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HwAccelerationTest
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2016-03-02
Clip projected ripples to outlines
Chris Craik
2016-03-01
Update wallpaper asset for N dev preview
Hyunyoung Song
2016-02-04
Have RT drive window positioning
John Reck
2015-12-02
Nuke HardwareRenderer abstract base
John Reck
2015-10-02
Rendering the window frame with a second thread
Skuhne
2015-09-21
MultiThreaded rendering of different renderNodes
Skuhne
2015-05-26
Use path intersection instead of saveLayer+mesh to mask projected ripples
Chris Craik
2015-05-01
Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty""
Chris Craik
2015-03-10
Remove HardwareCanvas
Chris Craik
2015-02-18
Fix layer shader to store layer pointer
Chris Craik
2014-12-09
Fix issue with RNA destruction mid-animation
John Reck
2014-10-21
Surface:lockHardwareCanvas
John Reck
2014-09-05
Disable RT-anim for AnimatorSet
John Reck
2014-08-27
Animator stuff
John Reck
2014-07-19
Return Animator instead of ValueAnimator
John Reck
2014-07-19
Tweaks to outline API
Chris Craik
2014-07-18
Add RT-enabled reveal animator
John Reck
2014-07-10
Simplify Shader.setLocalMatrix.
Leon Scroggins III
2014-06-30
Draw overlapping rectangles with color modulated.
ztenghui
2014-06-30
Preparing the new GL depth test.
ztenghui
2014-06-02
Add setStartValue to RNA
John Reck
2014-05-28
Respect Z ordering in touch dispatch, software drawing
Chris Craik
2014-05-17
Fix build
Ji-Hwan Lee
2014-05-16
Fix build
Chris Craik
2014-05-16
Merge "Round rect outline clipping"
Chris Craik
2014-05-15
Round rect outline clipping
Chris Craik
2014-05-15
Animator start value...
John Reck
2014-05-12
Add TimeInterpolator support to RNA
John Reck
2014-05-07
Allow all loopers to be RT-accelerated
John Reck
2014-05-05
Make RenderNodeAnimator and WebView play nice
John Reck
2014-05-02
Add CanvasProperty for drawCircle
John Reck
2014-04-28
Add elevation, Z properties to View
Chris Craik
2014-04-25
Support Oval GradientDrawable outlines, and ShapeDrawable
Chris Craik
2014-04-23
Clip TouchFeedbackDrawable effect to receiver Outline
Chris Craik
2014-04-11
Remove isolated z volume test
Chris Craik
2014-03-17
Rename DisplayList->RenderNode
John Reck
2014-03-07
Fix build, removing hidden attr
Chris Craik
2014-03-03
Improve isolatedZVolume test
Chris Craik
2014-02-06
Rework and clean up DisplayList projection
Chris Craik
2014-01-29
Update reordering method names, and make 3d reordering API public
Chris Craik
2014-01-15
Support projection of DisplayLists onto ancestors.
Chris Craik
2013-08-21
am c1acf799: am 243a026b: Merge "Second attempt at avoiding infinite loop in ...
Romain Guy
2013-08-21
Second attempt at avoiding infinite loop in PathCache::trim()
Romain Guy
2013-08-19
Make color filters mutable
Romain Guy
2013-08-01
Fix region clipping bugs
Romain Guy
2013-07-30
Add path ops API
Romain Guy
2013-06-06
Remove unnecessary allocations
Romain Guy
2013-05-02
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-03-18
Apply ComposeShader's local matrix to children
Romain Guy
2013-03-18
Merge all shapes/paths caches to PathCache
Romain Guy
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