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Diffstat (limited to 'services/audioflinger/AudioFlinger.cpp')
| -rw-r--r-- | services/audioflinger/AudioFlinger.cpp | 6419 | 
1 files changed, 6419 insertions, 0 deletions
| diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp new file mode 100644 index 000000000000..886c25b7d1e2 --- /dev/null +++ b/services/audioflinger/AudioFlinger.cpp @@ -0,0 +1,6419 @@ +/* //device/include/server/AudioFlinger/AudioFlinger.cpp +** +** Copyright 2007, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +**     http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + + +#define LOG_TAG "AudioFlinger" +//#define LOG_NDEBUG 0 + +#include <math.h> +#include <signal.h> +#include <sys/time.h> +#include <sys/resource.h> + +#include <binder/IServiceManager.h> +#include <utils/Log.h> +#include <binder/Parcel.h> +#include <binder/IPCThreadState.h> +#include <utils/String16.h> +#include <utils/threads.h> + +#include <cutils/properties.h> + +#include <media/AudioTrack.h> +#include <media/AudioRecord.h> + +#include <private/media/AudioTrackShared.h> +#include <private/media/AudioEffectShared.h> +#include <hardware_legacy/AudioHardwareInterface.h> + +#include "AudioMixer.h" +#include "AudioFlinger.h" + +#ifdef WITH_A2DP +#include "A2dpAudioInterface.h" +#endif + +#ifdef LVMX +#include "lifevibes.h" +#endif + +#include <media/EffectsFactoryApi.h> +#include <media/EffectVisualizerApi.h> + +// ---------------------------------------------------------------------------- +// the sim build doesn't have gettid + +#ifndef HAVE_GETTID +# define gettid getpid +#endif + +// ---------------------------------------------------------------------------- + +extern const char * const gEffectLibPath; + +namespace android { + +static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; +static const char* kHardwareLockedString = "Hardware lock is taken\n"; + +//static const nsecs_t kStandbyTimeInNsecs = seconds(3); +static const float MAX_GAIN = 4096.0f; +static const float MAX_GAIN_INT = 0x1000; + +// retry counts for buffer fill timeout +// 50 * ~20msecs = 1 second +static const int8_t kMaxTrackRetries = 50; +static const int8_t kMaxTrackStartupRetries = 50; +// allow less retry attempts on direct output thread. +// direct outputs can be a scarce resource in audio hardware and should +// be released as quickly as possible. +static const int8_t kMaxTrackRetriesDirect = 2; + +static const int kDumpLockRetries = 50; +static const int kDumpLockSleep = 20000; + +static const nsecs_t kWarningThrottle = seconds(5); + + +#define AUDIOFLINGER_SECURITY_ENABLED 1 + +// ---------------------------------------------------------------------------- + +static bool recordingAllowed() { +#ifndef HAVE_ANDROID_OS +    return true; +#endif +#if AUDIOFLINGER_SECURITY_ENABLED +    if (getpid() == IPCThreadState::self()->getCallingPid()) return true; +    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); +    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); +    return ok; +#else +    if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO"))) +        LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest"); +    return true; +#endif +} + +static bool settingsAllowed() { +#ifndef HAVE_ANDROID_OS +    return true; +#endif +#if AUDIOFLINGER_SECURITY_ENABLED +    if (getpid() == IPCThreadState::self()->getCallingPid()) return true; +    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); +    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); +    return ok; +#else +    if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"))) +        LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest"); +    return true; +#endif +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::AudioFlinger() +    : BnAudioFlinger(), +        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1) +{ +    mHardwareStatus = AUDIO_HW_IDLE; + +    mAudioHardware = AudioHardwareInterface::create(); + +    mHardwareStatus = AUDIO_HW_INIT; +    if (mAudioHardware->initCheck() == NO_ERROR) { +        // open 16-bit output stream for s/w mixer +        mMode = AudioSystem::MODE_NORMAL; +        setMode(mMode); + +        setMasterVolume(1.0f); +        setMasterMute(false); +    } else { +        LOGE("Couldn't even initialize the stubbed audio hardware!"); +    } +#ifdef LVMX +    LifeVibes::init(); +    mLifeVibesClientPid = -1; +#endif +} + +AudioFlinger::~AudioFlinger() +{ +    while (!mRecordThreads.isEmpty()) { +        // closeInput() will remove first entry from mRecordThreads +        closeInput(mRecordThreads.keyAt(0)); +    } +    while (!mPlaybackThreads.isEmpty()) { +        // closeOutput() will remove first entry from mPlaybackThreads +        closeOutput(mPlaybackThreads.keyAt(0)); +    } +    if (mAudioHardware) { +        delete mAudioHardware; +    } +} + + + +status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    result.append("Clients:\n"); +    for (size_t i = 0; i < mClients.size(); ++i) { +        wp<Client> wClient = mClients.valueAt(i); +        if (wClient != 0) { +            sp<Client> client = wClient.promote(); +            if (client != 0) { +                snprintf(buffer, SIZE, "  pid: %d\n", client->pid()); +                result.append(buffer); +            } +        } +    } +    write(fd, result.string(), result.size()); +    return NO_ERROR; +} + + +status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; +    int hardwareStatus = mHardwareStatus; + +    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); +    result.append(buffer); +    write(fd, result.string(), result.size()); +    return NO_ERROR; +} + +status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; +    snprintf(buffer, SIZE, "Permission Denial: " +            "can't dump AudioFlinger from pid=%d, uid=%d\n", +            IPCThreadState::self()->getCallingPid(), +            IPCThreadState::self()->getCallingUid()); +    result.append(buffer); +    write(fd, result.string(), result.size()); +    return NO_ERROR; +} + +static bool tryLock(Mutex& mutex) +{ +    bool locked = false; +    for (int i = 0; i < kDumpLockRetries; ++i) { +        if (mutex.tryLock() == NO_ERROR) { +            locked = true; +            break; +        } +        usleep(kDumpLockSleep); +    } +    return locked; +} + +status_t AudioFlinger::dump(int fd, const Vector<String16>& args) +{ +    if (checkCallingPermission(String16("android.permission.DUMP")) == false) { +        dumpPermissionDenial(fd, args); +    } else { +        // get state of hardware lock +        bool hardwareLocked = tryLock(mHardwareLock); +        if (!hardwareLocked) { +            String8 result(kHardwareLockedString); +            write(fd, result.string(), result.size()); +        } else { +            mHardwareLock.unlock(); +        } + +        bool locked = tryLock(mLock); + +        // failed to lock - AudioFlinger is probably deadlocked +        if (!locked) { +            String8 result(kDeadlockedString); +            write(fd, result.string(), result.size()); +        } + +        dumpClients(fd, args); +        dumpInternals(fd, args); + +        // dump playback threads +        for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +            mPlaybackThreads.valueAt(i)->dump(fd, args); +        } + +        // dump record threads +        for (size_t i = 0; i < mRecordThreads.size(); i++) { +            mRecordThreads.valueAt(i)->dump(fd, args); +        } + +        if (mAudioHardware) { +            mAudioHardware->dumpState(fd, args); +        } +        if (locked) mLock.unlock(); +    } +    return NO_ERROR; +} + + +// IAudioFlinger interface + + +sp<IAudioTrack> AudioFlinger::createTrack( +        pid_t pid, +        int streamType, +        uint32_t sampleRate, +        int format, +        int channelCount, +        int frameCount, +        uint32_t flags, +        const sp<IMemory>& sharedBuffer, +        int output, +        int *sessionId, +        status_t *status) +{ +    sp<PlaybackThread::Track> track; +    sp<TrackHandle> trackHandle; +    sp<Client> client; +    wp<Client> wclient; +    status_t lStatus; +    int lSessionId; + +    if (streamType >= AudioSystem::NUM_STREAM_TYPES) { +        LOGE("invalid stream type"); +        lStatus = BAD_VALUE; +        goto Exit; +    } + +    { +        Mutex::Autolock _l(mLock); +        PlaybackThread *thread = checkPlaybackThread_l(output); +        PlaybackThread *effectThread = NULL; +        if (thread == NULL) { +            LOGE("unknown output thread"); +            lStatus = BAD_VALUE; +            goto Exit; +        } + +        wclient = mClients.valueFor(pid); + +        if (wclient != NULL) { +            client = wclient.promote(); +        } else { +            client = new Client(this, pid); +            mClients.add(pid, client); +        } + +        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); +        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { +            for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); +                if (mPlaybackThreads.keyAt(i) != output) { +                    // prevent same audio session on different output threads +                    uint32_t sessions = t->hasAudioSession(*sessionId); +                    if (sessions & PlaybackThread::TRACK_SESSION) { +                        lStatus = BAD_VALUE; +                        goto Exit; +                    } +                    // check if an effect with same session ID is waiting for a track to be created +                    if (sessions & PlaybackThread::EFFECT_SESSION) { +                        effectThread = t.get(); +                    } +                } +            } +            lSessionId = *sessionId; +        } else { +            // if no audio session id is provided, create one here +            lSessionId = nextUniqueId(); +            if (sessionId != NULL) { +                *sessionId = lSessionId; +            } +        } +        LOGV("createTrack() lSessionId: %d", lSessionId); + +        track = thread->createTrack_l(client, streamType, sampleRate, format, +                channelCount, frameCount, sharedBuffer, lSessionId, &lStatus); + +        // move effect chain to this output thread if an effect on same session was waiting +        // for a track to be created +        if (lStatus == NO_ERROR && effectThread != NULL) { +            Mutex::Autolock _dl(thread->mLock); +            Mutex::Autolock _sl(effectThread->mLock); +            moveEffectChain_l(lSessionId, effectThread, thread, true); +        } +    } +    if (lStatus == NO_ERROR) { +        trackHandle = new TrackHandle(track); +    } else { +        // remove local strong reference to Client before deleting the Track so that the Client +        // destructor is called by the TrackBase destructor with mLock held +        client.clear(); +        track.clear(); +    } + +Exit: +    if(status) { +        *status = lStatus; +    } +    return trackHandle; +} + +uint32_t AudioFlinger::sampleRate(int output) const +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread == NULL) { +        LOGW("sampleRate() unknown thread %d", output); +        return 0; +    } +    return thread->sampleRate(); +} + +int AudioFlinger::channelCount(int output) const +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread == NULL) { +        LOGW("channelCount() unknown thread %d", output); +        return 0; +    } +    return thread->channelCount(); +} + +int AudioFlinger::format(int output) const +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread == NULL) { +        LOGW("format() unknown thread %d", output); +        return 0; +    } +    return thread->format(); +} + +size_t AudioFlinger::frameCount(int output) const +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread == NULL) { +        LOGW("frameCount() unknown thread %d", output); +        return 0; +    } +    return thread->frameCount(); +} + +uint32_t AudioFlinger::latency(int output) const +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread == NULL) { +        LOGW("latency() unknown thread %d", output); +        return 0; +    } +    return thread->latency(); +} + +status_t AudioFlinger::setMasterVolume(float value) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    // when hw supports master volume, don't scale in sw mixer +    AutoMutex lock(mHardwareLock); +    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; +    if (mAudioHardware->setMasterVolume(value) == NO_ERROR) { +        value = 1.0f; +    } +    mHardwareStatus = AUDIO_HW_IDLE; + +    mMasterVolume = value; +    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) +       mPlaybackThreads.valueAt(i)->setMasterVolume(value); + +    return NO_ERROR; +} + +status_t AudioFlinger::setMode(int mode) +{ +    status_t ret; + +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } +    if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) { +        LOGW("Illegal value: setMode(%d)", mode); +        return BAD_VALUE; +    } + +    { // scope for the lock +        AutoMutex lock(mHardwareLock); +        mHardwareStatus = AUDIO_HW_SET_MODE; +        ret = mAudioHardware->setMode(mode); +        mHardwareStatus = AUDIO_HW_IDLE; +    } + +    if (NO_ERROR == ret) { +        Mutex::Autolock _l(mLock); +        mMode = mode; +        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) +           mPlaybackThreads.valueAt(i)->setMode(mode); +#ifdef LVMX +        LifeVibes::setMode(mode); +#endif +    } + +    return ret; +} + +status_t AudioFlinger::setMicMute(bool state) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    AutoMutex lock(mHardwareLock); +    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; +    status_t ret = mAudioHardware->setMicMute(state); +    mHardwareStatus = AUDIO_HW_IDLE; +    return ret; +} + +bool AudioFlinger::getMicMute() const +{ +    bool state = AudioSystem::MODE_INVALID; +    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; +    mAudioHardware->getMicMute(&state); +    mHardwareStatus = AUDIO_HW_IDLE; +    return state; +} + +status_t AudioFlinger::setMasterMute(bool muted) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    mMasterMute = muted; +    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) +       mPlaybackThreads.valueAt(i)->setMasterMute(muted); + +    return NO_ERROR; +} + +float AudioFlinger::masterVolume() const +{ +    return mMasterVolume; +} + +bool AudioFlinger::masterMute() const +{ +    return mMasterMute; +} + +status_t AudioFlinger::setStreamVolume(int stream, float value, int output) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { +        return BAD_VALUE; +    } + +    AutoMutex lock(mLock); +    PlaybackThread *thread = NULL; +    if (output) { +        thread = checkPlaybackThread_l(output); +        if (thread == NULL) { +            return BAD_VALUE; +        } +    } + +    mStreamTypes[stream].volume = value; + +    if (thread == NULL) { +        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { +           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); +        } +    } else { +        thread->setStreamVolume(stream, value); +    } + +    return NO_ERROR; +} + +status_t AudioFlinger::setStreamMute(int stream, bool muted) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES || +        uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) { +        return BAD_VALUE; +    } + +    mStreamTypes[stream].mute = muted; +    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) +       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); + +    return NO_ERROR; +} + +float AudioFlinger::streamVolume(int stream, int output) const +{ +    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { +        return 0.0f; +    } + +    AutoMutex lock(mLock); +    float volume; +    if (output) { +        PlaybackThread *thread = checkPlaybackThread_l(output); +        if (thread == NULL) { +            return 0.0f; +        } +        volume = thread->streamVolume(stream); +    } else { +        volume = mStreamTypes[stream].volume; +    } + +    return volume; +} + +bool AudioFlinger::streamMute(int stream) const +{ +    if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) { +        return true; +    } + +    return mStreamTypes[stream].mute; +} + +bool AudioFlinger::isStreamActive(int stream) const +{ +    Mutex::Autolock _l(mLock); +    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { +        if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) { +            return true; +        } +    } +    return false; +} + +status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) +{ +    status_t result; + +    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", +            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +#ifdef LVMX +    AudioParameter param = AudioParameter(keyValuePairs); +    LifeVibes::setParameters(ioHandle,keyValuePairs); +    String8 key = String8(AudioParameter::keyRouting); +    int device; +    if (NO_ERROR != param.getInt(key, device)) { +        device = -1; +    } + +    key = String8(LifevibesTag); +    String8 value; +    int musicEnabled = -1; +    if (NO_ERROR == param.get(key, value)) { +        if (value == LifevibesEnable) { +            mLifeVibesClientPid = IPCThreadState::self()->getCallingPid(); +            musicEnabled = 1; +        } else if (value == LifevibesDisable) { +            mLifeVibesClientPid = -1; +            musicEnabled = 0; +        } +    } +#endif + +    // ioHandle == 0 means the parameters are global to the audio hardware interface +    if (ioHandle == 0) { +        AutoMutex lock(mHardwareLock); +        mHardwareStatus = AUDIO_SET_PARAMETER; +        result = mAudioHardware->setParameters(keyValuePairs); +#ifdef LVMX +        if (musicEnabled != -1) { +            LifeVibes::enableMusic((bool) musicEnabled); +        } +#endif +        mHardwareStatus = AUDIO_HW_IDLE; +        return result; +    } + +    // hold a strong ref on thread in case closeOutput() or closeInput() is called +    // and the thread is exited once the lock is released +    sp<ThreadBase> thread; +    { +        Mutex::Autolock _l(mLock); +        thread = checkPlaybackThread_l(ioHandle); +        if (thread == NULL) { +            thread = checkRecordThread_l(ioHandle); +        } +    } +    if (thread != NULL) { +        result = thread->setParameters(keyValuePairs); +#ifdef LVMX +        if ((NO_ERROR == result) && (device != -1)) { +            LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device); +        } +#endif +        return result; +    } +    return BAD_VALUE; +} + +String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) +{ +//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", +//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); + +    if (ioHandle == 0) { +        return mAudioHardware->getParameters(keys); +    } + +    Mutex::Autolock _l(mLock); + +    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); +    if (playbackThread != NULL) { +        return playbackThread->getParameters(keys); +    } +    RecordThread *recordThread = checkRecordThread_l(ioHandle); +    if (recordThread != NULL) { +        return recordThread->getParameters(keys); +    } +    return String8(""); +} + +size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) +{ +    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount); +} + +unsigned int AudioFlinger::getInputFramesLost(int ioHandle) +{ +    if (ioHandle == 0) { +        return 0; +    } + +    Mutex::Autolock _l(mLock); + +    RecordThread *recordThread = checkRecordThread_l(ioHandle); +    if (recordThread != NULL) { +        return recordThread->getInputFramesLost(); +    } +    return 0; +} + +status_t AudioFlinger::setVoiceVolume(float value) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    AutoMutex lock(mHardwareLock); +    mHardwareStatus = AUDIO_SET_VOICE_VOLUME; +    status_t ret = mAudioHardware->setVoiceVolume(value); +    mHardwareStatus = AUDIO_HW_IDLE; + +    return ret; +} + +status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) +{ +    status_t status; + +    Mutex::Autolock _l(mLock); + +    PlaybackThread *playbackThread = checkPlaybackThread_l(output); +    if (playbackThread != NULL) { +        return playbackThread->getRenderPosition(halFrames, dspFrames); +    } + +    return BAD_VALUE; +} + +void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) +{ + +    Mutex::Autolock _l(mLock); + +    int pid = IPCThreadState::self()->getCallingPid(); +    if (mNotificationClients.indexOfKey(pid) < 0) { +        sp<NotificationClient> notificationClient = new NotificationClient(this, +                                                                            client, +                                                                            pid); +        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); + +        mNotificationClients.add(pid, notificationClient); + +        sp<IBinder> binder = client->asBinder(); +        binder->linkToDeath(notificationClient); + +        // the config change is always sent from playback or record threads to avoid deadlock +        // with AudioSystem::gLock +        for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); +        } + +        for (size_t i = 0; i < mRecordThreads.size(); i++) { +            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); +        } +    } +} + +void AudioFlinger::removeNotificationClient(pid_t pid) +{ +    Mutex::Autolock _l(mLock); + +    int index = mNotificationClients.indexOfKey(pid); +    if (index >= 0) { +        sp <NotificationClient> client = mNotificationClients.valueFor(pid); +        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid); +#ifdef LVMX +        if (pid == mLifeVibesClientPid) { +            LOGV("Disabling lifevibes"); +            LifeVibes::enableMusic(false); +            mLifeVibesClientPid = -1; +        } +#endif +        mNotificationClients.removeItem(pid); +    } +} + +// audioConfigChanged_l() must be called with AudioFlinger::mLock held +void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) +{ +    size_t size = mNotificationClients.size(); +    for (size_t i = 0; i < size; i++) { +        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); +    } +} + +// removeClient_l() must be called with AudioFlinger::mLock held +void AudioFlinger::removeClient_l(pid_t pid) +{ +    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); +    mClients.removeItem(pid); +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id) +    :   Thread(false), +        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), +        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false) +{ +} + +AudioFlinger::ThreadBase::~ThreadBase() +{ +    mParamCond.broadcast(); +    mNewParameters.clear(); +} + +void AudioFlinger::ThreadBase::exit() +{ +    // keep a strong ref on ourself so that we wont get +    // destroyed in the middle of requestExitAndWait() +    sp <ThreadBase> strongMe = this; + +    LOGV("ThreadBase::exit"); +    { +        AutoMutex lock(&mLock); +        mExiting = true; +        requestExit(); +        mWaitWorkCV.signal(); +    } +    requestExitAndWait(); +} + +uint32_t AudioFlinger::ThreadBase::sampleRate() const +{ +    return mSampleRate; +} + +int AudioFlinger::ThreadBase::channelCount() const +{ +    return (int)mChannelCount; +} + +int AudioFlinger::ThreadBase::format() const +{ +    return mFormat; +} + +size_t AudioFlinger::ThreadBase::frameCount() const +{ +    return mFrameCount; +} + +status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) +{ +    status_t status; + +    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); +    Mutex::Autolock _l(mLock); + +    mNewParameters.add(keyValuePairs); +    mWaitWorkCV.signal(); +    // wait condition with timeout in case the thread loop has exited +    // before the request could be processed +    if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) { +        status = mParamStatus; +        mWaitWorkCV.signal(); +    } else { +        status = TIMED_OUT; +    } +    return status; +} + +void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) +{ +    Mutex::Autolock _l(mLock); +    sendConfigEvent_l(event, param); +} + +// sendConfigEvent_l() must be called with ThreadBase::mLock held +void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) +{ +    ConfigEvent *configEvent = new ConfigEvent(); +    configEvent->mEvent = event; +    configEvent->mParam = param; +    mConfigEvents.add(configEvent); +    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); +    mWaitWorkCV.signal(); +} + +void AudioFlinger::ThreadBase::processConfigEvents() +{ +    mLock.lock(); +    while(!mConfigEvents.isEmpty()) { +        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); +        ConfigEvent *configEvent = mConfigEvents[0]; +        mConfigEvents.removeAt(0); +        // release mLock before locking AudioFlinger mLock: lock order is always +        // AudioFlinger then ThreadBase to avoid cross deadlock +        mLock.unlock(); +        mAudioFlinger->mLock.lock(); +        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam); +        mAudioFlinger->mLock.unlock(); +        delete configEvent; +        mLock.lock(); +    } +    mLock.unlock(); +} + +status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    bool locked = tryLock(mLock); +    if (!locked) { +        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); +        write(fd, buffer, strlen(buffer)); +    } + +    snprintf(buffer, SIZE, "standby: %d\n", mStandby); +    result.append(buffer); +    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); +    result.append(buffer); +    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); +    result.append(buffer); +    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); +    result.append(buffer); +    snprintf(buffer, SIZE, "Format: %d\n", mFormat); +    result.append(buffer); +    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); +    result.append(buffer); + +    snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); +    result.append(buffer); +    result.append(" Index Command"); +    for (size_t i = 0; i < mNewParameters.size(); ++i) { +        snprintf(buffer, SIZE, "\n %02d    ", i); +        result.append(buffer); +        