormat = format; + mUsage = (static_cast<uint64_t>(common::BufferUsage::CPU_READ_OFTEN) | + static_cast<uint64_t>(common::BufferUsage::CPU_WRITE_OFTEN) | + static_cast<uint64_t>(common::BufferUsage::COMPOSER_OVERLAY) | + static_cast<uint64_t>(common::BufferUsage::GPU_TEXTURE)); + + mAccessRegion.top = 0; + mAccessRegion.left = 0; + mAccessRegion.right = static_cast<int32_t>(width); + mAccessRegion.bottom = static_cast<int32_t>(height); + + setSourceCrop({0, 0, (float)width, (float)height}); +} + +void TestBufferLayer::write(ComposerClientWriter& writer) { + TestLayer::write(writer); + writer.setLayerCompositionType(mDisplay, mLayer, mComposition); + writer.setLayerVisibleRegion(mDisplay, mLayer, std::vector<Rect>(1, mDisplayFrame)); + if (mGraphicBuffer) { + writer.setLayerBuffer(mDisplay, mLayer, /*slot*/ 0, mGraphicBuffer->handle, mFillFence); + } +} + +LayerSettings TestBufferLayer::toRenderEngineLayerSettings() { + LayerSettings layerSettings = TestLayer::toRenderEngineLayerSettings(); + layerSettings.source.buffer.buffer = + std::make_shared<::android::renderengine::impl::ExternalTexture>( + mGraphicBuffer, mRenderEngine.getInternalRenderEngine(), + ::android::renderengine::impl::ExternalTexture::Usage::READABLE); + + layerSettings.source.buffer.usePremultipliedAlpha = mBlendMode == BlendMode::PREMULTIPLIED; + + const float scaleX = (mSourceCrop.right - mSourceCrop.left) / (static_cast<float>(mWidth)); + const float scaleY = (mSourceCrop.bottom - mSourceCrop.top) / (static_cast<float>(mHeight)); + const float translateX = mSourceCrop.left / (static_cast<float>(mWidth)); + const float translateY = mSourceCrop.top / (static_cast<float>(mHeight)); + + layerSettings.source.buffer.textureTransform = + ::android::mat4::translate(::android::vec4(translateX, translateY, 0.0f, 1.0f)) * + ::android::mat4::scale(::android::vec4(scaleX, scaleY, 1.0f, 1.0f)); + + return layerSettings; +} + +void TestBufferLayer::fillBuffer(std::vector<Color>& expectedColors) { + void* bufData; + int32_t bytesPerPixel = -1; + int32_t bytesPerStride = -1; + auto status = mGraphicBuffer->lock(mUsage, &bufData, &bytesPerPixel, &bytesPerStride); + const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0) + ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel) + : mGraphicBuffer->getStride(); + EXPECT_EQ(::android::OK, status); + ASSERT_NO_FATAL_FAILURE(ReadbackHelper::fillBuffer(mWidth, mHeight, stride, bufData, + mPixelFormat, expectedColors)); + + const auto unlockStatus = mGraphicBuffer->unlockAsync(&mFillFence); + ASSERT_EQ(::android::OK, unlockStatus); +} + +void TestBufferLayer::setBuffer(std::vector<Color> colors) { + mGraphicBuffer = allocateBuffer(); + ASSERT_NE(nullptr, mGraphicBuffer); + ASSERT_EQ(::android::OK, mGraphicBuffer->initCheck()); + ASSERT_NO_FATAL_FAILURE(fillBuffer(colors)); +} + +::android::sp<::android::GraphicBuffer> TestBufferLayer::allocateBuffer() { + return ::android::sp<::android::GraphicBuffer>::make( + mWidth, mHeight, static_cast<::android::PixelFormat>(mPixelFormat), mLayerCount, mUsage, + "TestBufferLayer"); +} + +void TestBufferLayer::setDataspace(common::Dataspace dataspace, ComposerClientWriter& writer) { + writer.setLayerDataspace(mDisplay, mLayer, dataspace); +} + +void TestBufferLayer::setToClientComposition(ComposerClientWriter& writer) { + writer.setLayerCompositionType(mDisplay, mLayer, Composition::CLIENT); +} + +} // namespace aidl::android::hardware::graphics::composer3::vts |