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| author | Mathias Agopian <mathias@google.com> | 2010-04-08 18:34:07 -0700 |
|---|---|---|
| committer | Mathias Agopian <mathias@google.com> | 2010-04-08 19:09:04 -0700 |
| commit | 3a8069566724c87d1a88843e6430439e5d2a2e33 (patch) | |
| tree | 35e6f115443cc318474db8070cf937cc242fe48b /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 0e9befbf4b0e7a76c84ed4954bab033b253b2c5e (diff) | |
fix [2420565] Surface.lockCanvas() updates the dirty region too often
There was a bug where we were we could be reallocating buffers for no reason.
Change-Id: Ieb8a81a289da9339ab7faf987cd3a73428943c1a
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