result.append(mNewParameters[i]); +    } + +    snprintf(buffer, SIZE, "\n\nPending config events: \n"); +    result.append(buffer); +    snprintf(buffer, SIZE, " Index event param\n"); +    result.append(buffer); +    for (size_t i = 0; i < mConfigEvents.size(); i++) { +        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam); +        result.append(buffer); +    } +    result.append("\n"); + +    write(fd, result.string(), result.size()); + +    if (locked) { +        mLock.unlock(); +    } +    return NO_ERROR; +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) +    :   ThreadBase(audioFlinger, id), +        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output), +        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), +        mDevice(device) +{ +    readOutputParameters(); + +    mMasterVolume = mAudioFlinger->masterVolume(); +    mMasterMute = mAudioFlinger->masterMute(); + +    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) { +        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); +        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); +    } +} + +AudioFlinger::PlaybackThread::~PlaybackThread() +{ +    delete [] mMixBuffer; +} + +status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) +{ +    dumpInternals(fd, args); +    dumpTracks(fd, args); +    dumpEffectChains(fd, args); +    return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    snprintf(buffer, SIZE, "Output thread %p tracks\n", this); +    result.append(buffer); +    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n"); +    for (size_t i = 0; i < mTracks.size(); ++i) { +        sp<Track> track = mTracks[i]; +        if (track != 0) { +            track->dump(buffer, SIZE); +            result.append(buffer); +        } +    } + +    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); +    result.append(buffer); +    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n"); +    for (size_t i = 0; i < mActiveTracks.size(); ++i) { +        wp<Track> wTrack = mActiveTracks[i]; +        if (wTrack != 0) { +            sp<Track> track = wTrack.promote(); +            if (track != 0) { +                track->dump(buffer, SIZE); +                result.append(buffer); +            } +        } +    } +    write(fd, result.string(), result.size()); +    return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); +    write(fd, buffer, strlen(buffer)); + +    for (size_t i = 0; i < mEffectChains.size(); ++i) { +        sp<EffectChain> chain = mEffectChains[i]; +        if (chain != 0) { +            chain->dump(fd, args); +        } +    } +    return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); +    result.append(buffer); +    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); +    result.append(buffer); +    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); +    result.append(buffer); +    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); +    result.append(buffer); +    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); +    result.append(buffer); +    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); +    result.append(buffer); +    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); +    result.append(buffer); +    write(fd, result.string(), result.size()); + +    dumpBase(fd, args); + +    return NO_ERROR; +} + +// Thread virtuals +status_t AudioFlinger::PlaybackThread::readyToRun() +{ +    if (mSampleRate == 0) { +        LOGE("No working audio driver found."); +        return NO_INIT; +    } +    LOGI("AudioFlinger's thread %p ready to run", this); +    return NO_ERROR; +} + +void AudioFlinger::PlaybackThread::onFirstRef() +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; + +    snprintf(buffer, SIZE, "Playback Thread %p", this); + +    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO); +} + +// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held +sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l( +        const sp<AudioFlinger::Client>& client, +        int streamType, +        uint32_t sampleRate, +        int format, +        int channelCount, +        int frameCount, +        const sp<IMemory>& sharedBuffer, +        int sessionId, +        status_t *status) +{ +    sp<Track> track; +    status_t lStatus; + +    if (mType == DIRECT) { +        if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) { +            LOGE("createTrack_l() Bad parameter:  sampleRate %d format %d, channelCount %d for output %p", +                 sampleRate, format, channelCount, mOutput); +            lStatus = BAD_VALUE; +            goto Exit; +        } +    } else { +        // Resampler implementation limits input sampling rate to 2 x output sampling rate. +        if (sampleRate > mSampleRate*2) { +            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); +            lStatus = BAD_VALUE; +            goto Exit; +        } +    } + +    if (mOutput == 0) { +        LOGE("Audio driver not initialized."); +        lStatus = NO_INIT; +        goto Exit; +    } + +    { // scope for mLock +        Mutex::Autolock _l(mLock); + +        // all tracks in same audio session must share the same routing strategy otherwise +        // conflicts will happen when tracks are moved from one output to another by audio policy +        // manager +        uint32_t strategy = +                AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType); +        for (size_t i = 0; i < mTracks.size(); ++i) { +            sp<Track> t = mTracks[i]; +            if (t != 0) { +                if (sessionId == t->sessionId() && +                        strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) { +                    lStatus = BAD_VALUE; +                    goto Exit; +                } +            } +        } + +        track = new Track(this, client, streamType, sampleRate, format, +                channelCount, frameCount, sharedBuffer, sessionId); +        if (track->getCblk() == NULL || track->name() < 0) { +            lStatus = NO_MEMORY; +            goto Exit; +        } +        mTracks.add(track); + +        sp<EffectChain> chain = getEffectChain_l(sessionId); +        if (chain != 0) { +            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); +            track->setMainBuffer(chain->inBuffer()); +            chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type())); +        } +    } +    lStatus = NO_ERROR; + +Exit: +    if(status) { +        *status = lStatus; +    } +    return track; +} + +uint32_t AudioFlinger::PlaybackThread::latency() const +{ +    if (mOutput) { +        return mOutput->latency(); +    } +    else { +        return 0; +    } +} + +status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) +{ +#ifdef LVMX +    int audioOutputType = LifeVibes::getMixerType(mId, mType); +    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) { +        LifeVibes::setMasterVolume(audioOutputType, value); +    } +#endif +    mMasterVolume = value; +    return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) +{ +#ifdef LVMX +    int audioOutputType = LifeVibes::getMixerType(mId, mType); +    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) { +        LifeVibes::setMasterMute(audioOutputType, muted); +    } +#endif +    mMasterMute = muted; +    return NO_ERROR; +} + +float AudioFlinger::PlaybackThread::masterVolume() const +{ +    return mMasterVolume; +} + +bool AudioFlinger::PlaybackThread::masterMute() const +{ +    return mMasterMute; +} + +status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value) +{ +#ifdef LVMX +    int audioOutputType = LifeVibes::getMixerType(mId, mType); +    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) { +        LifeVibes::setStreamVolume(audioOutputType, stream, value); +    } +#endif +    mStreamTypes[stream].volume = value; +    return NO_ERROR; +} + +status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted) +{ +#ifdef LVMX +    int audioOutputType = LifeVibes::getMixerType(mId, mType); +    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) { +        LifeVibes::setStreamMute(audioOutputType, stream, muted); +    } +#endif +    mStreamTypes[stream].mute = muted; +    return NO_ERROR; +} + +float AudioFlinger::PlaybackThread::streamVolume(int stream) const +{ +    return mStreamTypes[stream].volume; +} + +bool AudioFlinger::PlaybackThread::streamMute(int stream) const +{ +    return mStreamTypes[stream].mute; +} + +bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const +{ +    Mutex::Autolock _l(mLock); +    size_t count = mActiveTracks.size(); +    for (size_t i = 0 ; i < count ; ++i) { +        sp<Track> t = mActiveTracks[i].promote(); +        if (t == 0) continue; +        Track* const track = t.get(); +        if (t->type() == stream) +            return true; +    } +    return false; +} + +// addTrack_l() must be called with ThreadBase::mLock held +status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) +{ +    status_t status = ALREADY_EXISTS; + +    // set retry count for buffer fill +    track->mRetryCount = kMaxTrackStartupRetries; +    if (mActiveTracks.indexOf(track) < 0) { +        // the track is newly added, make sure it fills up all its +        // buffers before playing. This is to ensure the client will +        // effectively get the latency it requested. +        track->mFillingUpStatus = Track::FS_FILLING; +        track->mResetDone = false; +        mActiveTracks.add(track); +        if (track->mainBuffer() != mMixBuffer) { +            sp<EffectChain> chain = getEffectChain_l(track->sessionId()); +            if (chain != 0) { +                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); +                chain->startTrack(); +            } +        } + +        status = NO_ERROR; +    } + +    LOGV("mWaitWorkCV.broadcast"); +    mWaitWorkCV.broadcast(); + +    return status; +} + +// destroyTrack_l() must be called with ThreadBase::mLock held +void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) +{ +    track->mState = TrackBase::TERMINATED; +    if (mActiveTracks.indexOf(track) < 0) { +        mTracks.remove(track); +        deleteTrackName_l(track->name()); +    } +} + +String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) +{ +    return mOutput->getParameters(keys); +} + +// destroyTrack_l() must be called with AudioFlinger::mLock held +void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { +    AudioSystem::OutputDescriptor desc; +    void *param2 = 0; + +    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); + +    switch (event) { +    case AudioSystem::OUTPUT_OPENED: +    case AudioSystem::OUTPUT_CONFIG_CHANGED: +        desc.channels = mChannels; +        desc.samplingRate = mSampleRate; +        desc.format = mFormat; +        desc.frameCount = mFrameCount; +        desc.latency = latency(); +        param2 = &desc; +        break; + +    case AudioSystem::STREAM_CONFIG_CHANGED: +        param2 = ¶m; +    case AudioSystem::OUTPUT_CLOSED: +    default: +        break; +    } +    mAudioFlinger->audioConfigChanged_l(event, mId, param2); +} + +void AudioFlinger::PlaybackThread::readOutputParameters() +{ +    mSampleRate = mOutput->sampleRate(); +    mChannels = mOutput->channels(); +    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); +    mFormat = mOutput->format(); +    mFrameSize = (uint16_t)mOutput->frameSize(); +    mFrameCount = mOutput->bufferSize() / mFrameSize; + +    // FIXME - Current mixer implementation only supports stereo output: Always +    // Allocate a stereo buffer even if HW output is mono. +    if (mMixBuffer != NULL) delete[] mMixBuffer; +    mMixBuffer = new int16_t[mFrameCount * 2]; +    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); + +    // force reconfiguration of effect chains and engines to take new buffer size and audio +    // parameters into account +    // Note that mLock is not held when readOutputParameters() is called from the constructor +    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't +    // matter. +    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains +    Vector< sp<EffectChain> > effectChains = mEffectChains; +    for (size_t i = 0; i < effectChains.size(); i ++) { +        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); +    } +} + +status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) +{ +    if (halFrames == 0 || dspFrames == 0) { +        return BAD_VALUE; +    } +    if (mOutput == 0) { +        return INVALID_OPERATION; +    } +    *halFrames = mBytesWritten/mOutput->frameSize(); + +    return mOutput->getRenderPosition(dspFrames); +} + +uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) +{ +    Mutex::Autolock _l(mLock); +    uint32_t result = 0; +    if (getEffectChain_l(sessionId) != 0) { +        result = EFFECT_SESSION; +    } + +    for (size_t i = 0; i < mTracks.size(); ++i) { +        sp<Track> track = mTracks[i]; +        if (sessionId == track->sessionId() && +                !(track->mCblk->flags & CBLK_INVALID_MSK)) { +            result |= TRACK_SESSION; +            break; +        } +    } + +    return result; +} + +uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) +{ +    // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that +    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected +    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { +        return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); +    } +    for (size_t i = 0; i < mTracks.size(); i++) { +        sp<Track> track = mTracks[i]; +        if (sessionId == track->sessionId() && +                !(track->mCblk->flags & CBLK_INVALID_MSK)) { +            return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type()); +        } +    } +    return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); +} + +sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId) +{ +    Mutex::Autolock _l(mLock); +    return getEffectChain_l(sessionId); +} + +sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId) +{ +    sp<EffectChain> chain; + +    size_t size = mEffectChains.size(); +    for (size_t i = 0; i < size; i++) { +        if (mEffectChains[i]->sessionId() == sessionId) { +            chain = mEffectChains[i]; +            break; +        } +    } +    return chain; +} + +void AudioFlinger::PlaybackThread::setMode(uint32_t mode) +{ +    Mutex::Autolock _l(mLock); +    size_t size = mEffectChains.size(); +    for (size_t i = 0; i < size; i++) { +        mEffectChains[i]->setMode_l(mode); +    } +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) +    :   PlaybackThread(audioFlinger, output, id, device), +        mAudioMixer(0) +{ +    mType = PlaybackThread::MIXER; +    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); + +    // FIXME - Current mixer implementation only supports stereo output +    if (mChannelCount == 1) { +        LOGE("Invalid audio hardware channel count"); +    } +} + +AudioFlinger::MixerThread::~MixerThread() +{ +    delete mAudioMixer; +} + +bool AudioFlinger::MixerThread::threadLoop() +{ +    Vector< sp<Track> > tracksToRemove; +    uint32_t mixerStatus = MIXER_IDLE; +    nsecs_t standbyTime = systemTime(); +    size_t mixBufferSize = mFrameCount * mFrameSize; +    // FIXME: Relaxed timing because of a certain device that can't meet latency +    // Should be reduced to 2x after the vendor fixes the driver issue +    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3; +    nsecs_t lastWarning = 0; +    bool longStandbyExit = false; +    uint32_t activeSleepTime = activeSleepTimeUs(); +    uint32_t idleSleepTime = idleSleepTimeUs(); +    uint32_t sleepTime = idleSleepTime; +    Vector< sp<EffectChain> > effectChains; + +    while (!exitPending()) +    { +        processConfigEvents(); + +        mixerStatus = MIXER_IDLE; +        { // scope for mLock + +            Mutex::Autolock _l(mLock); + +            if (checkForNewParameters_l()) { +                mixBufferSize = mFrameCount * mFrameSize; +                // FIXME: Relaxed timing because of a certain device that can't meet latency +                // Should be reduced to 2x after the vendor fixes the driver issue +                maxPeriod = seconds(mFrameCount) / mSampleRate * 3; +                activeSleepTime = activeSleepTimeUs(); +                idleSleepTime = idleSleepTimeUs(); +            } + +            const SortedVector< wp<Track> >& activeTracks = mActiveTracks; + +            // put audio hardware into standby after short delay +            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || +                        mSuspended) { +                if (!mStandby) { +                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); +                    mOutput->standby(); +                    mStandby = true; +                    mBytesWritten = 0; +                } + +                if (!activeTracks.size() && mConfigEvents.isEmpty()) { +                    // we're about to wait, flush the binder command buffer +                    IPCThreadState::self()->flushCommands(); + +                    if (exitPending()) break; + +                    // wait until we have something to do... +                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); +                    mWaitWorkCV.wait(mLock); +                    LOGV("MixerThread %p TID %d waking up\n", this, gettid()); + +                    if (mMasterMute == false) { +                        char value[PROPERTY_VALUE_MAX]; +                        property_get("ro.audio.silent", value, "0"); +                        if (atoi(value)) { +                            LOGD("Silence is golden"); +                            setMasterMute(true); +                        } +                    } + +                    standbyTime = systemTime() + kStandbyTimeInNsecs; +                    sleepTime = idleSleepTime; +                    continue; +                } +            } + +            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); + +            // prevent any changes in effect chain list and in each effect chain +            // during mixing and effect process as the audio buffers could be deleted +            // or modified if an effect is created or deleted +            lockEffectChains_l(effectChains); +       } + +        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { +            // mix buffers... +            mAudioMixer->process(); +            sleepTime = 0; +            standbyTime = systemTime() + kStandbyTimeInNsecs; +            //TODO: delay standby when effects have a tail +        } else { +            // If no tracks are ready, sleep once for the duration of an output +            // buffer size, then write 0s to the output +            if (sleepTime == 0) { +                if (mixerStatus == MIXER_TRACKS_ENABLED) { +                    sleepTime = activeSleepTime; +                } else { +                    sleepTime = idleSleepTime; +                } +            } else if (mBytesWritten != 0 || +                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { +                memset (mMixBuffer, 0, mixBufferSize); +                sleepTime = 0; +                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); +            } +            // TODO add standby time extension fct of effect tail +        } + +        if (mSuspended) { +            sleepTime = suspendSleepTimeUs(); +        } +        // sleepTime == 0 means we must write to audio hardware +        if (sleepTime == 0) { +             for (size_t i = 0; i < effectChains.size(); i ++) { +                 effectChains[i]->process_l(); +             } +             // enable changes in effect chain +             unlockEffectChains(effectChains); +#ifdef LVMX +            int audioOutputType = LifeVibes::getMixerType(mId, mType); +            if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) { +               LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize); +            } +#endif +            mLastWriteTime = systemTime(); +            mInWrite = true; +            mBytesWritten += mixBufferSize; + +            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); +            if (bytesWritten < 0) mBytesWritten -= mixBufferSize; +            mNumWrites++; +            mInWrite = false; +            nsecs_t now = systemTime(); +            nsecs_t delta = now - mLastWriteTime; +            if (delta > maxPeriod) { +                mNumDelayedWrites++; +                if ((now - lastWarning) > kWarningThrottle) { +                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p", +                            ns2ms(delta), mNumDelayedWrites, this); +                    lastWarning = now; +                } +                if (mStandby) { +                    longStandbyExit = true; +                } +            } +            mStandby = false; +        } else { +            // enable changes in effect chain +            unlockEffectChains(effectChains); +            usleep(sleepTime); +        } + +        // finally let go of all our tracks, without the lock held +        // since we can't guarantee the destructors won't acquire that +        // same lock. +        tracksToRemove.clear(); + +        // Effect chains will be actually deleted here if they were removed from +        // mEffectChains list during mixing or effects processing +        effectChains.clear(); +    } + +    if (!mStandby) { +        mOutput->standby(); +    } + +    LOGV("MixerThread %p exiting", this); +    return false; +} + +// prepareTracks_l() must be called with ThreadBase::mLock held +uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) +{ + +    uint32_t mixerStatus = MIXER_IDLE; +    // find out which tracks need to be processed +    size_t count = activeTracks.size(); +    size_t mixedTracks = 0; +    size_t tracksWithEffect = 0; + +    float masterVolume = mMasterVolume; +    bool  masterMute = mMasterMute; + +    if (masterMute) { +        masterVolume = 0; +    } +#ifdef LVMX +    bool tracksConnectedChanged = false; +    bool stateChanged = false; + +    int audioOutputType = LifeVibes::getMixerType(mId, mType); +    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) +    { +        int activeTypes = 0; +        for (size_t i=0 ; i<count ; i++) { +            sp<Track> t = activeTracks[i].promote(); +            if (t == 0) continue; +            Track* const track = t.get(); +            int iTracktype=track->type(); +            activeTypes |= 1<<track->type(); +        } +        LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute); +    } +#endif +    // Delegate master volume control to effect in output mix effect chain if needed +    sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX); +    if (chain != 0) { +        uint32_t v = (uint32_t)(masterVolume * (1 << 24)); +        chain->setVolume_l(&v, &v); +        masterVolume = (float)((v + (1 << 23)) >> 24); +        chain.clear(); +    } + +    for (size_t i=0 ; i<count ; i++) { +        sp<Track> t = activeTracks[i].promote(); +        if (t == 0) continue; + +        Track* const track = t.get(); +        audio_track_cblk_t* cblk = track->cblk(); + +        // The first time a track is added we wait +        // for all its buffers to be filled before processing it +        mAudioMixer->setActiveTrack(track->name()); +        if (cblk->framesReady() && (track->isReady() || track->isStopped()) && +                !track->isPaused() && !track->isTerminated()) +        { +            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); + +            mixedTracks++; + +            // track->mainBuffer() != mMixBuffer means there is an effect chain +            // connected to the track +            chain.clear(); +            if (track->mainBuffer() != mMixBuffer) { +                chain = getEffectChain_l(track->sessionId()); +                // Delegate volume control to effect in track effect chain if needed +                if (chain != 0) { +                    tracksWithEffect++; +                } else { +                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d", +                            track->name(), track->sessionId()); +                } +            } + + +            int param = AudioMixer::VOLUME; +            if (track->mFillingUpStatus == Track::FS_FILLED) { +                // no ramp for the first volume setting +                track->mFillingUpStatus = Track::FS_ACTIVE; +                if (track->mState == TrackBase::RESUMING) { +                    track->mState = TrackBase::ACTIVE; +                    param = AudioMixer::RAMP_VOLUME; +                } +            } else if (cblk->server != 0) { +                // If the track is stopped before the first frame was mixed, +                // do not apply ramp +                param = AudioMixer::RAMP_VOLUME; +            } + +            // compute volume for this track +            uint32_t vl, vr, va; +            if (track->isMuted() || track->isPausing() || +                mStreamTypes[track->type()].mute) { +                vl = vr = va = 0; +                if (track->isPausing()) { +                    track->setPaused(); +                } +            } else { + +                // read original volumes with volume control +                float typeVolume = mStreamTypes[track->type()].volume; +#ifdef LVMX +                bool streamMute=false; +                // read the volume from the LivesVibes audio engine. +                if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) +                { +                    LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute); +                    if (streamMute) { +                        typeVolume = 0; +                    } +                } +#endif +                float v = masterVolume * typeVolume; +                vl = (uint32_t)(v * cblk->volume[0]) << 12; +                vr = (uint32_t)(v * cblk->volume[1]) << 12; + +                va = (uint32_t)(v * cblk->sendLevel); +            } +            // Delegate volume control to effect in track effect chain if needed +            if (chain != 0 && chain->setVolume_l(&vl, &vr)) { +                // Do not ramp volume if volume is controlled by effect +                param = AudioMixer::VOLUME; +                track->mHasVolumeController = true; +            } else { +                // force no volume ramp when volume controller was just disabled or removed +                // from effect chain to avoid volume spike +                if (track->mHasVolumeController) { +                    param = AudioMixer::VOLUME; +                } +                track->mHasVolumeController = false; +            } + +            // Convert volumes from 8.24 to 4.12 format +            int16_t left, right, aux; +            uint32_t v_clamped = (vl + (1 << 11)) >> 12; +            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; +            left = int16_t(v_clamped); +            v_clamped = (vr + (1 << 11)) >> 12; +            if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; +            right = int16_t(v_clamped); + +            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; +            aux = int16_t(va); + +#ifdef LVMX +            if ( tracksConnectedChanged || stateChanged ) +            { +                 // only do the ramp when the volume is changed by the user / application +                 param = AudioMixer::VOLUME; +            } +#endif + +            // XXX: these things DON'T need to be done each time +            mAudioMixer->setBufferProvider(track); +            mAudioMixer->enable(AudioMixer::MIXING); + +            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left); +            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right); +            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux); +            mAudioMixer->setParameter( +                AudioMixer::TRACK, +                AudioMixer::FORMAT, (void *)track->format()); +            mAudioMixer->setParameter( +                AudioMixer::TRACK, +                AudioMixer::CHANNEL_COUNT, (void *)track->channelCount()); +            mAudioMixer->setParameter( +                AudioMixer::RESAMPLE, +                AudioMixer::SAMPLE_RATE, +                (void *)(cblk->sampleRate)); +            mAudioMixer->setParameter( +                AudioMixer::TRACK, +                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); +            mAudioMixer->setParameter( +                AudioMixer::TRACK, +                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); + +            // reset retry count +            track->mRetryCount = kMaxTrackRetries; +            mixerStatus = MIXER_TRACKS_READY; +        } else { +            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this); +            if (track->isStopped()) { +                track->reset(); +            } +            if (track->isTerminated() || track->isStopped() || track->isPaused()) { +                // We have consumed all the buffers of this track. +                // Remove it from the list of active tracks. +                tracksToRemove->add(track); +            } else { +                // No buffers for this track. Give it a few chances to +                // fill a buffer, then remove it from active list. +                if (--(track->mRetryCount) <= 0) { +                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this); +                    tracksToRemove->add(track); +                } else if (mixerStatus != MIXER_TRACKS_READY) { +                    mixerStatus = MIXER_TRACKS_ENABLED; +                } +            } +            mAudioMixer->disable(AudioMixer::MIXING); +        } +    } + +    // remove all the tracks that need to be... +    count = tracksToRemove->size(); +    if (UNLIKELY(count)) { +        for (size_t i=0 ; i<count ; i++) { +            const sp<Track>& track = tracksToRemove->itemAt(i); +            mActiveTracks.remove(track); +            if (track->mainBuffer() != mMixBuffer) { +                chain = getEffectChain_l(track->sessionId()); +                if (chain != 0) { +                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); +                    chain->stopTrack(); +                } +            } +            if (track->isTerminated()) { +                mTracks.remove(track); +                deleteTrackName_l(track->mName); +            } +        } +    } + +    // mix buffer must be cleared if all tracks are connected to an +    // effect chain as in this case the mixer will not write to +    // mix buffer and track effects will accumulate into it +    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { +        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); +    } + +    return mixerStatus; +} + +void AudioFlinger::MixerThread::invalidateTracks(int streamType) +{ +    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", +            this,  streamType, mTracks.size()); +    Mutex::Autolock _l(mLock); + +    size_t size = mTracks.size(); +    for (size_t i = 0; i < size; i++) { +        sp<Track> t = mTracks[i]; +        if (t->type() == streamType) { +            t->mCblk->lock.lock(); +            t->mCblk->flags |= CBLK_INVALID_ON; +            t->mCblk->cv.signal(); +            t->mCblk->lock.unlock(); +        } +    } +} + + +// getTrackName_l() must be called with ThreadBase::mLock held +int AudioFlinger::MixerThread::getTrackName_l() +{ +    return mAudioMixer->getTrackName(); +} + +// deleteTrackName_l() must be called with ThreadBase::mLock held +void AudioFlinger::MixerThread::deleteTrackName_l(int name) +{ +    LOGV("remove track (%d) and delete from mixer", name); +    mAudioMixer->deleteTrackName(name); +} + +// checkForNewParameters_l() must be called with ThreadBase::mLock held +bool AudioFlinger::MixerThread::checkForNewParameters_l() +{ +    bool reconfig = false; + +    while (!mNewParameters.isEmpty()) { +        status_t status = NO_ERROR; +        String8 keyValuePair = mNewParameters[0]; +        AudioParameter param = AudioParameter(keyValuePair); +        int value; + +        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { +            reconfig = true; +        } +        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { +            if (value != AudioSystem::PCM_16_BIT) { +                status = BAD_VALUE; +            } else { +                reconfig = true; +            } +        } +        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { +            if (value != AudioSystem::CHANNEL_OUT_STEREO) { +                status = BAD_VALUE; +            } else { +                reconfig = true; +            } +        } +        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { +            // do not accept frame count changes if tracks are open as the track buffer +            // size depends on frame count and correct behavior would not be garantied +            // if frame count is changed after track creation +            if (!mTracks.isEmpty()) { +                status = INVALID_OPERATION; +            } else { +                reconfig = true; +            } +        } +        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { +            // forward device change to effects that have requested to be +            // aware of attached audio device. +            mDevice = (uint32_t)value; +            for (size_t i = 0; i < mEffectChains.size(); i++) { +                mEffectChains[i]->setDevice_l(mDevice); +            } +        } + +        if (status == NO_ERROR) { +            status = mOutput->setParameters(keyValuePair); +            if (!mStandby && status == INVALID_OPERATION) { +               mOutput->standby(); +               mStandby = true; +               mBytesWritten = 0; +               status = mOutput->setParameters(keyValuePair); +            } +            if (status == NO_ERROR && reconfig) { +                delete mAudioMixer; +                readOutputParameters(); +                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); +                for (size_t i = 0; i < mTracks.size() ; i++) { +                    int name = getTrackName_l(); +                    if (name < 0) break; +                    mTracks[i]->mName = name; +                    // limit track sample rate to 2 x new output sample rate +                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { +                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); +                    } +                } +                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); +            } +        } + +        mNewParameters.removeAt(0); + +        mParamStatus = status; +        mParamCond.signal(); +        mWaitWorkCV.wait(mLock); +    } +    return reconfig; +} + +status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    PlaybackThread::dumpInternals(fd, args); + +    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); +    result.append(buffer); +    write(fd, result.string(), result.size()); +    return NO_ERROR; +} + +uint32_t AudioFlinger::MixerThread::activeSleepTimeUs() +{ +    return (uint32_t)(mOutput->latency() * 1000) / 2; +} + +uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() +{ +    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; +} + +uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() +{ +    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); +} + +// ---------------------------------------------------------------------------- +AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) +    :   PlaybackThread(audioFlinger, output, id, device) +{ +    mType = PlaybackThread::DIRECT; +} + +AudioFlinger::DirectOutputThread::~DirectOutputThread() +{ +} + + +static inline int16_t clamp16(int32_t sample) +{ +    if ((sample>>15) ^ (sample>>31)) +        sample = 0x7FFF ^ (sample>>31); +    return sample; +} + +static inline +int32_t mul(int16_t in, int16_t v) +{ +#if defined(__arm__) && !defined(__thumb__) +    int32_t out; +    asm( "smulbb %[out], %[in], %[v] \n" +         : [out]"=r"(out) +         : [in]"%r"(in), [v]"r"(v) +         : ); +    return out; +#else +    return in * int32_t(v); +#endif +} + +void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) +{ +    // Do not apply volume on compressed audio +    if (!AudioSystem::isLinearPCM(mFormat)) { +        return; +    } + +    // convert to signed 16 bit before volume calculation +    if (mFormat == AudioSystem::PCM_8_BIT) { +        size_t count = mFrameCount * mChannelCount; +        uint8_t *src = (uint8_t *)mMixBuffer + count-1; +        int16_t *dst = mMixBuffer + count-1; +        while(count--) { +            *dst-- = (int16_t)(*src--^0x80) << 8; +        } +    } + +    size_t frameCount = mFrameCount; +    int16_t *out = mMixBuffer; +    if (ramp) { +        if (mChannelCount == 1) { +            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; +            int32_t vlInc = d / (int32_t)frameCount; +            int32_t vl = ((int32_t)mLeftVolShort << 16); +            do { +                out[0] = clamp16(mul(out[0], vl >> 16) >> 12); +                out++; +                vl += vlInc; +            } while (--frameCount); + +        } else { +            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; +            int32_t vlInc = d / (int32_t)frameCount; +            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; +            int32_t vrInc = d / (int32_t)frameCount; +            int32_t vl = ((int32_t)mLeftVolShort << 16); +            int32_t vr = ((int32_t)mRightVolShort << 16); +            do { +                out[0] = clamp16(mul(out[0], vl >> 16) >> 12); +                out[1] = clamp16(mul(out[1], vr >> 16) >> 12); +                out += 2; +                vl += vlInc; +                vr += vrInc; +            } while (--frameCount); +        } +    } else { +        if (mChannelCount == 1) { +            do { +                out[0] = clamp16(mul(out[0], leftVol) >> 12); +                out++; +            } while (--frameCount); +        } else { +            do { +                out[0] = clamp16(mul(out[0], leftVol) >> 12); +                out[1] = clamp16(mul(out[1], rightVol) >> 12); +                out += 2; +            } while (--frameCount); +        } +    } + +    // convert back to unsigned 8 bit after volume calculation +    if (mFormat == AudioSystem::PCM_8_BIT) { +        size_t count = mFrameCount * mChannelCount; +        int16_t *src = mMixBuffer; +        uint8_t *dst = (uint8_t *)mMixBuffer; +        while(count--) { +            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; +        } +    } + +    mLeftVolShort = leftVol; +    mRightVolShort = rightVol; +} + +bool AudioFlinger::DirectOutputThread::threadLoop() +{ +    uint32_t mixerStatus = MIXER_IDLE; +    sp<Track> trackToRemove; +    sp<Track> activeTrack; +    nsecs_t standbyTime = systemTime(); +    int8_t *curBuf; +    size_t mixBufferSize = mFrameCount*mFrameSize; +    uint32_t activeSleepTime = activeSleepTimeUs(); +    uint32_t idleSleepTime = idleSleepTimeUs(); +    uint32_t sleepTime = idleSleepTime; +    // use shorter standby delay as on normal output to release +    // hardware resources as soon as possible +    nsecs_t standbyDelay = microseconds(activeSleepTime*2); + +    while (!exitPending()) +    { +        bool rampVolume; +        uint16_t leftVol; +        uint16_t rightVol; +        Vector< sp<EffectChain> > effectChains; + +        processConfigEvents(); + +        mixerStatus = MIXER_IDLE; + +        { // scope for the mLock + +            Mutex::Autolock _l(mLock); + +            if (checkForNewParameters_l()) { +                mixBufferSize = mFrameCount*mFrameSize; +                activeSleepTime = activeSleepTimeUs(); +                idleSleepTime = idleSleepTimeUs(); +                standbyDelay = microseconds(activeSleepTime*2); +            } + +            // put audio hardware into standby after short delay +            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || +                        mSuspended) { +                // wait until we have something to do... +                if (!mStandby) { +                    LOGV("Audio hardware entering standby, mixer %p\n", this); +                    mOutput->standby(); +                    mStandby = true; +                    mBytesWritten = 0; +                } + +                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { +                    // we're about to wait, flush the binder command buffer +                    IPCThreadState::self()->flushCommands(); + +                    if (exitPending()) break; + +                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); +                    mWaitWorkCV.wait(mLock); +                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); + +                    if (mMasterMute == false) { +                        char value[PROPERTY_VALUE_MAX]; +                        property_get("ro.audio.silent", value, "0"); +                        if (atoi(value)) { +                            LOGD("Silence is golden"); +                            setMasterMute(true); +                        } +                    } + +                    standbyTime = systemTime() + standbyDelay; +                    sleepTime = idleSleepTime; +                    continue; +                } +            } + +            effectChains = mEffectChains; + +            // find out which tracks need to be processed +            if (mActiveTracks.size() != 0) { +                sp<Track> t = mActiveTracks[0].promote(); +                if (t == 0) continue; + +                Track* const track = t.get(); +                audio_track_cblk_t* cblk = track->cblk(); + +                // The first time a track is added we wait +                // for all its buffers to be filled before processing it +                if (cblk->framesReady() && (track->isReady() || track->isStopped()) && +                        !track->isPaused() && !track->isTerminated()) +                { +                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); + +                    if (track->mFillingUpStatus == Track::FS_FILLED) { +                        track->mFillingUpStatus = Track::FS_ACTIVE; +                        mLeftVolFloat = mRightVolFloat = 0; +                        mLeftVolShort = mRightVolShort = 0; +                        if (track->mState == TrackBase::RESUMING) { +                            track->mState = TrackBase::ACTIVE; +                            rampVolume = true; +                        } +                    } else if (cblk->server != 0) { +                        // If the track is stopped before the first frame was mixed, +                        // do not apply ramp +                        rampVolume = true; +                    } +                    // compute volume for this track +                    float left, right; +                    if (track->isMuted() || mMasterMute || track->isPausing() || +                        mStreamTypes[track->type()].mute) { +                        left = right = 0; +                        if (track->isPausing()) { +                            track->setPaused(); +                        } +                    } else { +                        float typeVolume = mStreamTypes[track->type()].volume; +                        float v = mMasterVolume * typeVolume; +                        float v_clamped = v * cblk->volume[0]; +                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; +                        left = v_clamped/MAX_GAIN; +                        v_clamped = v * cblk->volume[1]; +                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; +                        right = v_clamped/MAX_GAIN; +                    } + +                    if (left != mLeftVolFloat || right != mRightVolFloat) { +                        mLeftVolFloat = left; +                        mRightVolFloat = right; + +                        // If audio HAL implements volume control, +                        // force software volume to nominal value +                        if (mOutput->setVolume(left, right) == NO_ERROR) { +                            left = 1.0f; +                            right = 1.0f; +                        } + +                        // Convert volumes from float to 8.24 +                        uint32_t vl = (uint32_t)(left * (1 << 24)); +                        uint32_t vr = (uint32_t)(right * (1 << 24)); + +                        // Delegate volume control to effect in track effect chain if needed +                        // only one effect chain can be present on DirectOutputThread, so if +                        // there is one, the track is connected to it +                        if (!effectChains.isEmpty()) { +                            // Do not ramp volume if volume is controlled by effect +                            if(effectChains[0]->setVolume_l(&vl, &vr)) { +                                rampVolume = false; +                            } +                        } + +                        // Convert volumes from 8.24 to 4.12 format +                        uint32_t v_clamped = (vl + (1 << 11)) >> 12; +                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; +                        leftVol = (uint16_t)v_clamped; +                        v_clamped = (vr + (1 << 11)) >> 12; +                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; +                        rightVol = (uint16_t)v_clamped; +                    } else { +                        leftVol = mLeftVolShort; +                        rightVol = mRightVolShort; +                        rampVolume = false; +                    } + +                    // reset retry count +                    track->mRetryCount = kMaxTrackRetriesDirect; +                    activeTrack = t; +                    mixerStatus = MIXER_TRACKS_READY; +                } else { +                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); +                    if (track->isStopped()) { +                        track->reset(); +                    } +                    if (track->isTerminated() || track->isStopped() || track->isPaused()) { +                        // We have consumed all the buffers of this track. +                        // Remove it from the list of active tracks. +                        trackToRemove = track; +                    } else { +                        // No buffers for this track. Give it a few chances to +                        // fill a buffer, then remove it from active list. +                        if (--(track->mRetryCount) <= 0) { +                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); +                            trackToRemove = track; +                        } else { +                            mixerStatus = MIXER_TRACKS_ENABLED; +                        } +                    } +                } +            } + +            // remove all the tracks that need to be... +            if (UNLIKELY(trackToRemove != 0)) { +                mActiveTracks.remove(trackToRemove); +                if (!effectChains.isEmpty()) { +                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), +                            trackToRemove->sessionId()); +                    effectChains[0]->stopTrack(); +                } +                if (trackToRemove->isTerminated()) { +                    mTracks.remove(trackToRemove); +                    deleteTrackName_l(trackToRemove->mName); +                } +            } + +            lockEffectChains_l(effectChains); +       } + +        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { +            AudioBufferProvider::Buffer buffer; +            size_t frameCount = mFrameCount; +            curBuf = (int8_t *)mMixBuffer; +            // output audio to hardware +            while (frameCount) { +                buffer.frameCount = frameCount; +                activeTrack->getNextBuffer(&buffer); +                if (UNLIKELY(buffer.raw == 0)) { +                    memset(curBuf, 0, frameCount * mFrameSize); +                    break; +                } +                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); +                frameCount -= buffer.frameCount; +                curBuf += buffer.frameCount * mFrameSize; +                activeTrack->releaseBuffer(&buffer); +            } +            sleepTime = 0; +            standbyTime = systemTime() + standbyDelay; +        } else { +            if (sleepTime == 0) { +                if (mixerStatus == MIXER_TRACKS_ENABLED) { +                    sleepTime = activeSleepTime; +                } else { +                    sleepTime = idleSleepTime; +                } +            } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) { +                memset (mMixBuffer, 0, mFrameCount * mFrameSize); +                sleepTime = 0; +            } +        } + +        if (mSuspended) { +            sleepTime = suspendSleepTimeUs(); +        } +        // sleepTime == 0 means we must write to audio hardware +        if (sleepTime == 0) { +            if (mixerStatus == MIXER_TRACKS_READY) { +                applyVolume(leftVol, rightVol, rampVolume); +            } +            for (size_t i = 0; i < effectChains.size(); i ++) { +                effectChains[i]->process_l(); +            } +            unlockEffectChains(effectChains); + +            mLastWriteTime = systemTime(); +            mInWrite = true; +            mBytesWritten += mixBufferSize; +            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); +            if (bytesWritten < 0) mBytesWritten -= mixBufferSize; +            mNumWrites++; +            mInWrite = false; +            mStandby = false; +        } else { +            unlockEffectChains(effectChains); +            usleep(sleepTime); +        } + +        // finally let go of removed track, without the lock held +        // since we can't guarantee the destructors won't acquire that +        // same lock. +        trackToRemove.clear(); +        activeTrack.clear(); + +        // Effect chains will be actually deleted here if they were removed from +        // mEffectChains list during mixing or effects processing +        effectChains.clear(); +    } + +    if (!mStandby) { +        mOutput->standby(); +    } + +    LOGV("DirectOutputThread %p exiting", this); +    return false; +} + +// getTrackName_l() must be called with ThreadBase::mLock held +int AudioFlinger::DirectOutputThread::getTrackName_l() +{ +    return 0; +} + +// deleteTrackName_l() must be called with ThreadBase::mLock held +void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) +{ +} + +// checkForNewParameters_l() must be called with ThreadBase::mLock held +bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() +{ +    bool reconfig = false; + +    while (!mNewParameters.isEmpty()) { +        status_t status = NO_ERROR; +        String8 keyValuePair = mNewParameters[0]; +        AudioParameter param = AudioParameter(keyValuePair); +        int value; + +        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { +            // do not accept frame count changes if tracks are open as the track buffer +            // size depends on frame count and correct behavior would not be garantied +            // if frame count is changed after track creation +            if (!mTracks.isEmpty()) { +                status = INVALID_OPERATION; +            } else { +                reconfig = true; +            } +        } +        if (status == NO_ERROR) { +            status = mOutput->setParameters(keyValuePair); +            if (!mStandby && status == INVALID_OPERATION) { +               mOutput->standby(); +               mStandby = true; +               mBytesWritten = 0; +               status = mOutput->setParameters(keyValuePair); +            } +            if (status == NO_ERROR && reconfig) { +                readOutputParameters(); +                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); +            } +        } + +        mNewParameters.removeAt(0); + +        mParamStatus = status; +        mParamCond.signal(); +        mWaitWorkCV.wait(mLock); +    } +    return reconfig; +} + +uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() +{ +    uint32_t time; +    if (AudioSystem::isLinearPCM(mFormat)) { +        time = (uint32_t)(mOutput->latency() * 1000) / 2; +    } else { +        time = 10000; +    } +    return time; +} + +uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() +{ +    