Age | Commit message (Collapse) | Author |
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Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084
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Bug: 13913604
Change-Id: Ie90c7ee74cf83358e19d8b4f0bae078540a93a8d
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Bug: 14087850
Change-Id: Ic555ca6027e617c7ed6e7e66b5cf713c36ed1c6c
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Bug: 13912749
Change-Id: Ic23fa1d280118dc93dc2716a4a24cc0bbbdca595
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Bug: 14052927
destroyCanvasAndSurface() needs a fence as when it returns the
underlying BufferQueue is going to be released from under
the render thread.
Change-Id: I0147a1d5ec5adf0239c761ef22f65cd8c8a137df
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Bug: 13930200
Change-Id: I9b0cf92fd16bb30baa09b6f8d7ae22a8b2a7fd80
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Bug: 13952590
It was attempting to flush state changes after the canvas was
destroyed, which caused layer updates to crash.
Due to the removal of SetDisplayListData, the sync mode isn't able
to do anything ever, so remove it.
Change-Id: I1e18ce288d81fd47cc6e612afda9476f75ecef2e
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Bug: 13902607
Fixes synchronous mode for WebView in HardwareLayers
Change-Id: I90de1e26dcfd9b75cc2f03bac72705fc23237b68
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Bug: 13912977
Change-Id: I5b2f664e797be22a58300964f57ceb4fab60528c
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Bug: 13914116
Fixes lifecycle issues around setEnabled where ThreadedRenderer
was reporting as being enabled before it had a Surface. This is
incorrect.
Also fix some EGL lifecycle issues
Change-Id: I12ebb279707f9b533a570b61d68735d858b560bf
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Bug: 13745587
Change-Id: Ib0ec059d9a5974a48734daeec9d83580cada94a3
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Change-Id: I09e675d3e02e3e528642175ada00b2b17fab7652
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They are unused
Change-Id: I44ecf1164dc6bc1b09438e733976d5a97a25f00e
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Change-Id: I7e728356f58af88174328a8c0b90d27b128bfe01
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Change-Id: I27da448996019094c44487ce28c5689d098d6535
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Bug: 12179257
Change-Id: Ib63a351b1b289b08452f17086cb6c8b688e2ba4d
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Change-Id: Id42e23c9a1a6eb6eaeafef707ced7fa6887b03d0
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Bug: 13360343
Change DisplayList to be more forgiving with weaker lifecycle
requirements. Is more self-managed with a strong reference
to the renderer it needs
Also fix naming mismatch
Change-Id: I5c89453a72a52954f6f959f0846199705dbb6476
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Change-Id: I53418d580c98f706e971545cff81b9921c12cc5f
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Also has a few HardwareLayer lifecycle fixes
Change-Id: I6308cb05f8f199eed72189ace768013a46815941
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Change-Id: I14b75f37a13fabaa759a51369190dbdc84087c4b
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Remove RemoteGLRenderer
Remove reflection-based control
Change-Id: If17c2bbb61c7141986d88c4763def77ed1074985
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Move EGL state management to native side for RemoteGLRenderer
Change-Id: I12b0fed70246564d4caebf87374e8bbca655c572
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