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| author | Pablo Ceballos <pceballos@google.com> | 2015-10-30 10:31:22 -0700 |
|---|---|---|
| committer | Pablo Ceballos <pceballos@google.com> | 2015-12-18 13:11:37 -0800 |
| commit | 8a59ca73f2434f0e19321351e38229314c173e4f (patch) | |
| tree | e1a3456bb73067ccddfa85497e2d7d112224c2f1 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 4690754ec38f77431431910ce878850e1c60ab79 (diff) | |
Add GLES32 class templates
- Added a script that takes the #defines in gl2/3.h and formats them
for use in the Java template.
- Generated GLES32.spec using glgen2.
- Added full support for void* in glgen. It wasn't previously
necessary since the apis were using GLvoid instead.
- Created the GLES32 header stubs. Added stubs for GLES32 functions
that couldn't be handled by the code generator. Added checks in the
checks.spec file where appropriate.
- Generated the GLES32 class and JNI.
Change-Id: Ifc8512ed56af75bbc3e7ec2ea1377895201d5325
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
