/*
 * Copyright (C) 2008-2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package android.renderscript;
import android.compat.annotation.UnsupportedAppUsage;
import android.content.Context;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.SurfaceTexture;
import android.os.SystemProperties;
import android.os.Trace;
import android.util.Log;
import android.view.Surface;
import java.io.File;
import java.lang.reflect.Method;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
// TODO: Clean up the whitespace that separates methods in this class.
/**
 * This class provides access to a RenderScript context, which controls RenderScript
 * initialization, resource management, and teardown. An instance of the RenderScript
 * class must be created before any other RS objects can be created.
 *
 * 
 * 
Developer Guides
 * 
For more information about creating an application that uses RenderScript, read the
 * RenderScript developer guide.
 *