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2010-06-30Introduce official public NativeWindow type.Dianne Hackborn
Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-05-13Get rid of warnings when compiled with -Wformat-securityNick Kralevich
Change-Id: I63c3bf786bbe7a0276624e71a4ba80c4a9aaa4bb
2010-03-18Change opaque RS typedefs from void * to int. These will likely become ↵Jason Sams
int64_t once proper support for >32bits is worked out. Change-Id: Ic30240fe6c79170a0a88fd51185a1f01bd616c45
2010-03-18Change global variables from extern to non static. Make script local global ↵Jason Sams
vars static. Change-Id: I73656978e0f0ceeb927afef292fc4ed9755b7214
2010-03-18More rsh headers for renderscript and a llvm compatible test script for ↵Jason Sams
fountain. Change-Id: If5d682e549e6f849ba809619587feb58c1e4ed0a
2010-03-16Merge "First cut of basic RS headers for ScriptC. Not nearly complete."Jason Sams
2010-03-16First cut of basic RS headers for ScriptC. Not nearly complete.Jason Sams
Change-Id: I15df067936d3c0ff0e0917fd5ca44dc8e1352154
2010-03-03Improve RS error handling. On errors RS will now store the error and a ↵Jason Sams
message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
2010-03-01Merge "Add support for linking to a skia bitmap rather than always copying ↵Jason Sams
the data from the bitmap."
2010-03-01Merge "Support defered generation of mipmaps. With this change we support ↵Jason Sams
mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain."
2010-03-01Merge "Begin implementation of generated java files from RS files."Jason Sams
2010-03-01Add support for linking to a skia bitmap rather than always copying the data ↵Jason Sams
from the bitmap.
2010-02-23Support defered generation of mipmaps. With this change we support mipmap ↵Jason Sams
generation when the texture is uploaded to GL without requiring RS to retain the full chain.
2010-02-23Begin implementation of generated java files from RS files.Jason Sams
2010-02-22beging np2 extension check work.Jason Sams
2010-02-19Add test pattern icon to Fountain.Jason Sams
2010-02-17Implement type collapsing for Elements and Types. Now if a user creates two ↵Jason Sams
or more identical objects we simply reuse the existing object rather than create a new one.
2010-02-12Merge "Add comment block matching the type defines added by RS."Jason Sams
2010-02-12Add comment block matching the type defines added by RS.Jason Sams
2010-02-12real fix for [2440014] launcher2 crashing in loop during bootMathias Agopian
Surface* cannot be casted to void* and then to android_native_window_t*
2010-02-12Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""Mathias Agopian
This reverts commit a0659aa36c987e28e29778bd97e75fe52152c60e.
2010-02-12Revert "RenderScript should not depend on libsurfaceflinger_client.so"Jack Palevich
This reverts commit 88b55fb090ace1a835f890758866f42f03795c12.
2010-02-11RenderScript should not depend on libsurfaceflinger_client.soMathias Agopian
2010-02-11split libsurfaceflinger_client and libcamera_client out of libuiMathias Agopian
2010-02-10Change default mode.Jason Sams
2010-02-10Add java benchmark to imageProcessing.Jason Sams
2010-02-10Cleanup image processing example script.Jason Sams
2010-02-10Fix ImageProcessing example.Jason Sams
2010-02-09Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams
2010-02-08Fix fountain and put the demos back in the optional build.Jason Sams
2010-01-27Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams
2010-01-26Turn the debugging back on.Jason Sams
2010-01-25Cleanup seperation of Legacy and user attribs. All user programs now use ↵Jason Sams
the new names. Legacy vertex attribs are given default names.
2010-01-20am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to ↵Joe Onorato
renderscript" into eclair Merge commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be' * commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be': add drawSpriteScreenspaceCropped to renderscript
2010-01-19Fix RS mipmap generation for 8 bit alpha textures.Jason Sams
2010-01-14add drawSpriteScreenspaceCropped to renderscriptJoe Onorato
2010-01-13Merge "Remove excessive logging, fix error in GLSL uniform generation."Jason Sams
2010-01-13Remove excessive logging, fix error in GLSL uniform generation.Jason Sams
2010-01-12Merge "Implement type generation for user uniforms in vertex shader."Jason Sams
2010-01-12Implement type generation for user uniforms in vertex shader.Jason Sams
2010-01-08Deprecate fill_parent and introduce match_parent.Romain Guy
Bug: #2361749.
2010-01-08less log spewJoe Onorato
2010-01-07Fix npot but where mipmap level sizes were rounding in the wrong direction. ↵Jason Sams
Should always be floor.
2010-01-07Change user attribs to look for empty slot rather than using them in order. ↵Jason Sams
Prevents conflict with numbered legacy slots.
2010-01-06Support npot on es 2.0 HW.Jason Sams
2010-01-06More complete support for named attribs. Adds user typed attribs as ↵Jason Sams
available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
2010-01-05explicit set an "optional" tagJean-Baptiste Queru
2010-01-04Add RS support for generic attribs as input to vertex programs.Jason Sams
2009-12-23Disable excessive RS logging.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including ↵Jason Sams
the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.