Age | Commit message (Collapse) | Author |
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also use new naming convention for asAColorMode
Test: make
Change-Id: I32ddaf6d2d0ce9b0f29ee32e866879884fc926b4
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Test: make
Change-Id: Ib342878524b51d0eacf6c60ece3c7da8bf27d2c0
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When closing a namespace a } is sufficient. It doesn't need to be };
like closing a class or enum.
Within frameworks/base/libs/hwui there is a mix between } and }; when
closing a namespace. There are even mixes between a .h and the
corresponding .cpp files.
In a separate CL I was asked to not close with };. That was a good
comment. I adopted the style from nearby code. This CL cleans up the
nearby code.
Test: I made sure the code still built as expected.
Change-Id: Ieb314a4f48d6e33752463f3be4361fdc9be97482
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Also fixes a bug where non-animatable properties (colorfilter)
weren't captured at record-time
Test: poked around, quick settings doesn't look awful
Change-Id: I57312dd5eb70f477814a4d898963ee010153c243
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Handles transform of basic bitmaps
Tweak to always treat text as foreground
Test: builds, poked around with force_dark
Change-Id: I733d39e05067438335da5a7eac06111f66f1228d
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First step of many
* Pulls SkLiteDL and SkLiteRecorder into HWUI
* forceDark shifted to be a sync-time transformation
instead of record time. No meaningful behavior change,
but much more flexible heuristics are possible this
way.
Test: build, poked around with forceDark on
Change-Id: I7b7cec5b7fd7c2b18823b4d92d821cf5898f9b88
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Initial attempt at selective bitmap inverting
Use CIE_LAB colorspace for inverting instead of HSV
Test: Manually poking around
Change-Id: I014ff31eeae471ee7f6a40a6daa4e7099c2a7ff8
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Experimental force_dark prototype mode. Enabled
by setting debug.hwui.force_dark to true.
Test: verified nothing changes without prop being set
Change-Id: Ib02f3f1a9c591cab1f312b827451f04c782c2f41
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