Age | Commit message (Collapse) | Author |
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Using a multi threaded render node to render the window frame
asynchronously from the application relayout.
Bug: 22527834
Bug: 24400680
Bug: 24459827
Bug: 24409773
Bug: 24537510
Change-Id: I1010fc6a8b6e38424178140afa3ca124433ab7e4
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This is adding the renderer side infrastructure to allow
rendering multiple render nodes with different threads.
This is a pre-step for decoupling a non client decor
resize reder from a content resize render.
Multiple render nodes can be added to be drawn, and to
prevent overdrawing, a content bounds area can be set
Bug: 22527834
Change-Id: Ie7271e20895bf38957e5a84aeefc883e282039ad
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bug:23760482
Change-Id: Idc0802b4b8a6a3cebd20797350f4eb01bcc3fe77
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This is a WIP prototype
Change-Id: Id4bfcf2b7bf905221c3734b7b6887c9b2efd37e6
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Change-Id: I00ecd0b61657196b51704f70ca31a9d1c1ac254e
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Bug: 21753739
Includes a revert of 13d1b4ab10fbee5e81a2ba1ac59cfae1e51d3ef0
as that only supported EGL_EXT_buffer_age
Change-Id: Ia86a47d19e3355c067934d7764c330b640c6958d
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EGL_EXT_buffer_age is better than EGL_BUFFER_PRESERVED
because it can save memory bandwidth used to blit
back buffer into front buffer.
Change-Id: I2fea0ee08dc7dd66e348b04dd694d075d509d01b
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Bug: 22592975
Optimization added in MNC is not quite correct, occasionally
it will fail to repaint when it was supposed to leading
to buffer corruption. Disable the optimization for now.
Change-Id: I34dfdfb357eda298198043ded7335d4588a003fd
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Bug: 22509159
Change-Id: I0ae0f1fa582ee38dcb9f24ca20f0b4d0c57ccb32
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Bug: 22444755
WindowManager may decide to yank the surface at any point, so
attempt to kinda handle this
Change-Id: Id2f665d2f0f93bccd4ec977fbf52dca4dc1ec891
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Bug: 20853441
Calculating duration that crosses the UI-RT
sync point will now subtract out the time spent waiting
in queue under the assumption that this time will be
accounted for in the previous frame's metrics
Change-Id: Ia8213f4410638840613f5ae439e98dfb77532a6a
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bug:21595702
Settle on namespace-enum for consistency. Also removes k prefix.
Change-Id: Ib89f94cb9263de40b6e4636577dca4860867d0d8
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Bug: 21608208
Change-Id: I1d1cf1fbc8c0a4561bf76e307c56be580fb4baef
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Bug: 18052916
Change-Id: I66c2573d796338ee7b7d0ddf240b90cc78a71ce5
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Bug: 21560187
Log column names as part of output in case of other such
issues
Change-Id: I16157ed968307e761d416ca54bd7af5453fe67bf
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Bug: 20297820
Change-Id: I37c63bab6f6c0d2337c8c6002046d2ef17e74097
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Bug: 16523629
Change-Id: I2f3fed1edcac0a3cfd5034aded45e08ececfebaf
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Bug: 20822400
Change-Id: I24345c3120440bfce14e8cbe7e880b39f10b744a
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It was only set previously if RenderThread dropped the frame,
but not if the UI thread frame was dropped. Unify the
two paths
Change-Id: If2574edde3cb0949deed4e47f3daaddb890a1b28
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BUG: 20761426
Disabled temporarily
Change-Id: I0b6b6f0eebab886145e13fa35aefe76826965cf5
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Bug: 20464038
Change-Id: Iae3aa9baf1d03c3aa443a39373e2bbd4a3910fad
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More S's for More Speed
Split JankTracker's backing data from the
class to allow for data relocation to/from ashmem regions
Pack the jank tracking data to fit in 256 bytes
Change-Id: Ife86a64b71a328fbd0c8075fe6a0404e081f725b
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Change-Id: I5ad5e3b8fe55b1528f2e20c63e5abe51d9e40ff1
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Change-Id: I356d02338820bfef41a9e278c88dafc17cfe1cf9
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Is a bit naive, perhaps overly aggressive, but sorta works
Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
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Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
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Change-Id: I1227a3886fb24e4d9fad79fca469794f06cfb15e
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Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
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Change-Id: I347904b25e51fcc7de14b1e72f1acd0f6ba26f3f
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Change-Id: I32a2d129c556407727ada909daa6470309d42499
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Change-Id: Id7df835f0bd3d5d276b162635ddfb7fe0918dfed
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Bug: 18203577
The issue occurs as a result of performTraversals() both doing
a window relayout call *and* early-returning because it's not dirty.
