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-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef AAPT_BINARY_RESOURCE_PARSER_H
-#define AAPT_BINARY_RESOURCE_PARSER_H
-
-#include "Resolver.h"
-#include "ResourceTable.h"
-#include "ResourceValues.h"
-#include "Source.h"
-
-#include <androidfw/ResourceTypes.h>
-#include <string>
-
-namespace aapt {
-
-struct SymbolTable_entry;
-
-/*
- * Parses a binary resource table (resources.arsc) and adds the entries
- * to a ResourceTable. This is different than the libandroidfw ResTable
- * in that it scans the table from top to bottom and doesn't require
- * support for random access. It is also able to parse non-runtime
- * chunks and types.
- */
-class BinaryResourceParser {
-public:
- /*
- * Creates a parser, which will read `len` bytes from `data`, and
- * add any resources parsed to `table`. `source` is for logging purposes.
- */
- BinaryResourceParser(const std::shared_ptr<ResourceTable>& table,
- const std::shared_ptr<IResolver>& resolver,
- const Source& source,
- const std::u16string& defaultPackage,
- const void* data, size_t len);
-
- BinaryResourceParser(const BinaryResourceParser&) = delete; // No copy.
-
- /*
- * Parses the binary resource table and returns true if successful.
- */
- bool parse();
-
-private:
- // Helper method to retrieve the symbol name for a given table offset specified
- // as a pointer.
- bool getSymbol(const void* data, ResourceNameRef* outSymbol);
-
- bool parseTable(const android::ResChunk_header* chunk);
- bool parseSymbolTable(const android::ResChunk_header* chunk);
-
- // Looks up the resource ID in the reference and converts it to a name if available.
- bool idToName(Reference* reference);
-
- bool parsePackage(const android::ResChunk_header* chunk);
- bool parsePublic(const android::ResChunk_header* chunk);
- bool parseTypeSpec(const android::ResChunk_header* chunk);
- bool parseType(const android::ResChunk_header* chunk);
-
- std::unique_ptr<Item> parseValue(const ResourceNameRef& name,
- const ConfigDescription& config, const android::Res_value* value, uint16_t flags);
-
- std::unique_ptr<Value> parseMapEntry(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::unique_ptr<Style> parseStyle(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::unique_ptr<Attribute> parseAttr(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::unique_ptr<Array> parseArray(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::unique_ptr<Plural> parsePlural(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::unique_ptr<Styleable> parseStyleable(const ResourceNameRef& name,
- const ConfigDescription& config, const android::ResTable_map_entry* map);
-
- std::shared_ptr<ResourceTable> mTable;
-
- std::shared_ptr<IResolver> mResolver;
-
- const Source mSource;
-
- // The package name of the resource table.
- std::u16string mDefaultPackage;
-
- const void* mData;
- const size_t mDataLen;
-
- // The array of symbol entries. Each element points to an offset
- // in the table and an index into the symbol table string pool.
- const SymbolTable_entry* mSymbolEntries = nullptr;
-
- // Number of symbol entries.
- size_t mSymbolEntryCount = 0;
-
- // The symbol table string pool. Holds the names of symbols
- // referenced in this table but not defined nor resolved to an
- // ID.
- android::ResStringPool mSymbolPool;
-
- // The source string pool. Resource entries may have an extra
- // field that points into this string pool, which denotes where
- // the resource was parsed from originally.
- android::ResStringPool mSourcePool;
-
- // The standard value string pool for resource values.
- android::ResStringPool mValuePool;
-
- // The string pool that holds the names of the types defined
- // in this table.
- android::ResStringPool mTypePool;
-
- // The string pool that holds the names of the entries defined
- // in this table.
- android::ResStringPool mKeyPool;
-
- // A mapping of resource ID to resource name. When we finish parsing
- // we use this to convert all resource IDs to symbolic references.
- std::map<ResourceId, ResourceName> mIdIndex;
-};
-
-} // namespace aapt
-
-namespace android {
-
-/**
- * Iterator functionality for ResTable_map_entry.
- */
-
-inline const ResTable_map* begin(const ResTable_map_entry* map) {
- return reinterpret_cast<const ResTable_map*>(
- reinterpret_cast<const uint8_t*>(map) + map->size);
-}
-
-inline const ResTable_map* end(const ResTable_map_entry* map) {
- return reinterpret_cast<const ResTable_map*>(
- reinterpret_cast<const uint8_t*>(map) + map->size) + map->count;
-}
-
-} // namespace android
-
-#endif // AAPT_BINARY_RESOURCE_PARSER_H