uint32_t time; +    if (AudioSystem::isLinearPCM(mFormat)) { +        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; +    } else { +        time = 10000; +    } +    return time; +} + +uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() +{ +    uint32_t time; +    if (AudioSystem::isLinearPCM(mFormat)) { +        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); +    } else { +        time = 10000; +    } +    return time; +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) +    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) +{ +    mType = PlaybackThread::DUPLICATING; +    addOutputTrack(mainThread); +} + +AudioFlinger::DuplicatingThread::~DuplicatingThread() +{ +    for (size_t i = 0; i < mOutputTracks.size(); i++) { +        mOutputTracks[i]->destroy(); +    } +    mOutputTracks.clear(); +} + +bool AudioFlinger::DuplicatingThread::threadLoop() +{ +    Vector< sp<Track> > tracksToRemove; +    uint32_t mixerStatus = MIXER_IDLE; +    nsecs_t standbyTime = systemTime(); +    size_t mixBufferSize = mFrameCount*mFrameSize; +    SortedVector< sp<OutputTrack> > outputTracks; +    uint32_t writeFrames = 0; +    uint32_t activeSleepTime = activeSleepTimeUs(); +    uint32_t idleSleepTime = idleSleepTimeUs(); +    uint32_t sleepTime = idleSleepTime; +    Vector< sp<EffectChain> > effectChains; + +    while (!exitPending()) +    { +        processConfigEvents(); + +        mixerStatus = MIXER_IDLE; +        { // scope for the mLock + +            Mutex::Autolock _l(mLock); + +            if (checkForNewParameters_l()) { +                mixBufferSize = mFrameCount*mFrameSize; +                updateWaitTime(); +                activeSleepTime = activeSleepTimeUs(); +                idleSleepTime = idleSleepTimeUs(); +            } + +            const SortedVector< wp<Track> >& activeTracks = mActiveTracks; + +            for (size_t i = 0; i < mOutputTracks.size(); i++) { +                outputTracks.add(mOutputTracks[i]); +            } + +            // put audio hardware into standby after short delay +            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || +                         mSuspended) { +                if (!mStandby) { +                    for (size_t i = 0; i < outputTracks.size(); i++) { +                        outputTracks[i]->stop(); +                    } +                    mStandby = true; +                    mBytesWritten = 0; +                } + +                if (!activeTracks.size() && mConfigEvents.isEmpty()) { +                    // we're about to wait, flush the binder command buffer +                    IPCThreadState::self()->flushCommands(); +                    outputTracks.clear(); + +                    if (exitPending()) break; + +                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); +                    mWaitWorkCV.wait(mLock); +                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); +                    if (mMasterMute == false) { +                        char value[PROPERTY_VALUE_MAX]; +                        property_get("ro.audio.silent", value, "0"); +                        if (atoi(value)) { +                            LOGD("Silence is golden"); +                            setMasterMute(true); +                        } +                    } + +                    standbyTime = systemTime() + kStandbyTimeInNsecs; +                    sleepTime = idleSleepTime; +                    continue; +                } +            } + +            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); + +            // prevent any changes in effect chain list and in each effect chain +            // during mixing and effect process as the audio buffers could be deleted +            // or modified if an effect is created or deleted +            lockEffectChains_l(effectChains); +        } + +        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { +            // mix buffers... +            if (outputsReady(outputTracks)) { +                mAudioMixer->process(); +            } else { +                memset(mMixBuffer, 0, mixBufferSize); +            } +            sleepTime = 0; +            writeFrames = mFrameCount; +        } else { +            if (sleepTime == 0) { +                if (mixerStatus == MIXER_TRACKS_ENABLED) { +                    sleepTime = activeSleepTime; +                } else { +                    sleepTime = idleSleepTime; +                } +            } else if (mBytesWritten != 0) { +                // flush remaining overflow buffers in output tracks +                for (size_t i = 0; i < outputTracks.size(); i++) { +                    if (outputTracks[i]->isActive()) { +                        sleepTime = 0; +                        writeFrames = 0; +                        memset(mMixBuffer, 0, mixBufferSize); +                        break; +                    } +                } +            } +        } + +        if (mSuspended) { +            sleepTime = suspendSleepTimeUs(); +        } +        // sleepTime == 0 means we must write to audio hardware +        if (sleepTime == 0) { +            for (size_t i = 0; i < effectChains.size(); i ++) { +                effectChains[i]->process_l(); +            } +            // enable changes in effect chain +            unlockEffectChains(effectChains); + +            standbyTime = systemTime() + kStandbyTimeInNsecs; +            for (size_t i = 0; i < outputTracks.size(); i++) { +                outputTracks[i]->write(mMixBuffer, writeFrames); +            } +            mStandby = false; +            mBytesWritten += mixBufferSize; +        } else { +            // enable changes in effect chain +            unlockEffectChains(effectChains); +            usleep(sleepTime); +        } + +        // finally let go of all our tracks, without the lock held +        // since we can't guarantee the destructors won't acquire that +        // same lock. +        tracksToRemove.clear(); +        outputTracks.clear(); + +        // Effect chains will be actually deleted here if they were removed from +        // mEffectChains list during mixing or effects processing +        effectChains.clear(); +    } + +    return false; +} + +void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) +{ +    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); +    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, +                                            this, +                                            mSampleRate, +                                            mFormat, +                                            mChannelCount, +                                            frameCount); +    if (outputTrack->cblk() != NULL) { +        thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f); +        mOutputTracks.add(outputTrack); +        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); +        updateWaitTime(); +    } +} + +void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) +{ +    Mutex::Autolock _l(mLock); +    for (size_t i = 0; i < mOutputTracks.size(); i++) { +        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { +            mOutputTracks[i]->destroy(); +            mOutputTracks.removeAt(i); +            updateWaitTime(); +            return; +        } +    } +    LOGV("removeOutputTrack(): unkonwn thread: %p", thread); +} + +void AudioFlinger::DuplicatingThread::updateWaitTime() +{ +    mWaitTimeMs = UINT_MAX; +    for (size_t i = 0; i < mOutputTracks.size(); i++) { +        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); +        if (strong != NULL) { +            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); +            if (waitTimeMs < mWaitTimeMs) { +                mWaitTimeMs = waitTimeMs; +            } +        } +    } +} + + +bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) +{ +    for (size_t i = 0; i < outputTracks.size(); i++) { +        sp <ThreadBase> thread = outputTracks[i]->thread().promote(); +        if (thread == 0) { +            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); +            return false; +        } +        PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +        if (playbackThread->standby() && !playbackThread->isSuspended()) { +            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); +            return false; +        } +    } +    return true; +} + +uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() +{ +    return (mWaitTimeMs * 1000) / 2; +} + +// ---------------------------------------------------------------------------- + +// TrackBase constructor must be called with AudioFlinger::mLock held +AudioFlinger::ThreadBase::TrackBase::TrackBase( +            const wp<ThreadBase>& thread, +            const sp<Client>& client, +            uint32_t sampleRate, +            int format, +            int channelCount, +            int frameCount, +            uint32_t flags, +            const sp<IMemory>& sharedBuffer, +            int sessionId) +    :   RefBase(), +        mThread(thread), +        mClient(client), +        mCblk(0), +        mFrameCount(0), +        mState(IDLE), +        mClientTid(-1), +        mFormat(format), +        mFlags(flags & ~SYSTEM_FLAGS_MASK), +        mSessionId(sessionId) +{ +    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); + +    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); +   size_t size = sizeof(audio_track_cblk_t); +   size_t bufferSize = frameCount*channelCount*sizeof(int16_t); +   if (sharedBuffer == 0) { +       size += bufferSize; +   } + +   if (client != NULL) { +        mCblkMemory = client->heap()->allocate(size); +        if (mCblkMemory != 0) { +            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); +            if (mCblk) { // construct the shared structure in-place. +                new(mCblk) audio_track_cblk_t(); +                // clear all buffers +                mCblk->frameCount = frameCount; +                mCblk->sampleRate = sampleRate; +                mCblk->channelCount = (uint8_t)channelCount; +                if (sharedBuffer == 0) { +                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); +                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); +                    // Force underrun condition to avoid false underrun callback until first data is +                    // written to buffer +                    mCblk->flags = CBLK_UNDERRUN_ON; +                } else { +                    mBuffer = sharedBuffer->pointer(); +                } +                mBufferEnd = (uint8_t *)mBuffer + bufferSize; +            } +        } else { +            LOGE("not enough memory for AudioTrack size=%u", size); +            client->heap()->dump("AudioTrack"); +            return; +        } +   } else { +       mCblk = (audio_track_cblk_t *)(new uint8_t[size]); +       if (mCblk) { // construct the shared structure in-place. +           new(mCblk) audio_track_cblk_t(); +           // clear all buffers +           mCblk->frameCount = frameCount; +           mCblk->sampleRate = sampleRate; +           mCblk->channelCount = (uint8_t)channelCount; +           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); +           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); +           // Force underrun condition to avoid false underrun callback until first data is +           // written to buffer +           mCblk->flags = CBLK_UNDERRUN_ON; +           mBufferEnd = (uint8_t *)mBuffer + bufferSize; +       } +   } +} + +AudioFlinger::ThreadBase::TrackBase::~TrackBase() +{ +    if (mCblk) { +        mCblk->~audio_track_cblk_t();   // destroy our shared-structure. +        if (mClient == NULL) { +            delete mCblk; +        } +    } +    mCblkMemory.clear();            // and free the shared memory +    if (mClient != NULL) { +        Mutex::Autolock _l(mClient->audioFlinger()->mLock); +        mClient.clear(); +    } +} + +void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) +{ +    buffer->raw = 0; +    mFrameCount = buffer->frameCount; +    step(); +    buffer->frameCount = 0; +} + +bool AudioFlinger::ThreadBase::TrackBase::step() { +    bool result; +    audio_track_cblk_t* cblk = this->cblk(); + +    result = cblk->stepServer(mFrameCount); +    if (!result) { +        LOGV("stepServer failed acquiring cblk mutex"); +        mFlags |= STEPSERVER_FAILED; +    } +    return result; +} + +void AudioFlinger::ThreadBase::TrackBase::reset() { +    audio_track_cblk_t* cblk = this->cblk(); + +    cblk->user = 0; +    cblk->server = 0; +    cblk->userBase = 0; +    cblk->serverBase = 0; +    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); +    LOGV("TrackBase::reset"); +} + +sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const +{ +    return mCblkMemory; +} + +int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { +    return (int)mCblk->sampleRate; +} + +int AudioFlinger::ThreadBase::TrackBase::channelCount() const { +    return (int)mCblk->channelCount; +} + +void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { +    audio_track_cblk_t* cblk = this->cblk(); +    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; +    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; + +    // Check validity of returned pointer in case the track control block would have been corrupted. +    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || +        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { +        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \ +                server %d, serverBase %d, user %d, userBase %d, channelCount %d", +                bufferStart, bufferEnd, mBuffer, mBufferEnd, +                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount); +        return 0; +    } + +    return bufferStart; +} + +// ---------------------------------------------------------------------------- + +// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held +AudioFlinger::PlaybackThread::Track::Track( +            const wp<ThreadBase>& thread, +            const sp<Client>& client, +            int streamType, +            uint32_t sampleRate, +            int format, +            int channelCount, +            int frameCount, +            const sp<IMemory>& sharedBuffer, +            int sessionId) +    :   TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId), +    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), +    mAuxEffectId(0), mHasVolumeController(false) +{ +    if (mCblk != NULL) { +        sp<ThreadBase> baseThread = thread.promote(); +        if (baseThread != 0) { +            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); +            mName = playbackThread->getTrackName_l(); +            mMainBuffer = playbackThread->mixBuffer(); +        } +        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); +        if (mName < 0) { +            LOGE("no more track names available"); +        } +        mVolume[0] = 1.0f; +        mVolume[1] = 1.0f; +        mStreamType = streamType; +        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of +        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack +        mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t); +    } +} + +AudioFlinger::PlaybackThread::Track::~Track() +{ +    LOGV("PlaybackThread::Track destructor"); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        Mutex::Autolock _l(thread->mLock); +        mState = TERMINATED; +    } +} + +void AudioFlinger::PlaybackThread::Track::destroy() +{ +    // NOTE: destroyTrack_l() can remove a strong reference to this Track +    // by removing it from mTracks vector, so there is a risk that this Tracks's +    // desctructor is called. As the destructor needs to lock mLock, +    // we must acquire a strong reference on this Track before locking mLock +    // here so that the destructor is called only when exiting this function. +    // On the other hand, as long as Track::destroy() is only called by +    // TrackHandle destructor, the TrackHandle still holds a strong ref on +    // this Track with its member mTrack. +    sp<Track> keep(this); +    { // scope for mLock +        sp<ThreadBase> thread = mThread.promote(); +        if (thread != 0) { +            if (!isOutputTrack()) { +                if (mState == ACTIVE || mState == RESUMING) { +                    AudioSystem::stopOutput(thread->id(), +                                            (AudioSystem::stream_type)mStreamType, +                                            mSessionId); +                } +                AudioSystem::releaseOutput(thread->id()); +            } +            Mutex::Autolock _l(thread->mLock); +            PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +            playbackThread->destroyTrack_l(this); +        } +    } +} + +void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) +{ +    snprintf(buffer, size, "   %05d %05d %03u %03u %03u %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n", +            mName - AudioMixer::TRACK0, +            (mClient == NULL) ? getpid() : mClient->pid(), +            mStreamType, +            mFormat, +            mCblk->channelCount, +            mSessionId, +            mFrameCount, +            mState, +            mMute, +            mFillingUpStatus, +            mCblk->sampleRate, +            mCblk->volume[0], +            mCblk->volume[1], +            mCblk->server, +            mCblk->user, +            (int)mMainBuffer, +            (int)mAuxBuffer); +} + +status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) +{ +     audio_track_cblk_t* cblk = this->cblk(); +     uint32_t framesReady; +     uint32_t framesReq = buffer->frameCount; + +     // Check if last stepServer failed, try to step now +     if (mFlags & TrackBase::STEPSERVER_FAILED) { +         if (!step())  goto getNextBuffer_exit; +         LOGV("stepServer recovered"); +         mFlags &= ~TrackBase::STEPSERVER_FAILED; +     } + +     framesReady = cblk->framesReady(); + +     if (LIKELY(framesReady)) { +        uint32_t s = cblk->server; +        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; + +        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; +        if (framesReq > framesReady) { +            framesReq = framesReady; +        } +        if (s + framesReq > bufferEnd) { +            framesReq = bufferEnd - s; +        } + +         buffer->raw = getBuffer(s, framesReq); +         if (buffer->raw == 0) goto getNextBuffer_exit; + +         buffer->frameCount = framesReq; +        return NO_ERROR; +     } + +getNextBuffer_exit: +     buffer->raw = 0; +     buffer->frameCount = 0; +     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); +     return NOT_ENOUGH_DATA; +} + +bool AudioFlinger::PlaybackThread::Track::isReady() const { +    if (mFillingUpStatus != FS_FILLING) return true; + +    if (mCblk->framesReady() >= mCblk->frameCount || +            (mCblk->flags & CBLK_FORCEREADY_MSK)) { +        mFillingUpStatus = FS_FILLED; +        mCblk->flags &= ~CBLK_FORCEREADY_MSK; +        return true; +    } +    return false; +} + +status_t AudioFlinger::PlaybackThread::Track::start() +{ +    status_t status = NO_ERROR; +    LOGV("start(%d), calling thread %d session %d", +            mName, IPCThreadState::self()->getCallingPid(), mSessionId); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        Mutex::Autolock _l(thread->mLock); +        int state = mState; +        // here the track could be either new, or restarted +        // in both cases "unstop" the track +        if (mState == PAUSED) { +            mState = TrackBase::RESUMING; +            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); +        } else { +            mState = TrackBase::ACTIVE; +            LOGV("? => ACTIVE (%d) on thread %p", mName, this); +        } + +        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { +            thread->mLock.unlock(); +            status = AudioSystem::startOutput(thread->id(), +                                              (AudioSystem::stream_type)mStreamType, +                                              mSessionId); +            thread->mLock.lock(); +        } +        if (status == NO_ERROR) { +            PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +            playbackThread->addTrack_l(this); +        } else { +            mState = state; +        } +    } else { +        status = BAD_VALUE; +    } +    return status; +} + +void AudioFlinger::PlaybackThread::Track::stop() +{ +    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        Mutex::Autolock _l(thread->mLock); +        int state = mState; +        if (mState > STOPPED) { +            mState = STOPPED; +            // If the track is not active (PAUSED and buffers full), flush buffers +            PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +            if (playbackThread->mActiveTracks.indexOf(this) < 0) { +                reset(); +            } +            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); +        } +        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { +            thread->mLock.unlock(); +            AudioSystem::stopOutput(thread->id(), +                                    (AudioSystem::stream_type)mStreamType, +                                    mSessionId); +            thread->mLock.lock(); +        } +    } +} + +void AudioFlinger::PlaybackThread::Track::pause() +{ +    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        Mutex::Autolock _l(thread->mLock); +        if (mState == ACTIVE || mState == RESUMING) { +            mState = PAUSING; +            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); +            if (!isOutputTrack()) { +                thread->mLock.unlock(); +                AudioSystem::stopOutput(thread->id(), +                                        (AudioSystem::stream_type)mStreamType, +                                        mSessionId); +                thread->mLock.lock(); +            } +        } +    } +} + +void AudioFlinger::PlaybackThread::Track::flush() +{ +    LOGV("flush(%d)", mName); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        Mutex::Autolock _l(thread->mLock); +        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { +            return; +        } +        // No point remaining in PAUSED state after a flush => go to +        // STOPPED state +        mState = STOPPED; + +        mCblk->lock.lock(); +        // NOTE: reset() will reset cblk->user and cblk->server with +        // the risk that at the same time, the AudioMixer is trying to read +        // data. In this case, getNextBuffer() would return a NULL pointer +        // as audio buffer => the AudioMixer code MUST always test that pointer +        // returned by getNextBuffer() is not NULL! +        reset(); +        mCblk->lock.unlock(); +    } +} + +void AudioFlinger::PlaybackThread::Track::reset() +{ +    // Do not reset twice to avoid discarding data written just after a flush and before +    // the audioflinger thread detects the track is stopped. +    if (!mResetDone) { +        TrackBase::reset(); +        // Force underrun condition to avoid false underrun callback until first data is +        // written to buffer +        mCblk->flags |= CBLK_UNDERRUN_ON; +        mCblk->flags &= ~CBLK_FORCEREADY_MSK; +        mFillingUpStatus = FS_FILLING; +        mResetDone = true; +    } +} + +void AudioFlinger::PlaybackThread::Track::mute(bool muted) +{ +    mMute = muted; +} + +void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) +{ +    mVolume[0] = left; +    mVolume[1] = right; +} + +status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) +{ +    status_t status = DEAD_OBJECT; +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +       PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +       status = playbackThread->attachAuxEffect(this, EffectId); +    } +    return status; +} + +void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) +{ +    mAuxEffectId = EffectId; +    mAuxBuffer = buffer; +} + +// ---------------------------------------------------------------------------- + +// RecordTrack constructor must be called with AudioFlinger::mLock held +AudioFlinger::RecordThread::RecordTrack::RecordTrack( +            const wp<ThreadBase>& thread, +            const sp<Client>& client, +            uint32_t sampleRate, +            int format, +            int channelCount, +            int frameCount, +            uint32_t flags, +            int sessionId) +    :   TrackBase(thread, client, sampleRate, format, +                  channelCount, frameCount, flags, 0, sessionId), +        mOverflow(false) +{ +    if (mCblk != NULL) { +       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); +       if (format == AudioSystem::PCM_16_BIT) { +           mCblk->frameSize = channelCount * sizeof(int16_t); +       } else if (format == AudioSystem::PCM_8_BIT) { +           mCblk->frameSize = channelCount * sizeof(int8_t); +       } else { +           mCblk->frameSize = sizeof(int8_t); +       } +    } +} + +AudioFlinger::RecordThread::RecordTrack::~RecordTrack() +{ +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        AudioSystem::releaseInput(thread->id()); +    } +} + +status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) +{ +    audio_track_cblk_t* cblk = this->cblk(); +    uint32_t framesAvail; +    uint32_t framesReq = buffer->frameCount; + +     // Check if last stepServer failed, try to step now +    if (mFlags & TrackBase::STEPSERVER_FAILED) { +        if (!step()) goto getNextBuffer_exit; +        LOGV("stepServer recovered"); +        mFlags &= ~TrackBase::STEPSERVER_FAILED; +    } + +    framesAvail = cblk->framesAvailable_l(); + +    if (LIKELY(framesAvail)) { +        uint32_t s = cblk->server; +        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; + +        if (framesReq > framesAvail) { +            framesReq = framesAvail; +        } +        if (s + framesReq > bufferEnd) { +            framesReq = bufferEnd - s; +        } + +        buffer->raw = getBuffer(s, framesReq); +        if (buffer->raw == 0) goto getNextBuffer_exit; + +        buffer->frameCount = framesReq; +        return NO_ERROR; +    } + +getNextBuffer_exit: +    buffer->raw = 0; +    buffer->frameCount = 0; +    return