Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-19 | Begin naming cleanup for renderscript runtime. | Jason Sams | |
Prefix functions with "rs" or "rsg". Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9 | |||
2010-05-17 | Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. | Jason Sams | |
Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156 | |||
2010-05-13 | Rename ProgramFragmentStore to ProgramStore. | Jason Sams | |
Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd | |||
2010-05-11 | Convert renderscript from using ACC to LLVM for its compiler. | Jason Sams | |
This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f | |||
2010-03-26 | Checkin new types for RS. | Jason Sams | |
Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91 | |||
2010-03-01 | Add support for linking to a skia bitmap rather than always copying the data ↵ | Jason Sams | |
from the bitmap. | |||
2010-02-23 | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | |
generation when the texture is uploaded to GL without requiring RS to retain the full chain. | |||
2010-02-09 | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | |
2010-01-27 | Fix some minor bugs with GL state setup that were exposed by Droids driver. | Jason Sams | |
2010-01-04 | Add RS support for generic attribs as input to vertex programs. | Jason Sams | |
2009-12-23 | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | |
the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | |||
2009-12-17 | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | |
creation to require a texture format in 1.0 mode. | |||
2009-12-15 | Continue es2 shader dev | Jason Sams | |
Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | |||
2009-12-15 | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | |
change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | |||
2009-12-14 | Remove check for surface valid that is no longer valid. | Jason Sams | |
2009-12-07 | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | |
Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | |||
2009-12-07 | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | |
2009-11-30 | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | |
2009-11-17 | Add support for dumping RS objects to aid in debugging of white blocks bug. | Jason Sams | |
2009-11-15 | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | |
2009-11-12 | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | |
surface for verification of driver state. | |||
2009-11-03 | Support applications changing the surface attached to the RS. | Jason Sams | |
2009-10-06 | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | |
to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | |||
2009-09-27 | Improve logging code to dump more detaild rs object info. Fix bug with ↵ | Jason Sams | |
predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. | |||
2009-09-25 | Improve renderscript context teardown. Track object in the system and then ↵ | Jason Sams | |
force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. | |||
2009-09-24 | Implement pause/resume for the RS thread. | Jason Sams | |
2009-09-23 | Remove depricated triangleMesh. | Jason Sams | |
2009-09-23 | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | |
rendering. | |||
2009-09-21 | Implement more type checks on Allocations. | Jason Sams | |
Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls. | |||
2009-09-16 | Implement renderscript Invokables. | Jason Sams | |
2009-09-15 | Implement Object readback. | Jason Sams | |
2009-09-04 | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | |
exist but are no longer treated as a special version of element. | |||
2009-09-03 | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | |
to allow them to appear as just pointers to structs. | |||
2009-08-31 | Load bitmap resources entirely from native code. | Romain Guy | |
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba | |||
2009-08-27 | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵ | Jason Sams | |
which replaces TriangleMesh. Update Film to use new builder. | |||
2009-08-25 | Implement java interface for RS shutdown and fix shutdown deadlock with the ↵ | Jason Sams | |
command fifo. | |||
2009-08-25 | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | |
depth buffer. | |||
2009-08-20 | Allow null to be re-bound as a root script. This was always legal from ↵ | Jason Sams | |
native and just a limitation of the java binding for the API. | |||
2009-08-20 | Point Sprites | Jason Sams | |
2009-08-18 | Implement OOB destroy method that can be called from the java finalizer ↵ | Jason Sams | |
removing the need to explicitly destroy objects. | |||
2009-08-18 | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | |
function. This was a legacy of the distant past when the classes did not have a common base. | |||
2009-08-17 | Update fountain and add writable flag to script slots. | Jason Sams | |
2009-08-13 | Implement named slots and convert script.addType to script.setType to remove ↵ | Jason Sams | |
ordering restrictions. | |||
2009-08-12 | Implement reflecting Java objects into the ACC enviroment. | Jason Sams | |
2009-08-11 | Fix the build | Romain Guy | |
2009-08-10 | Implement basic allocation readback. Add Get height, width to ScriptC_Lib. | Jason Sams | |
2009-08-09 | Let java put #defines into renderscript | Joe Onorato | |
2009-08-09 | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | |
object destruction tracking. | |||
2009-08-05 | Remove useless slot from ProgramVertex. Optimize GL state setup. | Jason Sams | |
2009-08-04 | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | |
into the ProgramVertex class. |