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path: root/graphics/java/android/renderscript/Allocation.java
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2010-11-16Show Bitmap.Config value when unable to handle.Jeff Sharkey
Part of investigating http://b/3201172. Change-Id: I76a31c968b4c60beb079349a0722aa9a4ea5921c
2010-11-09Continue error check improvements and write some docs.Jason Sams
Change-Id: I345b08490da21d9ee715ff1ddc80c1a816b579f4
2010-11-01Fix race condition in resize that was created whenJason Sams
GetType for allocation and Types became async. Change-Id: Ie7036f9481cececf9565d30b25be82480f176ff2
2010-10-26Begin adding async allocation creation.Jason Sams
Change-Id: I5d1381699e2b334c1d824f357bd6b310a5f79be8 Implement async bitmap upload and clean up types. Change-Id: Icbe9894e04c1319351c1cd75b0e0017855198f20
2010-10-11Update allocation from bitmap.Alex Sakhartchouk
GL attribute cleanup in type. Change-Id: I504dcf6744ad13d65e068e784b6608c999ab48c6
2010-10-10Cleanup error message for null binding address.Jason Sams
Only print the debug if script debugging is enabled. Change-Id: I72b9c2a73d49987a73b354442e9defec02b93bc6 Implement inner utiliy class to specify surface formats. Remove boxed bitmap upload functions. Change-Id: I3ff5ca59e53d02b9d75277afa947ea3d218459eb
2010-10-05Implement allocation resizing.Jason Sams
Change-Id: Ie38d42419d595cec730a8721cc1321c5edb6b4d6
2010-09-01Remove functions for reflecting dalvik classes to rs types.Jason Sams
Change-Id: I41bc7fd704772d177f8035c04256d0ca63e4398b Change-Id: I4df3673a1db1e79c309ab4eb41d2145802ed322c
2010-08-31SubElementData data upload functions.Jason Sams
Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
2010-08-24am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into ↵Romain Guy
gingerbread Merge commit '5a14271aacb932ba0d52978c939f74e4c685f7d6' * commit '5a14271aacb932ba0d52978c939f74e4c685f7d6': Load bitmaps in the correct format.
2010-08-20Load bitmaps in the correct format.Romain Guy
Bug #2936873 Change-Id: Ide93ffd8227cea6c610dde625163ccffb4590e90
2010-08-12Preparing renderscript java code for use with phanton references.Alex Sakhartchouk
Changing rs_quaternion to be float4 Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
2010-08-04Added ability to set font color.Alex Sakhartchouk
Propagating the name of meshes and allocations from native a3d to java Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
2010-07-15Populate java objects with native data from a3d file.Alex Sakhartchouk
Remove legacy constructor from programraster Make a3d object creation synchronous Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
2010-07-12Work on synchronizing a3d created files and java layer.Alex Sakhartchouk
Adding culling to ProgramRaster Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
2010-06-24Adding freetype font rendering to renderscript.Alex Sakhartchouk
Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
2010-03-26Checkin new types for RS.Jason Sams
Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
2010-03-01Add support for linking to a skia bitmap rather than always copying the data ↵Jason Sams
from the bitmap.
2010-02-23Support defered generation of mipmaps. With this change we support mipmap ↵Jason Sams
generation when the texture is uploaded to GL without requiring RS to retain the full chain.
2010-01-27Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams
2010-01-12Implement type generation for user uniforms in vertex shader.Jason Sams
2010-01-06Support npot on es 2.0 HW.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including ↵Jason Sams
the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-07Add Java exceptions to catch RS calls with no context or no surface.Jason Sams
2009-09-21Implement more type checks on Allocations.Jason Sams
Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls.
2009-09-15Implement Object readback.Jason Sams
2009-09-04Remove "predefined" elements from Java layer. Static elements continue to ↵Jason Sams
exist but are no longer treated as a special version of element.
2009-09-03Improve structure support using symbol lookup of named structures in scripts ↵Jason Sams
to allow them to appear as just pointers to structs.
2009-08-31Load bitmap resources entirely from native code.Romain Guy
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams
which replaces TriangleMesh. Update Film to use new builder.
2009-08-18Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams
function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-12Implement reflecting Java objects into the ACC enviroment.Jason Sams
2009-08-10Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams
2009-08-09Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams
object destruction tracking.
2009-08-03Implement the jni bindings for Adapter2D. Fix a refcount bug in the native ↵Jason Sams
adapter implementation. Use adapters in Film to border the mipmaps.
2009-07-31Split RenderScript Type and Allocation into seperate classes.Jason Sams