diff options
Diffstat (limited to 'graphics/composer/2.2/utils/vts/RenderEngineVts.cpp')
-rw-r--r-- | graphics/composer/2.2/utils/vts/RenderEngineVts.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp b/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp index f78dda2689..4a33fb5b42 100644 --- a/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp +++ b/graphics/composer/2.2/utils/vts/RenderEngineVts.cpp @@ -15,6 +15,7 @@ */ #include <composer-vts/2.2/RenderEngineVts.h> +#include "renderengine/impl/ExternalTexture.h" namespace android { namespace hardware { @@ -60,19 +61,20 @@ void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32 void TestRenderEngine::drawLayers() { base::unique_fd bufferFence; - base::unique_fd readyFence; - std::vector<const renderengine::LayerSettings*> compositionLayerPointers; - compositionLayerPointers.reserve(mCompositionLayers.size()); + std::vector<renderengine::LayerSettings> compositionLayers; + compositionLayers.reserve(mCompositionLayers.size()); std::transform(mCompositionLayers.begin(), mCompositionLayers.end(), - std::back_insert_iterator(compositionLayerPointers), - [](renderengine::LayerSettings& settings) -> renderengine::LayerSettings* { - return &settings; + std::back_insert_iterator(compositionLayers), + [](renderengine::LayerSettings& settings) -> renderengine::LayerSettings { + return settings; }); - auto texture = std::make_shared<renderengine::ExternalTexture>( - mGraphicBuffer, *mRenderEngine, renderengine::ExternalTexture::Usage::WRITEABLE); - mRenderEngine->drawLayers(mDisplaySettings, compositionLayerPointers, texture, true, - std::move(bufferFence), &readyFence); + auto texture = std::make_shared<renderengine::impl::ExternalTexture>( + mGraphicBuffer, *mRenderEngine, renderengine::impl::ExternalTexture::Usage::WRITEABLE); + auto [status, readyFence] = mRenderEngine + ->drawLayers(mDisplaySettings, compositionLayers, texture, + true, std::move(bufferFence)) + .get(); int fd = readyFence.release(); if (fd != -1) { ASSERT_EQ(0, sync_wait(fd, -1)); |