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Change-Id: I41bc7fd704772d177f8035c04256d0ca63e4398b
Change-Id: I4df3673a1db1e79c309ab4eb41d2145802ed322c
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Change-Id: I86632cfde07216be7623177516710db5d9a57522
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Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
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Working on custom shaders.
Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
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Fix potental overflow in script -> java messages.
Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
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Change-Id: Ib1812bbaa38180ca63d6d53c9cc3aeeee4134725
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gingerbread
Merge commit '5a14271aacb932ba0d52978c939f74e4c685f7d6'
* commit '5a14271aacb932ba0d52978c939f74e4c685f7d6':
Load bitmaps in the correct format.
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Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
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Bug #2936873
Change-Id: Ide93ffd8227cea6c610dde625163ccffb4590e90
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Change-Id: I6fdc70420eee7dfecf0b051fd687e5797c6580ce
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Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
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Change-Id: I1baf2beb920016f0202042982075cbce1e67df42
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Change-Id: Ic4daaf6eca8850caf46bd766e148cf12eb6c6ca1
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allocations. Support null references in allocations."
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Fix initial refcounts in allocations.
Support null references in allocations.
Change-Id: Ifba6406ba750e69737bd77fa7df5d7fb8e27a5b4
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Changing rs_quaternion to be float4
Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
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Change-Id: I692214648892120943ca7d3b00034e27d1c330cf
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Fixing build.
Change-Id: Ie0f6724ba063ada94d1d44d99bbe56e21d9bd72f
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Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
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Propagating the name of meshes and allocations from native a3d to java
Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
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Change-Id: I597b1b3955e29921394909f302800034571e6a50
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Remove legacy constructor from programraster
Make a3d object creation synchronous
Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
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This is for better correspondence with the Builder pattern.
See also: Effective Java, 2nd edition.
Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c
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Adding culling to ProgramRaster
Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
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Add basic GL performance test.
Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
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Change-Id: Id64f3b2e43e19fc2a2d5fd81bb98d9ca67aae843
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Removed all the simple mesh related calls and temporary objects.
Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
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Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.
Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
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Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
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Change-Id: I7e2843983a12e0155114b4a18813799e4341d26f
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Change-Id: Ife0ec056c33654a56f270a5673f614820cfc2e29
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Implement boolean support.
Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
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remove hsb functions from env headers.
add RS_PACKED define for packed structures.
Change-Id: Idc661edff85c0047baa201f43e0839ac82c74593
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Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
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Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
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Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.
Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
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Prefix functions with "rs" or "rsg".
Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
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Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156
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It no longer makes sense to create type info from Java since this
cannot be exported to scripts. The new flow is in the opposite direction.
Change-Id: I9b46e3f57abf84c01326bd9b9b834f3ff0f7c504
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Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
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This will also require application to be updated to support
the new compiler and data passing models.
Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
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Change-Id: I05c8d63fcca095d4fea6abb1ff5736ab9d78a3e6
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Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
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Change-Id: I0caef1fd522d231d803e0fd9e0b8fdf3272db168
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from the bitmap.
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generation when the texture is uploaded to GL without requiring RS to retain the full chain.
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