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path: root/graphics/java/android/renderscript/Element.java
AgeCommit message (Collapse)Author
2010-07-15Populate java objects with native data from a3d file.Alex Sakhartchouk
Remove legacy constructor from programraster Make a3d object creation synchronous Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
2010-06-21Move ImageProcessing and ModelViewer to reflected files.Jason Sams
Implement boolean support. Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
2010-06-08Begin using reflected files.Jason Sams
Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
2010-06-01Remove RS_KIND from vertex arrays types.Jason Sams
Legacy vertex programs now bind by name just like the user programs. This removes the need for two different ways of declairing the same information. Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-05-14Delete old createFromClass methods.Jason Sams
It no longer makes sense to create type info from Java since this cannot be exported to scripts. The new flow is in the opposite direction. Change-Id: I9b46e3f57abf84c01326bd9b9b834f3ff0f7c504
2010-03-26Checkin new types for RS.Jason Sams
Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
2010-01-06More complete support for named attribs. Adds user typed attribs as ↵Jason Sams
available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
2009-12-23Disable excessive RS logging.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including ↵Jason Sams
the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-07Add Java exceptions to catch RS calls with no context or no surface.Jason Sams
2009-09-27Improve logging code to dump more detaild rs object info. Fix bug with ↵Jason Sams
predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-21Implement more type checks on Allocations.Jason Sams
Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls.
2009-09-04Remove "predefined" elements from Java layer. Static elements continue to ↵Jason Sams
exist but are no longer treated as a special version of element.
2009-09-03Improve structure support using symbol lookup of named structures in scripts ↵Jason Sams
to allow them to appear as just pointers to structs.
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams
which replaces TriangleMesh. Update Film to use new builder.
2009-08-20Point SpritesJason Sams
2009-08-18Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams
function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-17Optimized GalaxyRomain Guy
2009-08-17Update fountain and add writable flag to script slots.Jason Sams
2009-08-16Add Galaxy wallpaperRomain Guy
2009-08-12Implement reflecting Java objects into the ACC enviroment.Jason Sams
2009-08-09Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams
object destruction tracking.
2009-08-04Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵Jason Sams
Element and Type to new cached builder for easier app developement.
2009-07-31Begin splitting up RenderScript.java into seperate classes. First piece ↵Jason Sams
split off Element.