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authorPablo Ceballos <pceballos@google.com>2015-10-30 10:31:22 -0700
committerPablo Ceballos <pceballos@google.com>2015-12-18 13:11:37 -0800
commit8a59ca73f2434f0e19321351e38229314c173e4f (patch)
treee1a3456bb73067ccddfa85497e2d7d112224c2f1 /opengl/tests/gl_basic/gl_basic.cpp
parent4690754ec38f77431431910ce878850e1c60ab79 (diff)
Add GLES32 class templates
- Added a script that takes the #defines in gl2/3.h and formats them for use in the Java template. - Generated GLES32.spec using glgen2. - Added full support for void* in glgen. It wasn't previously necessary since the apis were using GLvoid instead. - Created the GLES32 header stubs. Added stubs for GLES32 functions that couldn't be handled by the code generator. Added checks in the checks.spec file where appropriate. - Generated the GLES32 class and JNI. Change-Id: Ifc8512ed56af75bbc3e7ec2ea1377895201d5325
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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