NOT_ENOUGH_DATA; +} + +status_t AudioFlinger::RecordThread::RecordTrack::start() +{ +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        RecordThread *recordThread = (RecordThread *)thread.get(); +        return recordThread->start(this); +    } else { +        return BAD_VALUE; +    } +} + +void AudioFlinger::RecordThread::RecordTrack::stop() +{ +    sp<ThreadBase> thread = mThread.promote(); +    if (thread != 0) { +        RecordThread *recordThread = (RecordThread *)thread.get(); +        recordThread->stop(this); +        TrackBase::reset(); +        // Force overerrun condition to avoid false overrun callback until first data is +        // read from buffer +        mCblk->flags |= CBLK_UNDERRUN_ON; +    } +} + +void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) +{ +    snprintf(buffer, size, "   %05d %03u %03u %05d   %04u %01d %05u  %08x %08x\n", +            (mClient == NULL) ? getpid() : mClient->pid(), +            mFormat, +            mCblk->channelCount, +            mSessionId, +            mFrameCount, +            mState, +            mCblk->sampleRate, +            mCblk->server, +            mCblk->user); +} + + +// ---------------------------------------------------------------------------- + +AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( +            const wp<ThreadBase>& thread, +            DuplicatingThread *sourceThread, +            uint32_t sampleRate, +            int format, +            int channelCount, +            int frameCount) +    :   Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0), +    mActive(false), mSourceThread(sourceThread) +{ + +    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); +    if (mCblk != NULL) { +        mCblk->flags |= CBLK_DIRECTION_OUT; +        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); +        mCblk->volume[0] = mCblk->volume[1] = 0x1000; +        mOutBuffer.frameCount = 0; +        playbackThread->mTracks.add(this); +        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p", +                mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd); +    } else { +        LOGW("Error creating output track on thread %p", playbackThread); +    } +} + +AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() +{ +    clearBufferQueue(); +} + +status_t AudioFlinger::PlaybackThread::OutputTrack::start() +{ +    status_t status = Track::start(); +    if (status != NO_ERROR) { +        return status; +    } + +    mActive = true; +    mRetryCount = 127; +    return status; +} + +void AudioFlinger::PlaybackThread::OutputTrack::stop() +{ +    Track::stop(); +    clearBufferQueue(); +    mOutBuffer.frameCount = 0; +    mActive = false; +} + +bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) +{ +    Buffer *pInBuffer; +    Buffer inBuffer; +    uint32_t channelCount = mCblk->channelCount; +    bool outputBufferFull = false; +    inBuffer.frameCount = frames; +    inBuffer.i16 = data; + +    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); + +    if (!mActive && frames != 0) { +        start(); +        sp<ThreadBase> thread = mThread.promote(); +        if (thread != 0) { +            MixerThread *mixerThread = (MixerThread *)thread.get(); +            if (mCblk->frameCount > frames){ +                if (mBufferQueue.size() < kMaxOverFlowBuffers) { +                    uint32_t startFrames = (mCblk->frameCount - frames); +                    pInBuffer = new Buffer; +                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; +                    pInBuffer->frameCount = startFrames; +                    pInBuffer->i16 = pInBuffer->mBuffer; +                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); +                    mBufferQueue.add(pInBuffer); +                } else { +                    LOGW ("OutputTrack::write() %p no more buffers in queue", this); +                } +            } +        } +    } + +    while (waitTimeLeftMs) { +        // First write pending buffers, then new data +        if (mBufferQueue.size()) { +            pInBuffer = mBufferQueue.itemAt(0); +        } else { +            pInBuffer = &inBuffer; +        } + +        if (pInBuffer->frameCount == 0) { +            break; +        } + +        if (mOutBuffer.frameCount == 0) { +            mOutBuffer.frameCount = pInBuffer->frameCount; +            nsecs_t startTime = systemTime(); +            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { +                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); +                outputBufferFull = true; +                break; +            } +            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); +            if (waitTimeLeftMs >= waitTimeMs) { +                waitTimeLeftMs -= waitTimeMs; +            } else { +                waitTimeLeftMs = 0; +            } +        } + +        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; +        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); +        mCblk->stepUser(outFrames); +        pInBuffer->frameCount -= outFrames; +        pInBuffer->i16 += outFrames * channelCount; +        mOutBuffer.frameCount -= outFrames; +        mOutBuffer.i16 += outFrames * channelCount; + +        if (pInBuffer->frameCount == 0) { +            if (mBufferQueue.size()) { +                mBufferQueue.removeAt(0); +                delete [] pInBuffer->mBuffer; +                delete pInBuffer; +                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); +            } else { +                break; +            } +        } +    } + +    // If we could not write all frames, allocate a buffer and queue it for next time. +    if (inBuffer.frameCount) { +        sp<ThreadBase> thread = mThread.promote(); +        if (thread != 0 && !thread->standby()) { +            if (mBufferQueue.size() < kMaxOverFlowBuffers) { +                pInBuffer = new Buffer; +                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; +                pInBuffer->frameCount = inBuffer.frameCount; +                pInBuffer->i16 = pInBuffer->mBuffer; +                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); +                mBufferQueue.add(pInBuffer); +                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); +            } else { +                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); +            } +        } +    } + +    // Calling write() with a 0 length buffer, means that no more data will be written: +    // If no more buffers are pending, fill output track buffer to make sure it is started +    // by output mixer. +    if (frames == 0 && mBufferQueue.size() == 0) { +        if (mCblk->user < mCblk->frameCount) { +            frames = mCblk->frameCount - mCblk->user; +            pInBuffer = new Buffer; +            pInBuffer->mBuffer = new int16_t[frames * channelCount]; +            pInBuffer->frameCount = frames; +            pInBuffer->i16 = pInBuffer->mBuffer; +            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); +            mBufferQueue.add(pInBuffer); +        } else if (mActive) { +            stop(); +        } +    } + +    return outputBufferFull; +} + +status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) +{ +    int active; +    status_t result; +    audio_track_cblk_t* cblk = mCblk; +    uint32_t framesReq = buffer->frameCount; + +//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); +    buffer->frameCount  = 0; + +    uint32_t framesAvail = cblk->framesAvailable(); + + +    if (framesAvail == 0) { +        Mutex::Autolock _l(cblk->lock); +        goto start_loop_here; +        while (framesAvail == 0) { +            active = mActive; +            if (UNLIKELY(!active)) { +                LOGV("Not active and NO_MORE_BUFFERS"); +                return AudioTrack::NO_MORE_BUFFERS; +            } +            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); +            if (result != NO_ERROR) { +                return AudioTrack::NO_MORE_BUFFERS; +            } +            // read the server count again +        start_loop_here: +            framesAvail = cblk->framesAvailable_l(); +        } +    } + +//    if (framesAvail < framesReq) { +//        return AudioTrack::NO_MORE_BUFFERS; +//    } + +    if (framesReq > framesAvail) { +        framesReq = framesAvail; +    } + +    uint32_t u = cblk->user; +    uint32_t bufferEnd = cblk->userBase + cblk->frameCount; + +    if (u + framesReq > bufferEnd) { +        framesReq = bufferEnd - u; +    } + +    buffer->frameCount  = framesReq; +    buffer->raw         = (void *)cblk->buffer(u); +    return NO_ERROR; +} + + +void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() +{ +    size_t size = mBufferQueue.size(); +    Buffer *pBuffer; + +    for (size_t i = 0; i < size; i++) { +        pBuffer = mBufferQueue.itemAt(i); +        delete [] pBuffer->mBuffer; +        delete pBuffer; +    } +    mBufferQueue.clear(); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) +    :   RefBase(), +        mAudioFlinger(audioFlinger), +        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), +        mPid(pid) +{ +    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer +} + +// Client destructor must be called with AudioFlinger::mLock held +AudioFlinger::Client::~Client() +{ +    mAudioFlinger->removeClient_l(mPid); +} + +const sp<MemoryDealer>& AudioFlinger::Client::heap() const +{ +    return mMemoryDealer; +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, +                                                     const sp<IAudioFlingerClient>& client, +                                                     pid_t pid) +    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) +{ +} + +AudioFlinger::NotificationClient::~NotificationClient() +{ +    mClient.clear(); +} + +void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) +{ +    sp<NotificationClient> keep(this); +    { +        mAudioFlinger->removeNotificationClient(mPid); +    } +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) +    : BnAudioTrack(), +      mTrack(track) +{ +} + +AudioFlinger::TrackHandle::~TrackHandle() { +    // just stop the track on deletion, associated resources +    // will be freed from the main thread once all pending buffers have +    // been played. Unless it's not in the active track list, in which +    // case we free everything now... +    mTrack->destroy(); +} + +status_t AudioFlinger::TrackHandle::start() { +    return mTrack->start(); +} + +void AudioFlinger::TrackHandle::stop() { +    mTrack->stop(); +} + +void AudioFlinger::TrackHandle::flush() { +    mTrack->flush(); +} + +void AudioFlinger::TrackHandle::mute(bool e) { +    mTrack->mute(e); +} + +void AudioFlinger::TrackHandle::pause() { +    mTrack->pause(); +} + +void AudioFlinger::TrackHandle::setVolume(float left, float right) { +    mTrack->setVolume(left, right); +} + +sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { +    return mTrack->getCblk(); +} + +status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) +{ +    return mTrack->attachAuxEffect(EffectId); +} + +status_t AudioFlinger::TrackHandle::onTransact( +    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ +    return BnAudioTrack::onTransact(code, data, reply, flags); +} + +// ---------------------------------------------------------------------------- + +sp<IAudioRecord> AudioFlinger::openRecord( +        pid_t pid, +        int input, +        uint32_t sampleRate, +        int format, +        int channelCount, +        int frameCount, +        uint32_t flags, +        int *sessionId, +        status_t *status) +{ +    sp<RecordThread::RecordTrack> recordTrack; +    sp<RecordHandle> recordHandle; +    sp<Client> client; +    wp<Client> wclient; +    status_t lStatus; +    RecordThread *thread; +    size_t inFrameCount; +    int lSessionId; + +    // check calling permissions +    if (!recordingAllowed()) { +        lStatus = PERMISSION_DENIED; +        goto Exit; +    } + +    // add client to list +    { // scope for mLock +        Mutex::Autolock _l(mLock); +        thread = checkRecordThread_l(input); +        if (thread == NULL) { +            lStatus = BAD_VALUE; +            goto Exit; +        } + +        wclient = mClients.valueFor(pid); +        if (wclient != NULL) { +            client = wclient.promote(); +        } else { +            client = new Client(this, pid); +            mClients.add(pid, client); +        } + +        // If no audio session id is provided, create one here +        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { +            lSessionId = *sessionId; +        } else { +            lSessionId = nextUniqueId(); +            if (sessionId != NULL) { +                *sessionId = lSessionId; +            } +        } +        // create new record track. The record track uses one track in mHardwareMixerThread by convention. +        recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate, +                                                   format, channelCount, frameCount, flags, lSessionId); +    } +    if (recordTrack->getCblk() == NULL) { +        // remove local strong reference to Client before deleting the RecordTrack so that the Client +        // destructor is called by the TrackBase destructor with mLock held +        client.clear(); +        recordTrack.clear(); +        lStatus = NO_MEMORY; +        goto Exit; +    } + +    // return to handle to client +    recordHandle = new RecordHandle(recordTrack); +    lStatus = NO_ERROR; + +Exit: +    if (status) { +        *status = lStatus; +    } +    return recordHandle; +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) +    : BnAudioRecord(), +    mRecordTrack(recordTrack) +{ +} + +AudioFlinger::RecordHandle::~RecordHandle() { +    stop(); +} + +status_t AudioFlinger::RecordHandle::start() { +    LOGV("RecordHandle::start()"); +    return mRecordTrack->start(); +} + +void AudioFlinger::RecordHandle::stop() { +    LOGV("RecordHandle::stop()"); +    mRecordTrack->stop(); +} + +sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { +    return mRecordTrack->getCblk(); +} + +status_t AudioFlinger::RecordHandle::onTransact( +    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ +    return BnAudioRecord::onTransact(code, data, reply, flags); +} + +// ---------------------------------------------------------------------------- + +AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) : +    ThreadBase(audioFlinger, id), +    mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0) +{ +    mReqChannelCount = AudioSystem::popCount(channels); +    mReqSampleRate = sampleRate; +    readInputParameters(); +} + + +AudioFlinger::RecordThread::~RecordThread() +{ +    delete[] mRsmpInBuffer; +    if (mResampler != 0) { +        delete mResampler; +        delete[] mRsmpOutBuffer; +    } +} + +void AudioFlinger::RecordThread::onFirstRef() +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; + +    snprintf(buffer, SIZE, "Record Thread %p", this); + +    run(buffer, PRIORITY_URGENT_AUDIO); +} + +bool AudioFlinger::RecordThread::threadLoop() +{ +    AudioBufferProvider::Buffer buffer; +    sp<RecordTrack> activeTrack; + +    // start recording +    while (!exitPending()) { + +        processConfigEvents(); + +        { // scope for mLock +            Mutex::Autolock _l(mLock); +            checkForNewParameters_l(); +            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { +                if (!mStandby) { +                    mInput->standby(); +                    mStandby = true; +                } + +                if (exitPending()) break; + +                LOGV("RecordThread: loop stopping"); +                // go to sleep +                mWaitWorkCV.wait(mLock); +                LOGV("RecordThread: loop starting"); +                continue; +            } +            if (mActiveTrack != 0) { +                if (mActiveTrack->mState == TrackBase::PAUSING) { +                    if (!mStandby) { +                        mInput->standby(); +                        mStandby = true; +                    } +                    mActiveTrack.clear(); +                    mStartStopCond.broadcast(); +                } else if (mActiveTrack->mState == TrackBase::RESUMING) { +                    if (mReqChannelCount != mActiveTrack->channelCount()) { +                        mActiveTrack.clear(); +                        mStartStopCond.broadcast(); +                    } else if (mBytesRead != 0) { +                        // record start succeeds only if first read from audio input +                        // succeeds +                        if (mBytesRead > 0) { +                            mActiveTrack->mState = TrackBase::ACTIVE; +                        } else { +                            mActiveTrack.clear(); +                        } +                        mStartStopCond.broadcast(); +                    } +                    mStandby = false; +                } +            } +        } + +        if (mActiveTrack != 0) { +            if (mActiveTrack->mState != TrackBase::ACTIVE && +                mActiveTrack->mState != TrackBase::RESUMING) { +                usleep(5000); +                continue; +            } +            buffer.frameCount = mFrameCount; +            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { +                size_t framesOut = buffer.frameCount; +                if (mResampler == 0) { +                    // no resampling +                    while (framesOut) { +                        size_t framesIn = mFrameCount - mRsmpInIndex; +                        if (framesIn) { +                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; +                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; +                            if (framesIn > framesOut) +                                framesIn = framesOut; +                            mRsmpInIndex += framesIn; +                            framesOut -= framesIn; +                            if ((int)mChannelCount == mReqChannelCount || +                                mFormat != AudioSystem::PCM_16_BIT) { +                                memcpy(dst, src, framesIn * mFrameSize); +                            } else { +                                int16_t *src16 = (int16_t *)src; +                                int16_t *dst16 = (int16_t *)dst; +                                if (mChannelCount == 1) { +                                    while (framesIn--) { +                                        *dst16++ = *src16; +                                        *dst16++ = *src16++; +                                    } +                                } else { +                                    while (framesIn--) { +                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); +                                        src16 += 2; +                                    } +                                } +                            } +                        } +                        if (framesOut && mFrameCount == mRsmpInIndex) { +                            if (framesOut == mFrameCount && +                                ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) { +                                mBytesRead = mInput->read(buffer.raw, mInputBytes); +                                framesOut = 0; +                            } else { +                                mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); +                                mRsmpInIndex = 0; +                            } +                            if (mBytesRead < 0) { +                                LOGE("Error reading audio input"); +                                if (mActiveTrack->mState == TrackBase::ACTIVE) { +                                    // Force input into standby so that it tries to +                                    // recover at next read attempt +                                    mInput->standby(); +                                    usleep(5000); +                                } +                                mRsmpInIndex = mFrameCount; +                                framesOut = 0; +                                buffer.frameCount = 0; +                            } +                        } +                    } +                } else { +                    // resampling + +                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); +                    // alter output frame count as if we were expecting stereo samples +                    if (mChannelCount == 1 && mReqChannelCount == 1) { +                        framesOut >>= 1; +                    } +                    mResampler->resample(mRsmpOutBuffer, framesOut, this); +                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() +                    // are 32 bit aligned which should be always true. +                    if (mChannelCount == 2 && mReqChannelCount == 1) { +                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); +                        // the resampler always outputs stereo samples: do post stereo to mono conversion +                        int16_t *src = (int16_t *)mRsmpOutBuffer; +                        int16_t *dst = buffer.i16; +                        while (framesOut--) { +                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); +                            src += 2; +                        } +                    } else { +                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); +                    } + +                } +                mActiveTrack->releaseBuffer(&buffer); +                mActiveTrack->overflow(); +            } +            // client isn't retrieving buffers fast enough +            else { +                if (!mActiveTrack->setOverflow()) +                    LOGW("RecordThread: buffer overflow"); +                // Release the processor for a while before asking for a new buffer. +                // This will give the application more chance to read from the buffer and +                // clear the overflow. +                usleep(5000); +            } +        } +    } + +    if (!mStandby) { +        mInput->standby(); +    } +    mActiveTrack.clear(); + +    mStartStopCond.broadcast(); + +    LOGV("RecordThread %p exiting", this); +    return false; +} + +status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) +{ +    LOGV("RecordThread::start"); +    sp <ThreadBase> strongMe = this; +    status_t status = NO_ERROR; +    { +        AutoMutex lock(&mLock); +        if (mActiveTrack != 0) { +            if (recordTrack != mActiveTrack.get()) { +                status = -EBUSY; +            } else if (mActiveTrack->mState == TrackBase::PAUSING) { +                mActiveTrack->mState = TrackBase::ACTIVE; +            } +            return status; +        } + +        recordTrack->mState = TrackBase::IDLE; +        mActiveTrack = recordTrack; +        mLock.unlock(); +        status_t status = AudioSystem::startInput(mId); +        mLock.lock(); +        if (status != NO_ERROR) { +            mActiveTrack.clear(); +            return status; +        } +        mActiveTrack->mState = TrackBase::RESUMING; +        mRsmpInIndex = mFrameCount; +        mBytesRead = 0; +        // signal thread to start +        LOGV("Signal record thread"); +        mWaitWorkCV.signal(); +        // do not wait for mStartStopCond if exiting +        if (mExiting) { +            mActiveTrack.clear(); +            status = INVALID_OPERATION; +            goto startError; +        } +        mStartStopCond.wait(mLock); +        if (mActiveTrack == 0) { +            LOGV("Record failed to start"); +            status = BAD_VALUE; +            goto startError; +        } +        LOGV("Record started OK"); +        return status; +    } +startError: +    AudioSystem::stopInput(mId); +    return status; +} + +void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { +    LOGV("RecordThread::stop"); +    sp <ThreadBase> strongMe = this; +    { +        AutoMutex lock(&mLock); +        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { +            mActiveTrack->mState = TrackBase::PAUSING; +            // do not wait for mStartStopCond if exiting +            if (mExiting) { +                return; +            } +            mStartStopCond.wait(mLock); +            // if we have been restarted, recordTrack == mActiveTrack.get() here +            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { +                mLock.unlock(); +                AudioSystem::stopInput(mId); +                mLock.lock(); +                LOGV("Record stopped OK"); +            } +        } +    } +} + +status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; +    pid_t pid = 0; + +    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); +    result.append(buffer); + +    if (mActiveTrack != 0) { +        result.append("Active Track:\n"); +        result.append("   Clien Fmt Chn Session Buf  S SRate  Serv     User\n"); +        mActiveTrack->dump(buffer, SIZE); +        result.append(buffer); + +        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); +        result.append(buffer); +        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); +        result.append(buffer); +        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0)); +        result.append(buffer); +        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); +        result.append(buffer); +        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); +        result.append(buffer); + + +    } else { +        result.append("No record client\n"); +    } +    write(fd, result.string(), result.size()); + +    dumpBase(fd, args); + +    return NO_ERROR; +} + +status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) +{ +    size_t framesReq = buffer->frameCount; +    size_t framesReady = mFrameCount - mRsmpInIndex; +    int channelCount; + +    if (framesReady == 0) { +        mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); +        if (mBytesRead < 0) { +            LOGE("RecordThread::getNextBuffer() Error reading audio input"); +            if (mActiveTrack->mState == TrackBase::ACTIVE) { +                // Force input into standby so that it tries to +                // recover at next read attempt +                