To fix this pauseSurface() returns whether or not the RT-side is
"dirty" to force ViewRootImpl to do a draw even if mDirty is
otherwise empty.
Change-Id: I534f367e75d18d273ebf14df3927f5c464ef6bef
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with an invalid surface"
* commit 'd7af6eaace4ffdd3635a1cdeff65e9dc1af39f67':
Prevent calling GL functions with an invalid surface
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invalid surface"
* commit 'd51205fda7351ca32e54ef34b32e72f6c7c79847':
Prevent calling GL functions with an invalid surface
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Bug: 18518580
When destroying CanvasContext, the surface can be invalid
state. So the surface should be updated to null prior to
destroying GL resources to ensure that GL functions
are not called with an invalid surface.
Some GL implementation makes an error if GL functions
are called with an invalid surface. (Adreno 3xx)
Cherry picked from AOSP: f76d36f96bf221672e98e440c9df7cbf0e02e84e
Change-Id: Ie6f6ea081ec931fc9df30b2c3ed066ec1ae9d294
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surface for destroy"" into lmp-mr1-dev
* commit 'e986817a2dc8a412c12e456319965a67ac60f236':
Revert "Force-use the pbuffer surface for destroy"
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destroy"" into lmp-mr1-dev
* commit '6eac26a49957eda233ad22ad75da43379f220bbc':
Revert "Force-use the pbuffer surface for destroy"
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bug:18528859
This reverts commit b945f2313aee6e49a082ba5caaf95334d2570d52.
Change-Id: I6915624d356cb8570471eb3a5b8921f59b58db6d
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for destroy" into lmp-mr1-dev
* commit '0d4ab958c11801f5453e999f930416c87c63d100':
Force-use the pbuffer surface for destroy
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into lmp-mr1-dev
* commit '4e3404d90fe33a0ff790aff4a97b6bb55e4c0e8f':
Force-use the pbuffer surface for destroy
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When destroying CanvasContext, the surface can be invalid
state. So the surface should be updated to null prior to
destroying GL resources to ensure that GL functions
are not called with an invalid surface.
Some GL implementation makes an error if GL functions
are called with an invalid surface. (Adreno 3xx)
Change-Id: Ie6f6ea081ec931fc9df30b2c3ed066ec1ae9d294
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Bug: 18518580
If CanvasContext is being destroyed() the Surface
is probably no longer valid as well, so make sure to
makeCurrent() to the pbuffer surface so that the
subsequent GL operations are not using an invalid
EGLSurface
Change-Id: Ica5d6a065841772c47e00ad65aa7894c7e27e043
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Reverted as hwui doesn't agree.
This reverts commit 8a902d9f24e83c87b054adb5836b4a5b8a257be9.
Change-Id: I109e7b02bee2921e2155ded6df36f52e6f574b5a
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Change-Id: I37ecce8fddecdff82b0eace16f1ee75152f7171e
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Change-Id: I3a98f55832ac447b1ed0dd129c7a93d088025943
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Remove Clang cutout for unused parameters. Fix warnings.
Remove Clang cutout for deprecated Skia function usage. Has been
fixed in the L push.
Change-Id: I7ea073ff67127cc1e14e798b655e2c50615fe8e7
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into lmp-mr1-dev
* commit '842697a3602204036e991cfea8b74da3df6e7f14':
Trace some interesting events
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Bug: 18337099
Change-Id: Ie2e60da2b9f06e0368061c944d8123ab6903355c
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