From 260c77a4f741c3db76057cc4ea2ee54fe335ecf9 Mon Sep 17 00:00:00 2001 From: Glenn Kasten Date: Wed, 1 Jun 2011 17:25:54 -0700 Subject: Use android.os.Process.THREAD_PRIORITY_* symbols As part of latency project, searching for and replacing hard-coded thread priorities by symbols. Change-Id: I113c07af95f8808b889b665e884b6b41d3440f8d --- graphics/java/android/renderscript/RenderScript.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'graphics/java/android/renderscript/RenderScript.java') diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index d51c2023a2be..17f0fa649527 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -22,6 +22,7 @@ import android.content.Context; import android.content.res.AssetManager; import android.graphics.Bitmap; import android.graphics.BitmapFactory; +import android.os.Process; import android.util.Log; import android.view.Surface; @@ -683,9 +684,8 @@ public class RenderScript { * processes. */ public enum Priority { - // Remap these numbers to opaque... - LOW (5), //ANDROID_PRIORITY_BACKGROUND + 5 - NORMAL (-4); //ANDROID_PRIORITY_DISPLAY + LOW (Process.THREAD_PRIORITY_BACKGROUND + (5 * Process.THREAD_PRIORITY_LESS_FAVORABLE)), + NORMAL (Process.THREAD_PRIORITY_DISPLAY); int mID; Priority(int id) { -- cgit v1.2.3