mInput->standby(); +                usleep(5000); +            } +            buffer->raw = 0; +            buffer->frameCount = 0; +            return NOT_ENOUGH_DATA; +        } +        mRsmpInIndex = 0; +        framesReady = mFrameCount; +    } + +    if (framesReq > framesReady) { +        framesReq = framesReady; +    } + +    if (mChannelCount == 1 && mReqChannelCount == 2) { +        channelCount = 1; +    } else { +        channelCount = 2; +    } +    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; +    buffer->frameCount = framesReq; +    return NO_ERROR; +} + +void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) +{ +    mRsmpInIndex += buffer->frameCount; +    buffer->frameCount = 0; +} + +bool AudioFlinger::RecordThread::checkForNewParameters_l() +{ +    bool reconfig = false; + +    while (!mNewParameters.isEmpty()) { +        status_t status = NO_ERROR; +        String8 keyValuePair = mNewParameters[0]; +        AudioParameter param = AudioParameter(keyValuePair); +        int value; +        int reqFormat = mFormat; +        int reqSamplingRate = mReqSampleRate; +        int reqChannelCount = mReqChannelCount; + +        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { +            reqSamplingRate = value; +            reconfig = true; +        } +        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { +            reqFormat = value; +            reconfig = true; +        } +        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { +            reqChannelCount = AudioSystem::popCount(value); +            reconfig = true; +        } +        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { +            // do not accept frame count changes if tracks are open as the track buffer +            // size depends on frame count and correct behavior would not be garantied +            // if frame count is changed after track creation +            if (mActiveTrack != 0) { +                status = INVALID_OPERATION; +            } else { +                reconfig = true; +            } +        } +        if (status == NO_ERROR) { +            status = mInput->setParameters(keyValuePair); +            if (status == INVALID_OPERATION) { +               mInput->standby(); +               status = mInput->setParameters(keyValuePair); +            } +            if (reconfig) { +                if (status == BAD_VALUE && +                    reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT && +                    ((int)mInput->sampleRate() <= 2 * reqSamplingRate) && +                    (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) { +                    status = NO_ERROR; +                } +                if (status == NO_ERROR) { +                    readInputParameters(); +                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); +                } +            } +        } + +        mNewParameters.removeAt(0); + +        mParamStatus = status; +        mParamCond.signal(); +        mWaitWorkCV.wait(mLock); +    } +    return reconfig; +} + +String8 AudioFlinger::RecordThread::getParameters(const String8& keys) +{ +    return mInput->getParameters(keys); +} + +void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { +    AudioSystem::OutputDescriptor desc; +    void *param2 = 0; + +    switch (event) { +    case AudioSystem::INPUT_OPENED: +    case AudioSystem::INPUT_CONFIG_CHANGED: +        desc.channels = mChannels; +        desc.samplingRate = mSampleRate; +        desc.format = mFormat; +        desc.frameCount = mFrameCount; +        desc.latency = 0; +        param2 = &desc; +        break; + +    case AudioSystem::INPUT_CLOSED: +    default: +        break; +    } +    mAudioFlinger->audioConfigChanged_l(event, mId, param2); +} + +void AudioFlinger::RecordThread::readInputParameters() +{ +    if (mRsmpInBuffer) delete mRsmpInBuffer; +    if (mRsmpOutBuffer) delete mRsmpOutBuffer; +    if (mResampler) delete mResampler; +    mResampler = 0; + +    mSampleRate = mInput->sampleRate(); +    mChannels = mInput->channels(); +    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); +    mFormat = mInput->format(); +    mFrameSize = (uint16_t)mInput->frameSize(); +    mInputBytes = mInput->bufferSize(); +    mFrameCount = mInputBytes / mFrameSize; +    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; + +    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) +    { +        int channelCount; +         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid +         // stereo to mono post process as the resampler always outputs stereo. +        if (mChannelCount == 1 && mReqChannelCount == 2) { +            channelCount = 1; +        } else { +            channelCount = 2; +        } +        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); +        mResampler->setSampleRate(mSampleRate); +        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); +        mRsmpOutBuffer = new int32_t[mFrameCount * 2]; + +        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples +        if (mChannelCount == 1 && mReqChannelCount == 1) { +            mFrameCount >>= 1; +        } + +    } +    mRsmpInIndex = mFrameCount; +} + +unsigned int AudioFlinger::RecordThread::getInputFramesLost() +{ +    return mInput->getInputFramesLost(); +} + +// ---------------------------------------------------------------------------- + +int AudioFlinger::openOutput(uint32_t *pDevices, +                                uint32_t *pSamplingRate, +                                uint32_t *pFormat, +                                uint32_t *pChannels, +                                uint32_t *pLatencyMs, +                                uint32_t flags) +{ +    status_t status; +    PlaybackThread *thread = NULL; +    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; +    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; +    uint32_t format = pFormat ? *pFormat : 0; +    uint32_t channels = pChannels ? *pChannels : 0; +    uint32_t latency = pLatencyMs ? *pLatencyMs : 0; + +    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", +            pDevices ? *pDevices : 0, +            samplingRate, +            format, +            channels, +            flags); + +    if (pDevices == NULL || *pDevices == 0) { +        return 0; +    } +    Mutex::Autolock _l(mLock); + +    AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices, +                                                             (int *)&format, +                                                             &channels, +                                                             &samplingRate, +                                                             &status); +    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", +            output, +            samplingRate, +            format, +            channels, +            status); + +    mHardwareStatus = AUDIO_HW_IDLE; +    if (output != 0) { +        int id = nextUniqueId(); +        if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) || +            (format != AudioSystem::PCM_16_BIT) || +            (channels != AudioSystem::CHANNEL_OUT_STEREO)) { +            thread = new DirectOutputThread(this, output, id, *pDevices); +            LOGV("openOutput() created direct output: ID %d thread %p", id, thread); +        } else { +            thread = new MixerThread(this, output, id, *pDevices); +            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread); + +#ifdef LVMX +            unsigned bitsPerSample = +                (format == AudioSystem::PCM_16_BIT) ? 16 : +                    ((format == AudioSystem::PCM_8_BIT) ? 8 : 0); +            unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1; +            int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id()); + +            LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount); +            LifeVibes::setDevice(audioOutputType, *pDevices); +#endif + +        } +        mPlaybackThreads.add(id, thread); + +        if (pSamplingRate) *pSamplingRate = samplingRate; +        if (pFormat) *pFormat = format; +        if (pChannels) *pChannels = channels; +        if (pLatencyMs) *pLatencyMs = thread->latency(); + +        // notify client processes of the new output creation +        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); +        return id; +    } + +    return 0; +} + +int AudioFlinger::openDuplicateOutput(int output1, int output2) +{ +    Mutex::Autolock _l(mLock); +    MixerThread *thread1 = checkMixerThread_l(output1); +    MixerThread *thread2 = checkMixerThread_l(output2); + +    if (thread1 == NULL || thread2 == NULL) { +        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); +        return 0; +    } + +    int id = nextUniqueId(); +    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); +    thread->addOutputTrack(thread2); +    mPlaybackThreads.add(id, thread); +    // notify client processes of the new output creation +    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); +    return id; +} + +status_t AudioFlinger::closeOutput(int output) +{ +    // keep strong reference on the playback thread so that +    // it is not destroyed while exit() is executed +    sp <PlaybackThread> thread; +    { +        Mutex::Autolock _l(mLock); +        thread = checkPlaybackThread_l(output); +        if (thread == NULL) { +            return BAD_VALUE; +        } + +        LOGV("closeOutput() %d", output); + +        if (thread->type() == PlaybackThread::MIXER) { +            for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +                if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) { +                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); +                    dupThread->removeOutputTrack((MixerThread *)thread.get()); +                } +            } +        } +        void *param2 = 0; +        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); +        mPlaybackThreads.removeItem(output); +    } +    thread->exit(); + +    if (thread->type() != PlaybackThread::DUPLICATING) { +        mAudioHardware->closeOutputStream(thread->getOutput()); +    } +    return NO_ERROR; +} + +status_t AudioFlinger::suspendOutput(int output) +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); + +    if (thread == NULL) { +        return BAD_VALUE; +    } + +    LOGV("suspendOutput() %d", output); +    thread->suspend(); + +    return NO_ERROR; +} + +status_t AudioFlinger::restoreOutput(int output) +{ +    Mutex::Autolock _l(mLock); +    PlaybackThread *thread = checkPlaybackThread_l(output); + +    if (thread == NULL) { +        return BAD_VALUE; +    } + +    LOGV("restoreOutput() %d", output); + +    thread->restore(); + +    return NO_ERROR; +} + +int AudioFlinger::openInput(uint32_t *pDevices, +                                uint32_t *pSamplingRate, +                                uint32_t *pFormat, +                                uint32_t *pChannels, +                                uint32_t acoustics) +{ +    status_t status; +    RecordThread *thread = NULL; +    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; +    uint32_t format = pFormat ? *pFormat : 0; +    uint32_t channels = pChannels ? *pChannels : 0; +    uint32_t reqSamplingRate = samplingRate; +    uint32_t reqFormat = format; +    uint32_t reqChannels = channels; + +    if (pDevices == NULL || *pDevices == 0) { +        return 0; +    } +    Mutex::Autolock _l(mLock); + +    AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices, +                                                             (int *)&format, +                                                             &channels, +                                                             &samplingRate, +                                                             &status, +                                                             (AudioSystem::audio_in_acoustics)acoustics); +    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", +            input, +            samplingRate, +            format, +            channels, +            acoustics, +            status); + +    // If the input could not be opened with the requested parameters and we can handle the conversion internally, +    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo +    // or stereo to mono conversions on 16 bit PCM inputs. +    if (input == 0 && status == BAD_VALUE && +        reqFormat == format && format == AudioSystem::PCM_16_BIT && +        (samplingRate <= 2 * reqSamplingRate) && +        (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) { +        LOGV("openInput() reopening with proposed sampling rate and channels"); +        input = mAudioHardware->openInputStream(*pDevices, +                                                 (int *)&format, +                                                 &channels, +                                                 &samplingRate, +                                                 &status, +                                                 (AudioSystem::audio_in_acoustics)acoustics); +    } + +    if (input != 0) { +        int id = nextUniqueId(); +         // Start record thread +        thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id); +        mRecordThreads.add(id, thread); +        LOGV("openInput() created record thread: ID %d thread %p", id, thread); +        if (pSamplingRate) *pSamplingRate = reqSamplingRate; +        if (pFormat) *pFormat = format; +        if (pChannels) *pChannels = reqChannels; + +        input->standby(); + +        // notify client processes of the new input creation +        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); +        return id; +    } + +    return 0; +} + +status_t AudioFlinger::closeInput(int input) +{ +    // keep strong reference on the record thread so that +    // it is not destroyed while exit() is executed +    sp <RecordThread> thread; +    { +        Mutex::Autolock _l(mLock); +        thread = checkRecordThread_l(input); +        if (thread == NULL) { +            return BAD_VALUE; +        } + +        LOGV("closeInput() %d", input); +        void *param2 = 0; +        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); +        mRecordThreads.removeItem(input); +    } +    thread->exit(); + +    mAudioHardware->closeInputStream(thread->getInput()); + +    return NO_ERROR; +} + +status_t AudioFlinger::setStreamOutput(uint32_t stream, int output) +{ +    Mutex::Autolock _l(mLock); +    MixerThread *dstThread = checkMixerThread_l(output); +    if (dstThread == NULL) { +        LOGW("setStreamOutput() bad output id %d", output); +        return BAD_VALUE; +    } + +    LOGV("setStreamOutput() stream %d to output %d", stream, output); +    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); + +    for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); +        if (thread != dstThread && +            thread->type() != PlaybackThread::DIRECT) { +            MixerThread *srcThread = (MixerThread *)thread; +            srcThread->invalidateTracks(stream); +        } +    } + +    return NO_ERROR; +} + + +int AudioFlinger::newAudioSessionId() +{ +    return nextUniqueId(); +} + +// checkPlaybackThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const +{ +    PlaybackThread *thread = NULL; +    if (mPlaybackThreads.indexOfKey(output) >= 0) { +        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); +    } +    return thread; +} + +// checkMixerThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const +{ +    PlaybackThread *thread = checkPlaybackThread_l(output); +    if (thread != NULL) { +        if (thread->type() == PlaybackThread::DIRECT) { +            thread = NULL; +        } +    } +    return (MixerThread *)thread; +} + +// checkRecordThread_l() must be called with AudioFlinger::mLock held +AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const +{ +    RecordThread *thread = NULL; +    if (mRecordThreads.indexOfKey(input) >= 0) { +        thread = (RecordThread *)mRecordThreads.valueFor(input).get(); +    } +    return thread; +} + +int AudioFlinger::nextUniqueId() +{ +    return android_atomic_inc(&mNextUniqueId); +} + +// ---------------------------------------------------------------------------- +//  Effect management +// ---------------------------------------------------------------------------- + + +status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } +    // only allow libraries loaded from /system/lib/soundfx for now +    if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) { +        return PERMISSION_DENIED; +    } + +    Mutex::Autolock _l(mLock); +    return EffectLoadLibrary(libPath, handle); +} + +status_t AudioFlinger::unloadEffectLibrary(int handle) +{ +    // check calling permissions +    if (!settingsAllowed()) { +        return PERMISSION_DENIED; +    } + +    Mutex::Autolock _l(mLock); +    return EffectUnloadLibrary(handle); +} + +status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) +{ +    Mutex::Autolock _l(mLock); +    return EffectQueryNumberEffects(numEffects); +} + +status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) +{ +    Mutex::Autolock _l(mLock); +    return EffectQueryEffect(index, descriptor); +} + +status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) +{ +    Mutex::Autolock _l(mLock); +    return EffectGetDescriptor(pUuid, descriptor); +} + + +// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp +static const effect_uuid_t VISUALIZATION_UUID_ = +    {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}; + +sp<IEffect> AudioFlinger::createEffect(pid_t pid, +        effect_descriptor_t *pDesc, +        const sp<IEffectClient>& effectClient, +        int32_t priority, +        int output, +        int sessionId, +        status_t *status, +        int *id, +        int *enabled) +{ +    status_t lStatus = NO_ERROR; +    sp<EffectHandle> handle; +    effect_interface_t itfe; +    effect_descriptor_t desc; +    sp<Client> client; +    wp<Client> wclient; + +    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", +            pid, effectClient.get(), priority, sessionId, output); + +    if (pDesc == NULL) { +        lStatus = BAD_VALUE; +        goto Exit; +    } + +    { +        Mutex::Autolock _l(mLock); + +        // check recording permission for visualizer +        if (memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 || +            memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) { +            if (!recordingAllowed()) { +                lStatus = PERMISSION_DENIED; +                goto Exit; +            } +        } + +        if (!EffectIsNullUuid(&pDesc->uuid)) { +            // if uuid is specified, request effect descriptor +            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); +            if (lStatus < 0) { +                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus); +                goto Exit; +            } +        } else { +            // if uuid is not specified, look for an available implementation +            // of the required type in effect factory +            if (EffectIsNullUuid(&pDesc->type)) { +                LOGW("createEffect() no effect type"); +                lStatus = BAD_VALUE; +                goto Exit; +            } +            uint32_t numEffects = 0; +            effect_descriptor_t d; +            bool found = false; + +            lStatus = EffectQueryNumberEffects(&numEffects); +            if (lStatus < 0) { +                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); +                goto Exit; +            } +            for (uint32_t i = 0; i < numEffects; i++) { +                lStatus = EffectQueryEffect(i, &desc); +                if (lStatus < 0) { +                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus); +                    continue; +                } +                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { +                    // If matching type found save effect descriptor. If the session is +                    // 0 and the effect is not auxiliary, continue enumeration in case +                    // an auxiliary version of this effect type is available +                    found = true; +                    memcpy(&d, &desc, sizeof(effect_descriptor_t)); +                    if (sessionId != AudioSystem::SESSION_OUTPUT_MIX || +                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +                        break; +                    } +                } +            } +            if (!found) { +                lStatus = BAD_VALUE; +                LOGW("createEffect() effect not found"); +                goto Exit; +            } +            // For same effect type, chose auxiliary version over insert version if +            // connect to output mix (Compliance to OpenSL ES) +            if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && +                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { +                memcpy(&desc, &d, sizeof(effect_descriptor_t)); +            } +        } + +        // Do not allow auxiliary effects on a session different from 0 (output mix) +        if (sessionId != AudioSystem::SESSION_OUTPUT_MIX && +             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +            lStatus = INVALID_OPERATION; +            goto Exit; +        } + +        // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects +        // that can only be created by audio policy manager (running in same process) +        if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && +                getpid() != pid) { +            lStatus = INVALID_OPERATION; +            goto Exit; +        } + +        // return effect descriptor +        memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); + +        // If output is not specified try to find a matching audio session ID in one of the +        // output threads. +        // TODO: allow attachment of effect to inputs +        if (output == 0) { +            if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) { +                // output must be specified by AudioPolicyManager when using session +                // AudioSystem::SESSION_OUTPUT_STAGE +                lStatus = BAD_VALUE; +                goto Exit; +            } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { +                output = AudioSystem::getOutputForEffect(&desc); +                LOGV("createEffect() got output %d for effect %s", output, desc.name); +            } else { +                 // look for the thread where the specified audio session is present +                for (size_t i = 0; i < mPlaybackThreads.size(); i++) { +                    if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { +                        output = mPlaybackThreads.keyAt(i); +                        break; +                    } +                } +                // If no output thread contains the requested session ID, default to +                // first output. The effect chain will be moved to the correct output +                // thread when a track with the same session ID is created +                if (output == 0 && mPlaybackThreads.size()) { +                    output = mPlaybackThreads.keyAt(0); +                } +            } +        } +        PlaybackThread *thread = checkPlaybackThread_l(output); +        if (thread == NULL) { +            LOGE("createEffect() unknown output thread"); +            lStatus = BAD_VALUE; +            goto Exit; +        } + +        wclient = mClients.valueFor(pid); + +        if (wclient != NULL) { +            client = wclient.promote(); +        } else { +            client = new Client(this, pid); +            mClients.add(pid, client); +        } + +        // create effect on selected output trhead +        handle = thread->createEffect_l(client, effectClient, priority, sessionId, +                &desc, enabled, &lStatus); +        if (handle != 0 && id != NULL) { +            *id = handle->id(); +        } +    } + +Exit: +    if(status) { +        *status = lStatus; +    } +    return handle; +} + +status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput) +{ +    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", +            session, srcOutput, dstOutput); +    Mutex::Autolock _l(mLock); +    if (srcOutput == dstOutput) { +        LOGW("moveEffects() same dst and src outputs %d", dstOutput); +        return NO_ERROR; +    } +    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); +    if (srcThread == NULL) { +        LOGW("moveEffects() bad srcOutput %d", srcOutput); +        return BAD_VALUE; +    } +    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); +    if (dstThread == NULL) { +        LOGW("moveEffects() bad dstOutput %d", dstOutput); +        return BAD_VALUE; +    } + +    Mutex::Autolock _dl(dstThread->mLock); +    Mutex::Autolock _sl(srcThread->mLock); +    moveEffectChain_l(session, srcThread, dstThread, false); + +    return NO_ERROR; +} + +// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held +status_t AudioFlinger::moveEffectChain_l(int session, +                                   AudioFlinger::PlaybackThread *srcThread, +                                   AudioFlinger::PlaybackThread *dstThread, +                                   bool reRegister) +{ +    LOGV("moveEffectChain_l() session %d from thread %p to thread %p", +            session, srcThread, dstThread); + +    sp<EffectChain> chain = srcThread->getEffectChain_l(session); +    if (chain == 0) { +        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", +                session, srcThread); +        return INVALID_OPERATION; +    } + +    // remove chain first. This is useful only if reconfiguring effect chain on same output thread, +    // so that a new chain is created with correct parameters when first effect is added. This is +    // otherwise unecessary as removeEffect_l() will remove the chain when last effect is +    // removed. +    srcThread->removeEffectChain_l(chain); + +    // transfer all effects one by one so that new effect chain is created on new thread with +    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly +    int dstOutput = dstThread->id(); +    sp<EffectChain> dstChain; +    uint32_t strategy; +    sp<EffectModule> effect = chain->getEffectFromId_l(0); +    