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authorAri Hirvonen <ahirvonen@nvidia.com>2010-10-01 19:00:54 +0300
committerMathias Agopian <mathias@google.com>2010-10-06 16:44:37 -0700
commit551dc26ebd7db09a6ae8604a8612c00d2ebab403 (patch)
tree671a555857a4cdff2b2d72a0f78431840d662922 /opengl/tests/gl_basic/gl_basic.cpp
parent699707956589299e278ecf85176b5d0a02779a73 (diff)
libagl: eglSwapInterval fix
SW egl returned always EGL_FALSE even when the display was valid. This made calls to eglSwapInterval to fail on HW since the wrapper fails if either SW or HW egl fails. Letting SW eglSwapInterval to return true when display is valid is ok since spec says that interval parameter is silently clamped. Change-Id: Ib4aa1dbfccf510a0f36621796e79a4d46852ee6a
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions