From c96955d9bb997b51be5fa929b5a67349d0459c3a Mon Sep 17 00:00:00 2001 From: John Reck Date: Fri, 26 Feb 2016 14:56:44 -0800 Subject: Always swap buffers if using partial update extension Bug: 27379093 Change-Id: Ifda18287248e4ae07d4bf2ae9642a9d23039e81f --- libs/hwui/renderthread/EglManager.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'libs/hwui/renderthread/EglManager.h') diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h index 62b5b99a6e30..459baed70e40 100644 --- a/libs/hwui/renderthread/EglManager.h +++ b/libs/hwui/renderthread/EglManager.h @@ -70,6 +70,10 @@ public: bool makeCurrent(EGLSurface surface, EGLint* errOut = nullptr); Frame beginFrame(EGLSurface surface); void damageFrame(const Frame& frame, const SkRect& dirty); + // If this returns true it is mandatory that swapBuffers is called + // if damageFrame is called without subsequent calls to damageFrame(). + // See EGL_KHR_partial_update for more information + bool damageRequiresSwap(); bool swapBuffers(const Frame& frame, const SkRect& screenDirty); // Returns true iff the surface is now preserving buffers. -- cgit v1.2.3