while (effect != 0) { +        srcThread->removeEffect_l(effect); +        dstThread->addEffect_l(effect); +        // if the move request is not received from audio policy manager, the effect must be +        // re-registered with the new strategy and output +        if (dstChain == 0) { +            dstChain = effect->chain().promote(); +            if (dstChain == 0) { +                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); +                srcThread->addEffect_l(effect); +                return NO_INIT; +            } +            strategy = dstChain->strategy(); +        } +        if (reRegister) { +            AudioSystem::unregisterEffect(effect->id()); +            AudioSystem::registerEffect(&effect->desc(), +                                        dstOutput, +                                        strategy, +                                        session, +                                        effect->id()); +        } +        effect = chain->getEffectFromId_l(0); +    } + +    return NO_ERROR; +} + +// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held +sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l( +        const sp<AudioFlinger::Client>& client, +        const sp<IEffectClient>& effectClient, +        int32_t priority, +        int sessionId, +        effect_descriptor_t *desc, +        int *enabled, +        status_t *status +        ) +{ +    sp<EffectModule> effect; +    sp<EffectHandle> handle; +    status_t lStatus; +    sp<Track> track; +    sp<EffectChain> chain; +    bool chainCreated = false; +    bool effectCreated = false; +    bool effectRegistered = false; + +    if (mOutput == 0) { +        LOGW("createEffect_l() Audio driver not initialized."); +        lStatus = NO_INIT; +        goto Exit; +    } + +    // Do not allow auxiliary effect on session other than 0 +    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY && +        sessionId != AudioSystem::SESSION_OUTPUT_MIX) { +        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", +                desc->name, sessionId); +        lStatus = BAD_VALUE; +        goto Exit; +    } + +    // Do not allow effects with session ID 0 on direct output or duplicating threads +    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format +    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) { +        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", +                desc->name, sessionId); +        lStatus = BAD_VALUE; +        goto Exit; +    } + +    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); + +    { // scope for mLock +        Mutex::Autolock _l(mLock); + +        // check for existing effect chain with the requested audio session +        chain = getEffectChain_l(sessionId); +        if (chain == 0) { +            // create a new chain for this session +            LOGV("createEffect_l() new effect chain for session %d", sessionId); +            chain = new EffectChain(this, sessionId); +            addEffectChain_l(chain); +            chain->setStrategy(getStrategyForSession_l(sessionId)); +            chainCreated = true; +        } else { +            effect = chain->getEffectFromDesc_l(desc); +        } + +        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); + +        if (effect == 0) { +            int id = mAudioFlinger->nextUniqueId(); +            // Check CPU and memory usage +            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); +            if (lStatus != NO_ERROR) { +                goto Exit; +            } +            effectRegistered = true; +            // create a new effect module if none present in the chain +            effect = new EffectModule(this, chain, desc, id, sessionId); +            lStatus = effect->status(); +            if (lStatus != NO_ERROR) { +                goto Exit; +            } +            lStatus = chain->addEffect_l(effect); +            if (lStatus != NO_ERROR) { +                goto Exit; +            } +            effectCreated = true; + +            effect->setDevice(mDevice); +            effect->setMode(mAudioFlinger->getMode()); +        } +        // create effect handle and connect it to effect module +        handle = new EffectHandle(effect, client, effectClient, priority); +        lStatus = effect->addHandle(handle); +        if (enabled) { +            *enabled = (int)effect->isEnabled(); +        } +    } + +Exit: +    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { +        Mutex::Autolock _l(mLock); +        if (effectCreated) { +            chain->removeEffect_l(effect); +        } +        if (effectRegistered) { +            AudioSystem::unregisterEffect(effect->id()); +        } +        if (chainCreated) { +            removeEffectChain_l(chain); +        } +        handle.clear(); +    } + +    if(status) { +        *status = lStatus; +    } +    return handle; +} + +// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and +// PlaybackThread::mLock held +status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect) +{ +    // check for existing effect chain with the requested audio session +    int sessionId = effect->sessionId(); +    sp<EffectChain> chain = getEffectChain_l(sessionId); +    bool chainCreated = false; + +    if (chain == 0) { +        // create a new chain for this session +        LOGV("addEffect_l() new effect chain for session %d", sessionId); +        chain = new EffectChain(this, sessionId); +        addEffectChain_l(chain); +        chain->setStrategy(getStrategyForSession_l(sessionId)); +        chainCreated = true; +    } +    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); + +    if (chain->getEffectFromId_l(effect->id()) != 0) { +        LOGW("addEffect_l() %p effect %s already present in chain %p", +                this, effect->desc().name, chain.get()); +        return BAD_VALUE; +    } + +    status_t status = chain->addEffect_l(effect); +    if (status != NO_ERROR) { +        if (chainCreated) { +            removeEffectChain_l(chain); +        } +        return status; +    } + +    effect->setDevice(mDevice); +    effect->setMode(mAudioFlinger->getMode()); +    return NO_ERROR; +} + +void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) { + +    LOGV("removeEffect_l() %p effect %p", this, effect.get()); +    effect_descriptor_t desc = effect->desc(); +    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +        detachAuxEffect_l(effect->id()); +    } + +    sp<EffectChain> chain = effect->chain().promote(); +    if (chain != 0) { +        // remove effect chain if removing last effect +        if (chain->removeEffect_l(effect) == 0) { +            removeEffectChain_l(chain); +        } +    } else { +        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); +    } +} + +void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect, +                                                    const wp<EffectHandle>& handle) { +    Mutex::Autolock _l(mLock); +    LOGV("disconnectEffect() %p effect %p", this, effect.get()); +    // delete the effect module if removing last handle on it +    if (effect->removeHandle(handle) == 0) { +        removeEffect_l(effect); +        AudioSystem::unregisterEffect(effect->id()); +    } +} + +status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) +{ +    int session = chain->sessionId(); +    int16_t *buffer = mMixBuffer; +    bool ownsBuffer = false; + +    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); +    if (session > 0) { +        // Only one effect chain can be present in direct output thread and it uses +        // the mix buffer as input +        if (mType != DIRECT) { +            size_t numSamples = mFrameCount * mChannelCount; +            buffer = new int16_t[numSamples]; +            memset(buffer, 0, numSamples * sizeof(int16_t)); +            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); +            ownsBuffer = true; +        } + +        // Attach all tracks with same session ID to this chain. +        for (size_t i = 0; i < mTracks.size(); ++i) { +            sp<Track> track = mTracks[i]; +            if (session == track->sessionId()) { +                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); +                track->setMainBuffer(buffer); +            } +        } + +        // indicate all active tracks in the chain +        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { +            sp<Track> track = mActiveTracks[i].promote(); +            if (track == 0) continue; +            if (session == track->sessionId()) { +                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); +                chain->startTrack(); +            } +        } +    } + +    chain->setInBuffer(buffer, ownsBuffer); +    chain->setOutBuffer(mMixBuffer); +    // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect +    // chains list in order to be processed last as it contains output stage effects +    // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before +    // session AudioSystem::SESSION_OUTPUT_STAGE to be processed +    // after track specific effects and before output stage +    // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and +    // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX +    // Effect chain for other sessions are inserted at beginning of effect +    // chains list to be processed before output mix effects. Relative order between other +    // sessions is not important +    size_t size = mEffectChains.size(); +    size_t i = 0; +    for (i = 0; i < size; i++) { +        if (mEffectChains[i]->sessionId() < session) break; +    } +    mEffectChains.insertAt(chain, i); + +    return NO_ERROR; +} + +size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) +{ +    int session = chain->sessionId(); + +    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); + +    for (size_t i = 0; i < mEffectChains.size(); i++) { +        if (chain == mEffectChains[i]) { +            mEffectChains.removeAt(i); +            // detach all tracks with same session ID from this chain +            for (size_t i = 0; i < mTracks.size(); ++i) { +                sp<Track> track = mTracks[i]; +                if (session == track->sessionId()) { +                    track->setMainBuffer(mMixBuffer); +                } +            } +            break; +        } +    } +    return mEffectChains.size(); +} + +void AudioFlinger::PlaybackThread::lockEffectChains_l( +        Vector<sp <AudioFlinger::EffectChain> >& effectChains) +{ +    effectChains = mEffectChains; +    for (size_t i = 0; i < mEffectChains.size(); i++) { +        mEffectChains[i]->lock(); +    } +} + +void AudioFlinger::PlaybackThread::unlockEffectChains( +        Vector<sp <AudioFlinger::EffectChain> >& effectChains) +{ +    for (size_t i = 0; i < effectChains.size(); i++) { +        effectChains[i]->unlock(); +    } +} + + +sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId) +{ +    sp<EffectModule> effect; + +    sp<EffectChain> chain = getEffectChain_l(sessionId); +    if (chain != 0) { +        effect = chain->getEffectFromId_l(effectId); +    } +    return effect; +} + +status_t AudioFlinger::PlaybackThread::attachAuxEffect( +        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) +{ +    Mutex::Autolock _l(mLock); +    return attachAuxEffect_l(track, EffectId); +} + +status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( +        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) +{ +    status_t status = NO_ERROR; + +    if (EffectId == 0) { +        track->setAuxBuffer(0, NULL); +    } else { +        // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX +        sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId); +        if (effect != 0) { +            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); +            } else { +                status = INVALID_OPERATION; +            } +        } else { +            status = BAD_VALUE; +        } +    } +    return status; +} + +void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) +{ +     for (size_t i = 0; i < mTracks.size(); ++i) { +        sp<Track> track = mTracks[i]; +        if (track->auxEffectId() == effectId) { +            attachAuxEffect_l(track, 0); +        } +    } +} + +// ---------------------------------------------------------------------------- +//  EffectModule implementation +// ---------------------------------------------------------------------------- + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectModule" + +AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, +                                        const wp<AudioFlinger::EffectChain>& chain, +                                        effect_descriptor_t *desc, +                                        int id, +                                        int sessionId) +    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), +      mStatus(NO_INIT), mState(IDLE) +{ +    LOGV("Constructor %p", this); +    int lStatus; +    sp<ThreadBase> thread = mThread.promote(); +    if (thread == 0) { +        return; +    } +    PlaybackThread *p = (PlaybackThread *)thread.get(); + +    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); + +    // create effect engine from effect factory +    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface); + +    if (mStatus != NO_ERROR) { +        return; +    } +    lStatus = init(); +    if (lStatus < 0) { +        mStatus = lStatus; +        goto Error; +    } + +    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); +    return; +Error: +    EffectRelease(mEffectInterface); +    mEffectInterface = NULL; +    LOGV("Constructor Error %d", mStatus); +} + +AudioFlinger::EffectModule::~EffectModule() +{ +    LOGV("Destructor %p", this); +    if (mEffectInterface != NULL) { +        // release effect engine +        EffectRelease(mEffectInterface); +    } +} + +status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) +{ +    status_t status; + +    Mutex::Autolock _l(mLock); +    // First handle in mHandles has highest priority and controls the effect module +    int priority = handle->priority(); +    size_t size = mHandles.size(); +    sp<EffectHandle> h; +    size_t i; +    for (i = 0; i < size; i++) { +        h = mHandles[i].promote(); +        if (h == 0) continue; +        if (h->priority() <= priority) break; +    } +    // if inserted in first place, move effect control from previous owner to this handle +    if (i == 0) { +        if (h != 0) { +            h->setControl(false, true); +        } +        handle->setControl(true, false); +        status = NO_ERROR; +    } else { +        status = ALREADY_EXISTS; +    } +    mHandles.insertAt(handle, i); +    return status; +} + +size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) +{ +    Mutex::Autolock _l(mLock); +    size_t size = mHandles.size(); +    size_t i; +    for (i = 0; i < size; i++) { +        if (mHandles[i] == handle) break; +    } +    if (i == size) { +        return size; +    } +    mHandles.removeAt(i); +    size = mHandles.size(); +    // if removed from first place, move effect control from this handle to next in line +    if (i == 0 && size != 0) { +        sp<EffectHandle> h = mHandles[0].promote(); +        if (h != 0) { +            h->setControl(true, true); +        } +    } + +    return size; +} + +void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle) +{ +    // keep a strong reference on this EffectModule to avoid calling the +    // destructor before we exit +    sp<EffectModule> keep(this); +    { +        sp<ThreadBase> thread = mThread.promote(); +        if (thread != 0) { +            PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); +            playbackThread->disconnectEffect(keep, handle); +        } +    } +} + +void AudioFlinger::EffectModule::updateState() { +    Mutex::Autolock _l(mLock); + +    switch (mState) { +    case RESTART: +        reset_l(); +        // FALL THROUGH + +    case STARTING: +        // clear auxiliary effect input buffer for next accumulation +        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +            memset(mConfig.inputCfg.buffer.raw, +                   0, +                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); +        } +        start_l(); +        mState = ACTIVE; +        break; +    case STOPPING: +        stop_l(); +        mDisableWaitCnt = mMaxDisableWaitCnt; +        mState = STOPPED; +        break; +    case STOPPED: +        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the +        // turn off sequence. +        if (--mDisableWaitCnt == 0) { +            reset_l(); +            mState = IDLE; +        } +        break; +    default: //IDLE , ACTIVE +        break; +    } +} + +void AudioFlinger::EffectModule::process() +{ +    Mutex::Autolock _l(mLock); + +    if (mEffectInterface == NULL || +            mConfig.inputCfg.buffer.raw == NULL || +            mConfig.outputCfg.buffer.raw == NULL) { +        return; +    } + +    if (isProcessEnabled()) { +        // do 32 bit to 16 bit conversion for auxiliary effect input buffer +        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32, +                                        mConfig.inputCfg.buffer.s32, +                                        mConfig.inputCfg.buffer.frameCount/2); +        } + +        // do the actual processing in the effect engine +        int ret = (*mEffectInterface)->process(mEffectInterface, +                                               &mConfig.inputCfg.buffer, +                                               &mConfig.outputCfg.buffer); + +        // force transition to IDLE state when engine is ready +        if (mState == STOPPED && ret == -ENODATA) { +            mDisableWaitCnt = 1; +        } + +        // clear auxiliary effect input buffer for next accumulation +        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +            memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); +        } +    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && +                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){ +        // If an insert effect is idle and input buffer is different from output buffer, copy input to +        // output +        sp<EffectChain> chain = mChain.promote(); +        if (chain != 0 && chain->activeTracks() != 0) { +            size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t); +            if (mConfig.inputCfg.channels == CHANNEL_STEREO) { +                size *= 2; +            } +            memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size); +        } +    } +} + +void AudioFlinger::EffectModule::reset_l() +{ +    if (mEffectInterface == NULL) { +        return; +    } +    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); +} + +status_t AudioFlinger::EffectModule::configure() +{ +    uint32_t channels; +    if (mEffectInterface == NULL) { +        return NO_INIT; +    } + +    sp<ThreadBase> thread = mThread.promote(); +    if (thread == 0) { +        return DEAD_OBJECT; +    } + +    // TODO: handle configuration of effects replacing track process +    if (thread->channelCount() == 1) { +        channels = CHANNEL_MONO; +    } else { +        channels = CHANNEL_STEREO; +    } + +    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +        mConfig.inputCfg.channels = CHANNEL_MONO; +    } else { +        mConfig.inputCfg.channels = channels; +    } +    mConfig.outputCfg.channels = channels; +    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15; +    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15; +    mConfig.inputCfg.samplingRate = thread->sampleRate(); +    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; +    mConfig.inputCfg.bufferProvider.cookie = NULL; +    mConfig.inputCfg.bufferProvider.getBuffer = NULL; +    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; +    mConfig.outputCfg.bufferProvider.cookie = NULL; +    mConfig.outputCfg.bufferProvider.getBuffer = NULL; +    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; +    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; +    // Insert effect: +    // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE, +    // always overwrites output buffer: input buffer == output buffer +    // - in other sessions: +    //      last effect in the chain accumulates in output buffer: input buffer != output buffer +    //      other effect: overwrites output buffer: input buffer == output buffer +    // Auxiliary effect: +    //      accumulates in output buffer: input buffer != output buffer +    // Therefore: accumulate <=> input buffer != output buffer +    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { +        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; +    } else { +        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; +    } +    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; +    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; +    mConfig.inputCfg.buffer.frameCount = thread->frameCount(); +    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; + +    LOGV("configure() %p thread %p buffer %p framecount %d", +            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); + +    status_t cmdStatus; +    uint32_t size = sizeof(int); +    status_t status = (*mEffectInterface)->command(mEffectInterface, +                                                   EFFECT_CMD_CONFIGURE, +                                                   sizeof(effect_config_t), +                                                   &mConfig, +                                                   &size, +                                                   &cmdStatus); +    if (status == 0) { +        status = cmdStatus; +    } + +    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / +            (1000 * mConfig.outputCfg.buffer.frameCount); + +    return status; +} + +status_t AudioFlinger::EffectModule::init() +{ +    Mutex::Autolock _l(mLock); +    if (mEffectInterface == NULL) { +        return NO_INIT; +    } +    status_t cmdStatus; +    uint32_t size = sizeof(status_t); +    status_t status = (*mEffectInterface)->command(mEffectInterface, +                                                   EFFECT_CMD_INIT, +                                                   0, +                                                   NULL, +                                                   &size, +                                                   &cmdStatus); +    if (status == 0) { +        status = cmdStatus; +    } +    return status; +} + +status_t AudioFlinger::EffectModule::start_l() +{ +    if (mEffectInterface == NULL) { +        return NO_INIT; +    } +    status_t cmdStatus; +    uint32_t size = sizeof(status_t); +    status_t status = (*mEffectInterface)->command(mEffectInterface, +                                                   EFFECT_CMD_ENABLE, +                                                   0, +                                                   NULL, +                                                   &size, +                                                   &cmdStatus); +    if (status == 0) { +        status = cmdStatus; +    } +    return status; +} + +status_t AudioFlinger::EffectModule::stop_l() +{ +    if (mEffectInterface == NULL) { +        return NO_INIT; +    } +    status_t cmdStatus; +    uint32_t size = sizeof(status_t); +    status_t status = (*mEffectInterface)->command(mEffectInterface, +                                                   EFFECT_CMD_DISABLE, +                                                   0, +                                                   NULL, +                                                   &size, +                                                   &cmdStatus); +    if (status == 0) { +        status = cmdStatus; +    } +    return status; +} + +status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, +                                             uint32_t cmdSize, +                                             void *pCmdData, +                                             uint32_t *replySize, +                                             void *pReplyData) +{ +    Mutex::Autolock _l(mLock); +//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); + +    if (mEffectInterface == NULL) { +        return NO_INIT; +    } +    status_t status = (*mEffectInterface)->command(mEffectInterface, +                                                   cmdCode, +                                                   cmdSize, +                                                   pCmdData, +                                                   replySize, +                                                   pReplyData); +    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { +        uint32_t size = (replySize == NULL) ? 