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Diffstat (limited to 'rs/java/android/renderscript/RenderScript.java')
-rw-r--r--rs/java/android/renderscript/RenderScript.java61
1 files changed, 52 insertions, 9 deletions
diff --git a/rs/java/android/renderscript/RenderScript.java b/rs/java/android/renderscript/RenderScript.java
index 4440417333f8..425569cd8fa1 100644
--- a/rs/java/android/renderscript/RenderScript.java
+++ b/rs/java/android/renderscript/RenderScript.java
@@ -18,17 +18,20 @@ package android.renderscript;
import java.io.File;
import java.lang.reflect.Method;
+import java.nio.ByteBuffer;
+import java.util.ArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import android.content.Context;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.SurfaceTexture;
-import android.util.Log;
-import android.view.Surface;
import android.os.SystemProperties;
import android.os.Trace;
-import java.util.ArrayList;
+import android.util.Log;
+import android.view.Surface;
+
+// TODO: Clean up the whitespace that separates methods in this class.
/**
* This class provides access to a RenderScript context, which controls RenderScript
@@ -88,6 +91,14 @@ public class RenderScript {
*/
public static final int CREATE_FLAG_LOW_POWER = 0x0004;
+ /**
+ * @hide
+ * Context creation flag which instructs the implementation to wait for
+ * a debugger to be attached before continuing execution.
+ */
+ public static final int CREATE_FLAG_WAIT_FOR_ATTACH = 0x0008;
+
+
/*
* Detect the bitness of the VM to allow FieldPacker to do the right thing.
*/
@@ -466,12 +477,28 @@ public class RenderScript {
rsnAllocationCopyToBitmap(mContext, alloc, bmp);
}
-
native void rsnAllocationSyncAll(long con, long alloc, int src);
synchronized void nAllocationSyncAll(long alloc, int src) {
validate();
rsnAllocationSyncAll(mContext, alloc, src);
}
+
+ native ByteBuffer rsnAllocationGetByteBuffer(long con, long alloc, long[] stride, int xBytesSize, int dimY, int dimZ);
+ synchronized ByteBuffer nAllocationGetByteBuffer(long alloc, long[] stride, int xBytesSize, int dimY, int dimZ) {
+ validate();
+ return rsnAllocationGetByteBuffer(mContext, alloc, stride, xBytesSize, dimY, dimZ);
+ }
+
+ native void rsnAllocationSetupBufferQueue(long con, long alloc, int numAlloc);
+ synchronized void nAllocationSetupBufferQueue(long alloc, int numAlloc) {
+ validate();
+ rsnAllocationSetupBufferQueue(mContext, alloc, numAlloc);
+ }
+ native void rsnAllocationShareBufferQueue(long con, long alloc1, long alloc2);
+ synchronized void nAllocationShareBufferQueue(long alloc1, long alloc2) {
+ validate();
+ rsnAllocationShareBufferQueue(mContext, alloc1, alloc2);
+ }
native Surface rsnAllocationGetSurface(long con, long alloc);
synchronized Surface nAllocationGetSurface(long alloc) {
validate();
@@ -487,13 +514,12 @@ public class RenderScript {
validate();
rsnAllocationIoSend(mContext, alloc);
}
- native void rsnAllocationIoReceive(long con, long alloc);
- synchronized void nAllocationIoReceive(long alloc) {
+ native long rsnAllocationIoReceive(long con, long alloc);
+ synchronized long nAllocationIoReceive(long alloc) {
validate();
- rsnAllocationIoReceive(mContext, alloc);
+ return rsnAllocationIoReceive(mContext, alloc);
}
-
native void rsnAllocationGenerateMipmaps(long con, long alloc);
synchronized void nAllocationGenerateMipmaps(long alloc) {
validate();
@@ -726,6 +752,22 @@ public class RenderScript {
rsnScriptForEach(mContext, id, slot, ains, aout, params, limits);
}
+ native void rsnScriptReduce(long con, long id, int slot, long ain,
+ long aout, int[] limits);
+ synchronized void nScriptReduce(long id, int slot, long ain, long aout,
+ int[] limits) {
+ validate();
+ rsnScriptReduce(mContext, id, slot, ain, aout, limits);
+ }
+
+ native void rsnScriptReduceNew(long con, long id, int slot, long[] ains,
+ long aout, int[] limits);
+ synchronized void nScriptReduceNew(long id, int slot, long ains[], long aout,
+ int[] limits) {
+ validate();
+ rsnScriptReduceNew(mContext, id, slot, ains, aout, limits);
+ }
+
native void rsnScriptInvokeV(long con, long id, int slot, byte[] params);
synchronized void nScriptInvokeV(long id, int slot, byte[] params) {
validate();
@@ -1356,7 +1398,8 @@ public class RenderScript {
return null;
}
- if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER)) != 0) {
+ if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER |
+ CREATE_FLAG_WAIT_FOR_ATTACH)) != 0) {
throw new RSIllegalArgumentException("Invalid flags passed.");
}