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Diffstat (limited to 'services/inputflinger/tests/InputReader_test.cpp')
-rw-r--r--services/inputflinger/tests/InputReader_test.cpp169
1 files changed, 166 insertions, 3 deletions
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 74d4f3b99f..8a97901926 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -111,6 +111,13 @@ MATCHER_P2(WithCoords, x, y, "MotionEvent with specified action") {
return arg.pointerCoords[0].getX() == x && arg.pointerCoords[0].getY();
}
+MATCHER_P(WithToolType, toolType, "InputEvent with specified tool type") {
+ const auto argToolType = arg.pointerProperties[0].toolType;
+ *result_listener << "expected tool type " << motionToolTypeToString(toolType) << ", but got "
+ << motionToolTypeToString(argToolType);
+ return argToolType == toolType;
+}
+
template<typename T>
static inline T min(T a, T b) {
return a < b ? a : b;
@@ -6785,6 +6792,82 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsV
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
+TEST_F(SingleTouchInputMapperTest, Reset_RecreatesTouchState) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION | PRESSURE);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+ NotifyMotionArgs motionArgs;
+
+ // Set the initial state for the touch pointer.
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_X, 100);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_Y, 200);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_PRESSURE, RAW_PRESSURE_MAX);
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, BTN_TOUCH, 1);
+
+ // Reset the mapper. When the mapper is reset, we expect it to attempt to recreate the touch
+ // state by reading the current axis values.
+ mapper.reset(ARBITRARY_TIME);
+
+ // Send a sync to simulate an empty touch frame where nothing changes. The mapper should use
+ // the recreated touch state to generate a down event.
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, WhenViewportActiveStatusChanged_PointerGestureIsReset) {
+ std::shared_ptr<FakePointerController> fakePointerController =
+ std::make_shared<FakePointerController>();
+ fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
+ fakePointerController->setPosition(100, 200);
+ fakePointerController->setButtonState(0);
+ mFakePolicy->setPointerController(fakePointerController);
+
+ addConfigurationProperty("touch.deviceType", "pointer");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_PEN, 0, AKEYCODE_UNKNOWN, 0);
+ prepareAxes(POSITION);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+
+ // Start a stylus gesture.
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processDown(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithAction(AMOTION_EVENT_ACTION_DOWN),
+ WithSource(AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS),
+ WithToolType(AMOTION_EVENT_TOOL_TYPE_STYLUS))));
+ // TODO(b/257078296): Pointer mode generates extra event.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithAction(AMOTION_EVENT_ACTION_MOVE),
+ WithSource(AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS),
+ WithToolType(AMOTION_EVENT_TOOL_TYPE_STYLUS))));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // Make the viewport inactive. This will put the device in disabled mode, and the ongoing stylus
+ // gesture should be disabled.
+ auto viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+ viewport->isActive = false;
+ mFakePolicy->updateViewport(*viewport);
+ configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithAction(AMOTION_EVENT_ACTION_CANCEL),
+ WithSource(AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS),
+ WithToolType(AMOTION_EVENT_TOOL_TYPE_STYLUS))));
+ // TODO(b/257078296): Pointer mode generates extra event.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithAction(AMOTION_EVENT_ACTION_CANCEL),
+ WithSource(AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS),
+ WithToolType(AMOTION_EVENT_TOOL_TYPE_STYLUS))));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
TEST_F(SingleTouchInputMapperTest,
Process_WhenViewportDisplayIdChanged_TouchIsCanceledAndDeviceIsReset) {
addConfigurationProperty("touch.deviceType", "touchScreen");
@@ -6844,10 +6927,17 @@ TEST_F(SingleTouchInputMapperTest,
// No events are generated while the viewport is inactive.
processMove(mapper, 101, 201);
processSync(mapper);
- processDown(mapper, 102, 202);
+ processUp(mapper);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+ // Start a new gesture while the viewport is still inactive.
+ processDown(mapper, 300, 400);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_X, 300);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_Y, 400);
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, BTN_TOUCH, 1);
+ processSync(mapper);
+
// Make the viewport active again. The device should resume processing events.
viewport->isActive = true;
mFakePolicy->updateViewport(*viewport);
@@ -6857,8 +6947,7 @@ TEST_F(SingleTouchInputMapperTest,
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
- // Start a new gesture.
- processDown(mapper, 100, 200);
+ // In the next sync, the touch state that was recreated when the device was reset is reported.
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
@@ -9385,6 +9474,80 @@ TEST_F(MultiTouchInputMapperTest, Process_MultiTouch_WithInvalidTrackingId) {
ASSERT_EQ(uint32_t(1), motionArgs.pointerCount);
}
+TEST_F(MultiTouchInputMapperTest, Reset_PreservesLastTouchState) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | PRESSURE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // First finger down.
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, 100, 200);
+ processPressure(mapper, RAW_PRESSURE_MAX);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+ // Second finger down.
+ processSlot(mapper, SECOND_SLOT);
+ processId(mapper, SECOND_TRACKING_ID);
+ processPosition(mapper, 300, 400);
+ processPressure(mapper, RAW_PRESSURE_MAX);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(
+ mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ACTION_POINTER_1_DOWN, motionArgs.action);
+
+ // Reset the mapper. When the mapper is reset, we expect the current multi-touch state to be
+ // preserved. Resetting should not generate any events.
+ mapper.reset(ARBITRARY_TIME);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // Send a sync to simulate an empty touch frame where nothing changes. The mapper should use
+ // the existing touch state to generate a down event.
+ processPosition(mapper, 301, 302);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ACTION_POINTER_1_DOWN, motionArgs.action);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Reset_PreservesLastTouchState_NoPointersDown) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | PRESSURE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // First finger touches down and releases.
+ processId(mapper, FIRST_TRACKING_ID);
+ processPosition(mapper, 100, 200);
+ processPressure(mapper, RAW_PRESSURE_MAX);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ processId(mapper, INVALID_TRACKING_ID);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(
+ mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+
+ // Reset the mapper. When the mapper is reset, we expect it to restore the latest
+ // raw state where no pointers are down.
+ mapper.reset(ARBITRARY_TIME);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // Send an empty sync frame. Since there are no pointers, no events are generated.
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
// --- MultiTouchInputMapperTest_ExternalDevice ---
class MultiTouchInputMapperTest_ExternalDevice : public MultiTouchInputMapperTest {