0 : *replySize; +        for (size_t i = 1; i < mHandles.size(); i++) { +            sp<EffectHandle> h = mHandles[i].promote(); +            if (h != 0) { +                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); +            } +        } +    } +    return status; +} + +status_t AudioFlinger::EffectModule::setEnabled(bool enabled) +{ +    Mutex::Autolock _l(mLock); +    LOGV("setEnabled %p enabled %d", this, enabled); + +    if (enabled != isEnabled()) { +        switch (mState) { +        // going from disabled to enabled +        case IDLE: +            mState = STARTING; +            break; +        case STOPPED: +            mState = RESTART; +            break; +        case STOPPING: +            mState = ACTIVE; +            break; + +        // going from enabled to disabled +        case RESTART: +            mState = STOPPED; +            break; +        case STARTING: +            mState = IDLE; +            break; +        case ACTIVE: +            mState = STOPPING; +            break; +        } +        for (size_t i = 1; i < mHandles.size(); i++) { +            sp<EffectHandle> h = mHandles[i].promote(); +            if (h != 0) { +                h->setEnabled(enabled); +            } +        } +    } +    return NO_ERROR; +} + +bool AudioFlinger::EffectModule::isEnabled() +{ +    switch (mState) { +    case RESTART: +    case STARTING: +    case ACTIVE: +        return true; +    case IDLE: +    case STOPPING: +    case STOPPED: +    default: +        return false; +    } +} + +bool AudioFlinger::EffectModule::isProcessEnabled() +{ +    switch (mState) { +    case RESTART: +    case ACTIVE: +    case STOPPING: +    case STOPPED: +        return true; +    case IDLE: +    case STARTING: +    default: +        return false; +    } +} + +status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) +{ +    Mutex::Autolock _l(mLock); +    status_t status = NO_ERROR; + +    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume +    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) +    if (isProcessEnabled() && +            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || +            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { +        status_t cmdStatus; +        uint32_t volume[2]; +        uint32_t *pVolume = NULL; +        uint32_t size = sizeof(volume); +        volume[0] = *left; +        volume[1] = *right; +        if (controller) { +            pVolume = volume; +        } +        status = (*mEffectInterface)->command(mEffectInterface, +                                              EFFECT_CMD_SET_VOLUME, +                                              size, +                                              volume, +                                              &size, +                                              pVolume); +        if (controller && status == NO_ERROR && size == sizeof(volume)) { +            *left = volume[0]; +            *right = volume[1]; +        } +    } +    return status; +} + +status_t AudioFlinger::EffectModule::setDevice(uint32_t device) +{ +    Mutex::Autolock _l(mLock); +    status_t status = NO_ERROR; +    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { +        // convert device bit field from AudioSystem to EffectApi format. +        device = deviceAudioSystemToEffectApi(device); +        if (device == 0) { +            return BAD_VALUE; +        } +        status_t cmdStatus; +        uint32_t size = sizeof(status_t); +        status = (*mEffectInterface)->command(mEffectInterface, +                                              EFFECT_CMD_SET_DEVICE, +                                              sizeof(uint32_t), +                                              &device, +                                              &size, +                                              &cmdStatus); +        if (status == NO_ERROR) { +            status = cmdStatus; +        } +    } +    return status; +} + +status_t AudioFlinger::EffectModule::setMode(uint32_t mode) +{ +    Mutex::Autolock _l(mLock); +    status_t status = NO_ERROR; +    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { +        // convert audio mode from AudioSystem to EffectApi format. +        int effectMode = modeAudioSystemToEffectApi(mode); +        if (effectMode < 0) { +            return BAD_VALUE; +        } +        status_t cmdStatus; +        uint32_t size = sizeof(status_t); +        status = (*mEffectInterface)->command(mEffectInterface, +                                              EFFECT_CMD_SET_AUDIO_MODE, +                                              sizeof(int), +                                              &effectMode, +                                              &size, +                                              &cmdStatus); +        if (status == NO_ERROR) { +            status = cmdStatus; +        } +    } +    return status; +} + +// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified +const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = { +    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE +    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER +    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET +    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE +    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO +    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET +    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT +    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP +    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES +    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER +    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL +}; + +uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device) +{ +    uint32_t deviceOut = 0; +    while (device) { +        const uint32_t i = 31 - __builtin_clz(device); +        device &= ~(1 << i); +        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) { +            LOGE("device convertion error for AudioSystem device 0x%08x", device); +            return 0; +        } +        deviceOut |= (uint32_t)sDeviceConvTable[i]; +    } +    return deviceOut; +} + +// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified +const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = { +    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL +    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE +    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_CALL +}; + +int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode) +{ +    int modeOut = -1; +    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) { +        modeOut = (int)sModeConvTable[mode]; +    } +    return modeOut; +} + +status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); +    result.append(buffer); + +    bool locked = tryLock(mLock); +    // failed to lock - AudioFlinger is probably deadlocked +    if (!locked) { +        result.append("\t\tCould not lock Fx mutex:\n"); +    } + +    result.append("\t\tSession Status State Engine:\n"); +    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n", +            mSessionId, mStatus, mState, (uint32_t)mEffectInterface); +    result.append(buffer); + +    result.append("\t\tDescriptor:\n"); +    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", +            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, +            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], +            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); +    result.append(buffer); +    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", +                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, +                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], +                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); +    result.append(buffer); +    snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n", +            mDescriptor.apiVersion, +            mDescriptor.flags); +    result.append(buffer); +    snprintf(buffer, SIZE, "\t\t- name: %s\n", +            mDescriptor.name); +    result.append(buffer); +    snprintf(buffer, SIZE, "\t\t- implementor: %s\n", +            mDescriptor.implementor); +    result.append(buffer); + +    result.append("\t\t- Input configuration:\n"); +    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n"); +    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n", +            (uint32_t)mConfig.inputCfg.buffer.raw, +            mConfig.inputCfg.buffer.frameCount, +            mConfig.inputCfg.samplingRate, +            mConfig.inputCfg.channels, +            mConfig.inputCfg.format); +    result.append(buffer); + +    result.append("\t\t- Output configuration:\n"); +    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n"); +    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n", +            (uint32_t)mConfig.outputCfg.buffer.raw, +            mConfig.outputCfg.buffer.frameCount, +            mConfig.outputCfg.samplingRate, +            mConfig.outputCfg.channels, +            mConfig.outputCfg.format); +    result.append(buffer); + +    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); +    result.append(buffer); +    result.append("\t\t\tPid   Priority Ctrl Locked client server\n"); +    for (size_t i = 0; i < mHandles.size(); ++i) { +        sp<EffectHandle> handle = mHandles[i].promote(); +        if (handle != 0) { +            handle->dump(buffer, SIZE); +            result.append(buffer); +        } +    } + +    result.append("\n"); + +    write(fd, result.string(), result.length()); + +    if (locked) { +        mLock.unlock(); +    } + +    return NO_ERROR; +} + +// ---------------------------------------------------------------------------- +//  EffectHandle implementation +// ---------------------------------------------------------------------------- + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectHandle" + +AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, +                                        const sp<AudioFlinger::Client>& client, +                                        const sp<IEffectClient>& effectClient, +                                        int32_t priority) +    : BnEffect(), +    mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false) +{ +    LOGV("constructor %p", this); + +    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); +    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); +    if (mCblkMemory != 0) { +        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); + +        if (mCblk) { +            new(mCblk) effect_param_cblk_t(); +            mBuffer = (uint8_t *)mCblk + bufOffset; +         } +    } else { +        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); +        return; +    } +} + +AudioFlinger::EffectHandle::~EffectHandle() +{ +    LOGV("Destructor %p", this); +    disconnect(); +} + +status_t AudioFlinger::EffectHandle::enable() +{ +    if (!mHasControl) return INVALID_OPERATION; +    if (mEffect == 0) return DEAD_OBJECT; + +    return mEffect->setEnabled(true); +} + +status_t AudioFlinger::EffectHandle::disable() +{ +    if (!mHasControl) return INVALID_OPERATION; +    if (mEffect == NULL) return DEAD_OBJECT; + +    return mEffect->setEnabled(false); +} + +void AudioFlinger::EffectHandle::disconnect() +{ +    if (mEffect == 0) { +        return; +    } +    mEffect->disconnect(this); +    // release sp on module => module destructor can be called now +    mEffect.clear(); +    if (mCblk) { +        mCblk->~effect_param_cblk_t();   // destroy our shared-structure. +    } +    mCblkMemory.clear();            // and free the shared memory +    if (mClient != 0) { +        Mutex::Autolock _l(mClient->audioFlinger()->mLock); +        mClient.clear(); +    } +} + +status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, +                                             uint32_t cmdSize, +                                             void *pCmdData, +                                             uint32_t *replySize, +                                             void *pReplyData) +{ +//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", +//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); + +    // only get parameter command is permitted for applications not controlling the effect +    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { +        return INVALID_OPERATION; +    } +    if (mEffect == 0) return DEAD_OBJECT; + +    // handle commands that are not forwarded transparently to effect engine +    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { +        // No need to trylock() here as this function is executed in the binder thread serving a particular client process: +        // no risk to block the whole media server process or mixer threads is we are stuck here +        Mutex::Autolock _l(mCblk->lock); +        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || +            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { +            mCblk->serverIndex = 0; +            mCblk->clientIndex = 0; +            return BAD_VALUE; +        } +        status_t status = NO_ERROR; +        while (mCblk->serverIndex < mCblk->clientIndex) { +            int reply; +            uint32_t rsize = sizeof(int); +            int *p = (int *)(mBuffer + mCblk->serverIndex); +            int size = *p++; +            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { +                LOGW("command(): invalid parameter block size"); +                break; +            } +            effect_param_t *param = (effect_param_t *)p; +            if (param->psize == 0 || param->vsize == 0) { +                LOGW("command(): null parameter or value size"); +                mCblk->serverIndex += size; +                continue; +            } +            uint32_t psize = sizeof(effect_param_t) + +                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + +                             param->vsize; +            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, +                                            psize, +                                            p, +                                            &rsize, +                                            &reply); +            // stop at first error encountered +            if (ret != NO_ERROR) { +                status = ret; +                *(int *)pReplyData = reply; +                break; +            } else if (reply != NO_ERROR) { +                *(int *)pReplyData = reply; +                break; +            } +            mCblk->serverIndex += size; +        } +        mCblk->serverIndex = 0; +        mCblk->clientIndex = 0; +        return status; +    } else if (cmdCode == EFFECT_CMD_ENABLE) { +        *(int *)pReplyData = NO_ERROR; +        return enable(); +    } else if (cmdCode == EFFECT_CMD_DISABLE) { +        *(int *)pReplyData = NO_ERROR; +        return disable(); +    } + +    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); +} + +sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { +    return mCblkMemory; +} + +void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal) +{ +    LOGV("setControl %p control %d", this, hasControl); + +    mHasControl = hasControl; +    if (signal && mEffectClient != 0) { +        mEffectClient->controlStatusChanged(hasControl); +    } +} + +void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, +                                                 uint32_t cmdSize, +                                                 void *pCmdData, +                                                 uint32_t replySize, +                                                 void *pReplyData) +{ +    if (mEffectClient != 0) { +        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); +    } +} + + + +void AudioFlinger::EffectHandle::setEnabled(bool enabled) +{ +    if (mEffectClient != 0) { +        mEffectClient->enableStatusChanged(enabled); +    } +} + +status_t AudioFlinger::EffectHandle::onTransact( +    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ +    return BnEffect::onTransact(code, data, reply, flags); +} + + +void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) +{ +    bool locked = tryLock(mCblk->lock); + +    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n", +            (mClient == NULL) ? getpid() : mClient->pid(), +            mPriority, +            mHasControl, +            !locked, +            mCblk->clientIndex, +            mCblk->serverIndex +            ); + +    if (locked) { +        mCblk->lock.unlock(); +    } +} + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger::EffectChain" + +AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, +                                        int sessionId) +    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false), +            mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), +            mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) +{ +    mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC); +} + +AudioFlinger::EffectChain::~EffectChain() +{ +    if (mOwnInBuffer) { +        delete mInBuffer; +    } + +} + +// getEffectFromDesc_l() must be called with PlaybackThread::mLock held +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) +{ +    sp<EffectModule> effect; +    size_t size = mEffects.size(); + +    for (size_t i = 0; i < size; i++) { +        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { +            effect = mEffects[i]; +            break; +        } +    } +    return effect; +} + +// getEffectFromId_l() must be called with PlaybackThread::mLock held +sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) +{ +    sp<EffectModule> effect; +    size_t size = mEffects.size(); + +    for (size_t i = 0; i < size; i++) { +        // by convention, return first effect if id provided is 0 (0 is never a valid id) +        if (id == 0 || mEffects[i]->id() == id) { +            effect = mEffects[i]; +            break; +        } +    } +    return effect; +} + +// Must be called with EffectChain::mLock locked +void AudioFlinger::EffectChain::process_l() +{ +    size_t size = mEffects.size(); +    for (size_t i = 0; i < size; i++) { +        mEffects[i]->process(); +    } +    for (size_t i = 0; i < size; i++) { +        mEffects[i]->updateState(); +    } +    // if no track is active, input buffer must be cleared here as the mixer process +    // will not do it +    if (mSessionId > 0 && activeTracks() == 0) { +        sp<ThreadBase> thread = mThread.promote(); +        if (thread != 0) { +            size_t numSamples = thread->frameCount() * thread->channelCount(); +            memset(mInBuffer, 0, numSamples * sizeof(int16_t)); +        } +    } +} + +// addEffect_l() must be called with PlaybackThread::mLock held +status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) +{ +    effect_descriptor_t desc = effect->desc(); +    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; + +    Mutex::Autolock _l(mLock); +    effect->setChain(this); +    sp<ThreadBase> thread = mThread.promote(); +    if (thread == 0) { +        return NO_INIT; +    } +    effect->setThread(thread); + +    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { +        // Auxiliary effects are inserted at the beginning of mEffects vector as +        // they are processed first and accumulated in chain input buffer +        mEffects.insertAt(effect, 0); + +        // the input buffer for auxiliary effect contains mono samples in +        // 32 bit format. This is to avoid saturation in AudoMixer +        // accumulation stage. Saturation is done in EffectModule::process() before +        // calling the process in effect engine +        size_t numSamples = thread->frameCount(); +        int32_t *buffer = new int32_t[numSamples]; +        memset(buffer, 0, numSamples * sizeof(int32_t)); +        effect->setInBuffer((int16_t *)buffer); +        // auxiliary effects output samples to chain input buffer for further processing +        // by insert effects +        effect->setOutBuffer(mInBuffer); +    } else { +        // Insert effects are inserted at the end of mEffects vector as they are processed +        //  after track and auxiliary effects. +        // Insert effect order as a function of indicated preference: +        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if +        //  another effect is present +        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the +        //  last effect claiming first position +        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the +        //  first effect claiming last position +        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last +        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is +        // already present + +        int size = (int)mEffects.size(); +        int idx_insert = size; +        int idx_insert_first = -1; +        int idx_insert_last = -1; + +        for (int i = 0; i < size; i++) { +            effect_descriptor_t d = mEffects[i]->desc(); +            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; +            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; +            if (iMode == EFFECT_FLAG_TYPE_INSERT) { +                // check invalid effect chaining combinations +                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || +                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { +                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); +                    return INVALID_OPERATION; +                } +                // remember position of first insert effect and by default +                // select this as insert position for new effect +                if (idx_insert == size) { +                    idx_insert = i; +                } +                // remember position of last insert effect claiming +                // first position +                if (iPref == EFFECT_FLAG_INSERT_FIRST) { +                    idx_insert_first = i; +                } +                // remember position of first insert effect claiming +                // last position +                if (iPref == EFFECT_FLAG_INSERT_LAST && +                    idx_insert_last == -1) { +                    idx_insert_last = i; +                } +            } +        } + +        // modify idx_insert from first position if needed +        if (insertPref == EFFECT_FLAG_INSERT_LAST) { +            if (idx_insert_last != -1) { +                idx_insert = idx_insert_last; +            } else { +                idx_insert = size; +            } +        } else { +            if (idx_insert_first != -1) { +                idx_insert = idx_insert_first + 1; +            } +        } + +        // always read samples from chain input buffer +        effect->setInBuffer(mInBuffer); + +        // if last effect in the chain, output samples to chain +        // output buffer, otherwise to chain input buffer +        if (idx_insert == size) { +            if (idx_insert != 0) { +                mEffects[idx_insert-1]->setOutBuffer(mInBuffer); +                mEffects[idx_insert-1]->configure(); +            } +            effect->setOutBuffer(mOutBuffer); +        } else { +            effect->setOutBuffer(mInBuffer); +        } +        mEffects.insertAt(effect, idx_insert); + +        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); +    } +    effect->configure(); +    return NO_ERROR; +} + +// removeEffect_l() must be called with PlaybackThread::mLock held +size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) +{ +    Mutex::Autolock _l(mLock); +    int size = (int)mEffects.size(); +    int i; +    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; + +    for (i = 0; i < size; i++) { +        if (effect == mEffects[i]) { +            if (type == EFFECT_FLAG_TYPE_AUXILIARY) { +                delete[] effect->inBuffer(); +            } else { +                if (i == size - 1 && i != 0) { +                    mEffects[i - 1]->setOutBuffer(mOutBuffer); +                    mEffects[i - 1]->configure(); +                } +            } +            mEffects.removeAt(i); +            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); +            break; +        } +    } + +    return mEffects.size(); +} + +// setDevice_l() must be called with PlaybackThread::mLock held +void AudioFlinger::EffectChain::setDevice_l(uint32_t device) +{ +    size_t size = mEffects.size(); +    for (size_t i = 0; i < size; i++) { +        mEffects[i]->setDevice(device); +    } +} + +// setMode_l() must be called with PlaybackThread::mLock held +void AudioFlinger::EffectChain::setMode_l(uint32_t mode) +{ +    size_t size = mEffects.size(); +    for (size_t i = 0; i < size; i++) { +        mEffects[i]->setMode(mode); +    } +} + +// setVolume_l() must be called with PlaybackThread::mLock held +bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) +{ +    uint32_t newLeft = *left; +    uint32_t newRight = *right; +    bool hasControl = false; +    int ctrlIdx = -1; +    size_t size = mEffects.size(); + +    // first update volume controller +    for (size_t i = size; i > 0; i--) { +        if (mEffects[i - 1]->isProcessEnabled() && +            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { +            ctrlIdx = i - 1; +            hasControl = true; +            break; +        } +    } + +    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { +        if (hasControl) { +            *left = mNewLeftVolume; +            *right = mNewRightVolume; +        } +        return hasControl; +    } + +    mVolumeCtrlIdx = ctrlIdx; +    mLeftVolume = newLeft; +    mRightVolume = newRight; + +    // second get volume update from volume controller +    if (ctrlIdx >= 0) { +        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); +        mNewLeftVolume = newLeft; +        mNewRightVolume = newRight; +    } +    // then indicate volume to all other effects in chain. +    // Pass altered volume to effects before volume controller +    // and requested volume to effects after controller +    uint32_t lVol = newLeft; +    uint32_t rVol = newRight; + +    for (size_t i = 0; i < size; i++) { +        if ((int)i == ctrlIdx) continue; +        // this also works for ctrlIdx == -1 when there is no volume controller +        if ((int)i > ctrlIdx) { +            lVol = *left; +            rVol = *right; +        } +        mEffects[i]->setVolume(&lVol, &rVol, false); +    } +    *left = newLeft; +    *right = newRight; + +    return hasControl; +} + +status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) +{ +    const size_t SIZE = 256; +    char buffer[SIZE]; +    String8 result; + +    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); +    result.append(buffer); + +    bool locked = tryLock(mLock); +    // failed to lock - AudioFlinger is probably deadlocked +    if (!locked) { +        result.append("\tCould not lock mutex:\n"); +    } + +    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n"); +    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n", +            mEffects.size(), +            (uint32_t)mInBuffer, +            (uint32_t)mOutBuffer, +            mActiveTrackCnt); +    result.append(buffer); +    write(fd, result.string(), result.size()); + +    for (size_t i = 0; i < mEffects.size(); ++i) { +        sp<EffectModule> effect = mEffects[i]; +        if (effect != 0) { +            effect->dump(fd, args); +        } +    } + +    if (locked) { +        mLock.unlock(); +    } + +    return NO_ERROR; +} + +#undef LOG_TAG +#define LOG_TAG "AudioFlinger" + +// ---------------------------------------------------------------------------- + +status_t AudioFlinger::onTransact( +        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) +{ +    return BnAudioFlinger::onTransact(code, data, reply, flags); +} + +}; // namespace android | 
