/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "renderthread/CacheManager.h" #include "renderthread/EglManager.h" #include "tests/common/TestUtils.h" using namespace android; using namespace android::uirenderer; using namespace android::uirenderer::renderthread; static size_t getCacheUsage(GrContext* grContext) { size_t cacheUsage; grContext->getResourceCacheUsage(nullptr, &cacheUsage); return cacheUsage; } RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager, trimMemory) { DisplayInfo displayInfo = renderThread.mainDisplayInfo(); GrContext* grContext = renderThread.getGrContext(); ASSERT_TRUE(grContext != nullptr); // create pairs of offscreen render targets and images until we exceed the // backgroundCacheSizeLimit std::vector> surfaces; while (getCacheUsage(grContext) <= renderThread.cacheManager().getBackgroundCacheSize()) { SkImageInfo info = SkImageInfo::MakeA8(displayInfo.w, displayInfo.h); sk_sp surface = SkSurface::MakeRenderTarget(grContext, SkBudgeted::kYes, info); surface->getCanvas()->drawColor(SK_AlphaTRANSPARENT); grContext->flush(); surfaces.push_back(surface); } ASSERT_TRUE(1 < surfaces.size()); // attempt to trim all memory while we still hold strong refs renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete); ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes()); // free the surfaces for (size_t i = 0; i < surfaces.size(); i++) { ASSERT_TRUE(surfaces[i]->unique()); surfaces[i].reset(); } // verify that we have enough purgeable bytes const size_t purgeableBytes = grContext->getResourceCachePurgeableBytes(); ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() < purgeableBytes); // UI hidden and make sure only some got purged renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden); ASSERT_TRUE(0 < grContext->getResourceCachePurgeableBytes()); ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() > getCacheUsage(grContext)); // complete and make sure all get purged renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete); ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes()); }