From 65c80f824711f084c4ece9204f543a7809534294 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Tue, 8 May 2012 17:30:26 -0700 Subject: GFX api cleanup 1 of 2 Change-Id: Ib85784c18b1647e51f1d7cf2a4c956d17e1d2e3c --- .../renderscript/ProgramVertexFixedFunction.java | 23 +++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) (limited to 'graphics/java/android/renderscript/ProgramVertexFixedFunction.java') diff --git a/graphics/java/android/renderscript/ProgramVertexFixedFunction.java b/graphics/java/android/renderscript/ProgramVertexFixedFunction.java index 54f21b834efc..88cade4db64e 100644 --- a/graphics/java/android/renderscript/ProgramVertexFixedFunction.java +++ b/graphics/java/android/renderscript/ProgramVertexFixedFunction.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008 The Android Open Source Project + * Copyright (C) 2008-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,6 +22,7 @@ import android.util.Log; /** + * @deprecated in API 16 * ProgramVertexFixedFunction is a helper class that provides a * simple way to create a fixed function emulation vertex shader * without writing any GLSL code. @@ -34,6 +35,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Binds the constant buffer containing fixed function emulation * matrices * @@ -45,10 +47,16 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } static class InternalBuilder extends BaseProgramBuilder { + /** + * @deprecated in API 16 + */ public InternalBuilder(RenderScript rs) { super(rs); } + /** + * @deprecated in API 16 + */ public InternalBuilder addInput(Element e) throws IllegalStateException { // Should check for consistant and non-conflicting names... if(mInputCount >= MAX_INPUT) { @@ -62,6 +70,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Creates ProgramVertexFixedFunction from the current state of * the builder * @@ -98,12 +107,16 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } } + /** + * @deprecated in API 16 + */ public static class Builder { boolean mTextureMatrixEnable; String mShader; RenderScript mRS; /** + * @deprecated in API 16 * Creates a builder for fixed function vertex program * * @param rs Context to which the program will belong. @@ -113,6 +126,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Specifies whether texture matrix calculations are to be added * to the shader * @@ -153,6 +167,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Creates ProgramVertexFixedFunction from the current state of * the builder * @@ -177,6 +192,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Helper class to store modelview, projection and texture * matrices for ProgramVertexFixedFunction * @@ -197,6 +213,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { private FieldPacker mIOBuffer; /** + * @deprecated in API 16 * Creates a buffer to store fixed function emulation matrices * * @param rs Context to which the allocation will belong. @@ -216,6 +233,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Forces deallocation of memory backing the contant matrices. * Normally, this is unnecessary and will be garbage collected * @@ -234,6 +252,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Sets the modelview matrix in the fixed function matrix buffer * * @param m modelview matrix @@ -244,6 +263,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Sets the projection matrix in the fixed function matrix buffer * * @param m projection matrix @@ -254,6 +274,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex { } /** + * @deprecated in API 16 * Sets the texture matrix in the fixed function matrix buffer. * Texture matrix must be enabled in the * ProgramVertexFixedFunction builder for the shader to utilize -- cgit v1.2.3