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| author | Michael Lentine <mlentine@google.com> | 2014-07-23 10:19:41 -0700 |
|---|---|---|
| committer | Michael Lentine <mlentine@google.com> | 2015-05-13 15:41:41 -0700 |
| commit | 00699fa64197cc72a160d69e1f0003cdd43dc136 (patch) | |
| tree | 36600fc94d119d85759af3835ab9f2d05c99bdf2 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | be451b57b97c21747c637f4af06743318d42c36c (diff) | |
Modify EGL to disconnect the window when the surface gets destroyed.
Bug: 14445579
Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
